PyoT

Member
Sep 3, 2020
375
536
What would you recommend as games better to this? I thought this was was a cut above even if many of your criticisms are accurate and I agree with them
If you're really curious we can do that via PM; I don't think it's appropriate for the thread :)
 

S3pHiroTh

Active Member
Aug 8, 2017
836
858
In normal mode.



I don't want to skip the interactions.
If you don't want to skip interactions for VIP guests, please go to game settings and uncheck this option below
1656697169569.png

If it is enabled, you will skip the guest interactions
If it is disabled, you will always see guest interactions
 

Coyote01

Member
Jan 26, 2020
405
664
Hi,

I just have a quick question. Has there been any information about the other difficulty levels (Hard & Nightmare) and how they will differ ?
 

TomUK

Engaged Member
Sep 28, 2021
2,949
2,199
Hi,

I just have a quick question. Has there been any information about the other difficulty levels (Hard & Nightmare) and how they will differ ?
I guess the only way the difficulty can change would be to make the % higher to please the guests.
 

Coyote01

Member
Jan 26, 2020
405
664
I guess the only way the difficulty can change would be to make the % higher to please the guests.
Thank you for your answers... :)

I had already thought of that. Where I had first suspected that the limits for reputation, destiny points are increased and / or the level increase of the girls is set higher.

But then let's surprise ourselves what Faerin will come up with. :)

Thanks a lot!
 

EmperorGus

Active Member
Oct 11, 2020
950
1,460
Hi,

I just have a quick question. Has there been any information about the other difficulty levels (Hard & Nightmare) and how they will differ ?
I generally try to suggest a compromise when something changes in a game and I don't like it.
And it occurs to me that I didn't really do that this time, regarding this versions change to giving the girls their traits.
So let me do that now:

Normal mode - the selection of 3 available traits refreshes each shift.
Hard mode - refreshes overnight
Nightmare - you get what you get.

There'd need to be other differences to really differentiate between difficulties.
But that'd address my concerns with trait selection (in normal mode).
 

Cartageno

Devoted Member
Dec 1, 2019
8,838
14,972
I guess the only way the difficulty can change would be to make the % higher to please the guests.
Additional to that and what Gus said, I see some more possibilities:

- Less income (money, destiny) from guests, so you can't pay staff's wages with one or two guests per week only
- Interest on the loan
- Faster deterioration of maintenance/health
- Higher energy consumption when working and/or lower restoration when resting
- Random (negative) events - though unlikely since that would be a new mechanic instead of just fiddling with the numbers
- Reduced access to the teacher and/or construction, construction may take time (would not work with the story though) or only be available once a week

Just adding stuff from my brain, not saying that I would recommend any or all of them. Personally I prefer difficulty levels that stay in the game, not only affect the starting conditions.
 
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