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May 4, 2021
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This game is not in the version that is written on the website as Mystwood Manor [v1.1.2] when you extract the file the game is version 1.1.0ez. The second time the website has posted the wrong version. The other time it was about another game that they posted on the website saying it was one version and when we went to play it was another version.
 

Sycho

Conversation Conqueror
Respected User
May 9, 2018
7,196
8,567
I'm already on day 46 and none of the cheat mods work.
The built-in cheat console will not work if the file "key.ini" is missing from the game's folder. The version you are playing uses "EZ", which has never been released by Faerin. It's a known, unsupported 3rd party cheat mod that was put into your game. And as I mentioned before, we do not offer support for anyone using the EZ cheat mod.
 

fanevagabontul

Active Member
Jan 3, 2019
764
128
Thank you very much for the game
It was a great product :))
As well as Man of the house
If this last game is the same as these, you are the best: RESPECT
 
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Xedd_M

New Member
Aug 24, 2019
10
38
Love the game. Just finished and I think I found a bug. If you complete Orville's path before you find the wishing well, the option for translation doesn't trigger.
 

Sycho

Conversation Conqueror
Respected User
May 9, 2018
7,196
8,567
Love the game. Just finished and I think I found a bug. If you complete Orville's path before you find the wishing well, the option for translation doesn't trigger.
It's not a bug, that was intended.
 
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axeforgets

Newbie
Oct 8, 2022
57
129
Opened the full save linked in the page 1 and noticed many staffs have 2 level 3 traits such as "Meticulous III" and "Foodie III" at the same time, how is that possible? If it is the linear progression: Foodie I -> Foodie II -> Foodie III, then 2 level 3 traits need 6 trait upgrades but we only have 4.
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,386
33,723
Opened the full save linked in the page 1 and noticed many staffs have 2 level 3 traits such as "Meticulous III" and "Foodie III" at the same time, how is that possible? If it is the linear progression: Foodie I -> Foodie II -> Foodie III, then 2 level 3 traits need 6 trait upgrades but we only have 4.
Maybe you can show us what you are seeing, I don't see any issues with it myself.
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axeforgets

Newbie
Oct 8, 2022
57
129
Maybe you can show us what you are seeing, I don't see any issues with it myself.
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That's exactly what I was asking right there. She has 3 traits: diplomatic, foodie III and meticulous III, which would need 7 trait upgrades to get to:
  • diplomatic
  • foodie I
  • foodie I -> II
  • foodie II -> III
  • same goes for the meticulous trait
But in the game there are only 4 trait upgrades available.
 
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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,386
33,723
That's exactly what I was asking right there. She has 3 traits: diplomatic, foodie III and meticulous III, which would need 7 trait upgrades to get to:
  • diplomatic
  • foodie I
  • foodie I -> II
  • foodie II -> III
  • same goes for the meticulous trait
But in the game there are only 4 trait upgrades available.
I see.
She can also get some from events, but I can't remember exactly. Thought it was 5, but either way seems high, it's possible they cheated some. That was not posted by a team member, so we have no way of knowing what is up with it.
 

Sycho

Conversation Conqueror
Respected User
May 9, 2018
7,196
8,567
That's exactly what I was asking right there. She has 3 traits: diplomatic, foodie III and meticulous III, which would need 7 trait upgrades to get to:
  • diplomatic
  • foodie I
  • foodie I -> II
  • foodie II -> III
  • same goes for the meticulous trait
But in the game there are only 4 trait upgrades available.
The "diplomatic" trait is only specific to Julia, since she is the only staff member who can work in the lobby, and therefore does not get upgraded to II or III. The "foodie" trait is only specific to staff members who can work in the kitchen (Julia and Kay) and the "meticulous" trait is specific only to staff members who work in housekeeping (Julia and Amber).

Traits can also be re-rolled (or reset) by having your staff take a purple pill (resets all traits) or pink pill (allows you to re-roll trait choices per shift) at night. They would have to be equipped to that staff member in the evening. Pills can be purchased from Fizwill when you explore the woods during the day.

Now as far as each trait goes for the girls, they are as follows:
Julia gets a trait at levels: 2, 3, 4 and 5 (not counting the “Supportive” trait).
Amber gets a trait at levels: 2, 3, 4 and 5 (not counting the “Loyal” trait).
Riley gets a trait at levels: 2, 3, 4 and 5 (not counting the “Loyal” trait).
Kay gets a trait at levels: 2, 3, 4 and 5.
Laura gets a trait at levels: 3, 4 and 5 (not counting the “Healthy” trait).
Hana gets a trait at levels: 3 (two traits as soon as she is hired), 4 and 5.
Annika gets a trait at levels: 2, 3, 4 and 5.
Catalina gets a trait at levels: 3 (two traits as soon as she is hired), 4 and 5.

Please note that: "levels" refer to the staff's skill levels, not the level of the Manor.

Also, as mentioned by TheDevian, you're using someone else's save which, if I read correctly from that player, is a completed save instead of you playing the game yourself and using your own save. Unless we look at the save ourselves, we have no way of knowing what, if anything, was used (such as a cheat mod, etc...) during the game. Therefore we can't verify it's a clean save. You use it at your own risk.
 
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