- Jan 21, 2022
- 48
- 54
The premise of this game is naturally not great and after playing other games of this Dev I had developed a healthy skepticism whether I could stomach it. The writing is generally alright and the mechanics are fun overall. It has plenty of yuri and futanari and makes male characters almost completely irrelevant, which are great upsides. The major downside is of course the monster rape, but surprisingly most of the game you can avoid it and if you cant win with the monsters you get for free joining your party or from the ticket machines, there is at least the egg option to give birth on your own terms (which actually gets mandatory too at times).
But then of course, of course, the dev shoves in another completely unavoidable rape scene with monsters. The intro where Eliza gets turned into a Pregnant Princess was tough to accept, but it's how the game can even happen, so I ignored it (also it was just some tentacle plant, so whatever). But that stupid prison rape gangbang event just killed all my interest in the game. It's like a big middle-finger to those who play the game a bit differently and says, no, Eliza will get raped by monsters for days for no reason and you dont get the tools to change it. Player choice is always taken away in the only place where it actually matters in these games. Obviously when gathering info in the Residential Area I figured that just going to the crystal robot guarding a place full of enemies was not a good idea, but the game doesn't give Eliza the option to have a brain.
I do not like this contempt for the player in games. If you want to force something on me, then by all means make it a cutscene. Don't make me purposely make the mistake. And really, why was this prison rape stuff even necessary? It lacks any kind of creativity. At least when you had to solve the other problems it always felt like there was a solution that you just need to figure out. Make this event a fail state or a worse way to progress.
It's very similar to my issues with the Gemini Fort plot, but at least that game had a good narrative hook that actually paid off. Demon Grounds 100% doesnt have enough substance to justify such downsides.
It's so disappointing, because I got positively surprised at the freedom the player had with the mechanics up to this point. Maybe if I let it digest for a few days I will go back and finish it, but for the few people who would play this game with the hope of having agency... don't count on it.
But then of course, of course, the dev shoves in another completely unavoidable rape scene with monsters. The intro where Eliza gets turned into a Pregnant Princess was tough to accept, but it's how the game can even happen, so I ignored it (also it was just some tentacle plant, so whatever). But that stupid prison rape gangbang event just killed all my interest in the game. It's like a big middle-finger to those who play the game a bit differently and says, no, Eliza will get raped by monsters for days for no reason and you dont get the tools to change it. Player choice is always taken away in the only place where it actually matters in these games. Obviously when gathering info in the Residential Area I figured that just going to the crystal robot guarding a place full of enemies was not a good idea, but the game doesn't give Eliza the option to have a brain.
I do not like this contempt for the player in games. If you want to force something on me, then by all means make it a cutscene. Don't make me purposely make the mistake. And really, why was this prison rape stuff even necessary? It lacks any kind of creativity. At least when you had to solve the other problems it always felt like there was a solution that you just need to figure out. Make this event a fail state or a worse way to progress.
It's very similar to my issues with the Gemini Fort plot, but at least that game had a good narrative hook that actually paid off. Demon Grounds 100% doesnt have enough substance to justify such downsides.
It's so disappointing, because I got positively surprised at the freedom the player had with the mechanics up to this point. Maybe if I let it digest for a few days I will go back and finish it, but for the few people who would play this game with the hope of having agency... don't count on it.