- Jul 27, 2022
- 4,448
- 8,428
Gold cookie.Updated the cheat mod to work after renpy's fun update that broke dynamic typecasting.
Also attached is a peristent file to unlock the gallery. Remove the .txt extension and put it in User/AppData/Roaming/Renpy/NakedAmbition
Nothing about the game's save system is "normal" lol. Your saves reset every run so there's no need to have a ton of them. As per why, this game is intended to be played more as a rouge-lite than a VN. It's not about choosing dialogue options to see all possible branches, it's about trying to guide the princess and seeing what happens.Oh so the error every 5 seconds with cheat mod was just a new issue then?
Still why are there 3 save pages... players usually use the save slots as a quick gallery to replay scenes. Hard to do when there are more scenes than save slots... Should just make this normal.
And someone needs to add gallery unlocker someday. Hope this gets added.
Does the gui_scripts folder go in the game folder for the mod?Updated the cheat mod to work after renpy's fun update that broke dynamic typecasting.
Also attached is a peristent file to unlock the gallery. Remove the .txt extension and put it in User/AppData/Roaming/Renpy/NakedAmbition
Yes, you just put the gui_scripts folder in the game folderDoes the gui_scripts folder go in the game folder for the mod?
Download the game again, I stealth updated it.Does not run with me unfortunately.
After the installation I get the following message:
I'm sorry, but an uncaught exception occurred.
When running the game code:
File "game/script.rpy", line 78, in <module>.
TypeError: '<' not supported between instances of 'NoneType' and 'int'.
I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: Sayer 'Girl' is not defined.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "story_scripts/winter events.rpyc", line 1869, in script
File "D:\Indie Game\NakedAmbition-82-pc\renpy\ast.py", line 881, in execute
who = eval_who(self.who, self.who_fast)
File "D:\Indie Game\NakedAmbition-82-pc\renpy\ast.py", line 774, in eval_who
raise Exception("Sayer '%s' is not defined." % who)
Exception: Sayer 'Girl' is not defined.
Windows-10-10.0.22621 AMD64
Ren'Py 8.0.3.22090809
Naked Ambition .82 Naked Ambition .82
Mon Jul 31 16:11:55 2023
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/gui_scripts/screens.rpy", line 1377, in execute
File "game/gui_scripts/screens.rpy", line 1377, in execute
File "game/gui_scripts/screens.rpy", line 1395, in execute
File "game/gui_scripts/screens.rpy", line 1399, in execute
File "game/gui_scripts/screens.rpy", line 3000, in execute
File "game/gui_scripts/screens.rpy", line 3001, in execute
Exception: Imagebutton does not have a idle image. (auto='gui/gallery/spring handjob_%s.png').
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\screen.py", line 451, in visit_all
callback(self)
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\screen.py", line 462, in per_interact
self.update()
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\display\screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/gui_scripts/screens.rpy", line 1377, in execute
File "game/gui_scripts/screens.rpy", line 1377, in execute
File "game/gui_scripts/screens.rpy", line 1395, in execute
File "game/gui_scripts/screens.rpy", line 1399, in execute
File "game/gui_scripts/screens.rpy", line 3000, in execute
File "game/gui_scripts/screens.rpy", line 3001, in execute
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\ui.py", line 952, in _imagebutton
idle = choice(idle, idle_image, "idle", required=True)
File "C:\Users\pablo\Desktop\NakedAmbition-82-pc\renpy\ui.py", line 946, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto='gui/gallery/spring handjob_%s.png').
Windows-10-10.0.22622 AMD64
Ren'Py 8.0.3.22090809
Naked Ambition .82 Naked Ambition .82
Mon Jul 31 16:19:41 2023
FYI Dev accepted our request and Tabletop Bornstar has 400 slots now maybe bc it's not like most Ren'Py games .(tabletop bornstar is another one). Can you be normal and just let it go to 120+ like most Ren'py games?
This is so stupid.As per why, this game is intended to be played more as a rouge-lite than a VN.
2 of everything would still be too unreliable to pass all the checks. In a blind playthrough where you want to pass as many checks as possible that's a fair idea but it is very likely to end up as a failed run, but once you know what checks you will get in the different events there's no reason why you shouldn't adjust your deck on the fly (e.g, if you already did all the events that use white cards, no reason to keep them on your deck, replace them with whatever color will be used in the next check).I don't quite understand how do you suppose to customize your deck. It seems to me that the most reliable way to pass tests is to just have 2 of each cards in the deck, which is fairly easy to do and don't require any actual decision making. Am i missing something? Is there a point in putting more cards of some particular type, and removing other cards?