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Other than lewd content, a big focus for the next update should be…

  • Simplifying choices

    Votes: 570 26.0%
  • Filling out existing turns with content

    Votes: 929 42.3%
  • Further improve walkthrough

    Votes: 522 23.8%
  • Cleaning up renders and grammar

    Votes: 174 7.9%

  • Total voters
    2,195

NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
8E2D2A68-F6A3-4E10-92AB-1BA2DE594700.png

November 6 Development Log:


I’m back from vacation. I did a good amount of coding from my phone while away, but there is still a ton of other work to do.

None of it is interesting to finish or talk about, so I won’t speak in depth on it here. I’ll simply say that the current state of v0.10 is like a puzzle: I have created all the pieces, and placed some, but the rest must be inserted, too.

To make up for the lack of an interesting dev log, here is a spicier-than-usual teaser.
 

Prokopije

Stupidity Exterminator
Donor
Jun 5, 2017
1,741
2,563
Hello. Is football game rigged for Emma to win or it's bug? Even if Ace wins during game, when it's over I always get Emma gloating scene and game acts like she won. :unsure:
 
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NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
November 13 Development Log:

Rather than just one big announcement that I’m seeking bug-testers for v0.10, I’ll repeatedly mention it during my next few dev logs.

My goal is to have volunteers ready for the bug-testing phase around the end of November. Upwards of 90% of code has been changed.

Please let me know if you’re interested in testing. It’s an opportunity to play the game way before anyone else, as long as you’re willing to message me with issues you have.

In recent news, the clickable sprites in the living room have been altered so they provide more information:
  • If they have conversations available
  • If they are influenced by a rumor
I’ve also added parallax effects for desktop users. Both these new features took less than a half hour to implement since I bought the code rather than writing it myself.
 

NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
DF88B38D-5020-4145-A4B6-C9B0056E87DA.jpeg

November 18 Development Log:


Note: I’m still open to anyone interested in bug-testing v0.10 in a few weeks.

An early version of body-shots content will be ready for this update. There won’t be much to it yet, but I’m launching it with v0.10 so I can get some feedback before it’s fleshed out for v0.11.

Overall, I want the bulk of Act I to be ready for v0.10. The update after that, v0.11, should be about “finishing” things for Act I.

As for Act II, I’m very close to the purchase of a more powerful PC. Yes, the renders will be gorgeous, but more importantly, I will be able to produce a higher volume of work over a shorter period of time.
 

NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
C6DDFE28-7EEB-4C39-8D47-CCC1856437FD.png
Our favorite thicc party guest unwrapping herself.

November 23 Development Log:

For those waiting to bugtest, I’m estimating v0.10 will be ready for testing in the beginning of December. I’ll send you a message with a download link at that time.

For everyone else, my new rendering PC is being delivered. The era of CPU renders with my ancient integrated graphics card laptop will soon be over… but only once Act II begins in the New Year.

I don’t want a sudden change in “art style” resulting from my renders becoming 1000x better. Imagine you’re having a conversation with Emma when randomly you can see every detail of her down to her pores. It’d break immersion. So the crazy quality increase will come when the story shifts in a big way—Act II.

Until then, I’m at the final “death by a million cuts” stage of a release, where all the big things are finished, it’s just the million tiny tasks that I’m working through.

Thank you for your patience. I know it’s been a longer update, but I’m confident that having taken the time to re-structure the game, future updates will be much quicker to develop from v0.11 onward.
 

Enlight432

Active Member
Jan 4, 2024
713
1,100
View attachment 4262349
Our favorite thicc party guest unwrapping herself.

November 23 Development Log:

For those waiting to bugtest, I’m estimating v0.10 will be ready for testing in the beginning of December. I’ll send you a message with a download link at that time.

For everyone else, my new rendering PC is being delivered. The era of CPU renders with my ancient integrated graphics card laptop will soon be over… but only once Act II begins in the New Year.

I don’t want a sudden change in “art style” resulting from my renders becoming 1000x better. Imagine you’re having a conversation with Emma when randomly you can see every detail of her down to her pores. It’d break immersion. So the crazy quality increase will come when the story shifts in a big way—Act II.

Until then, I’m at the final “death by a million cuts” stage of a release, where all the big things are finished, it’s just the million tiny tasks that I’m working through.

Thank you for your patience. I know it’s been a longer update, but I’m confident that having taken the time to re-structure the game, future updates will be much quicker to develop from v0.11 onward.
Your game is excellent in every way, except for one aspect
I won't go into detail about the many strengths of this game since you're likely well aware of them: character/personality, excitement, creativity, story, physiology, and more
However, I want to highlight the only major weakness :"game logic"
All the negative reviews stem solely from the game logic. I truly hope you'll address this critical issue
That said, I hope improving the logic won't come at the expense of the incredible excitement and thrill already present in the game

In any case, best of luck! I'll definitely keep following your game—it’s great
 

NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
Your game is excellent in every way, except for one aspect
I won't go into detail about the many strengths of this game since you're likely well aware of them: character/personality, excitement, creativity, story, physiology, and more
However, I want to highlight the only major weakness :"game logic"
All the negative reviews stem solely from the game logic. I truly hope you'll address this critical issue
That said, I hope improving the logic won't come at the expense of the incredible excitement and thrill already present in the game

In any case, best of luck! I'll definitely keep following your game—it’s great
Thank you for the kind words!

I am aware of the game logic being quite difficult as of v0.09. The upcoming update, v0.10, is a major overhaul of the confusing dynamics while streamlining gameplay. I can confidently reassure you that I did this while still completely preserving the strengths of the game, including all that you mentioned.

Thanks again.
 

NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
December 5 Development Log:

So, despite my best estimate, v0.10 still isn’t ready for bug-testing. I don’t have any excuses for this; some details are taking longer than anticipated.

Rather than continuing to disappoint by setting another specific date, I’ll simply say: it’ll be a handful of weeks.

My new PC has arrived and I’ve begun copying my Daz files to it. The 4080 Super will increase render speeds by an order of magnitude compared to my CPU.

A NSFW trailer is in the works while things render. We’ll see if it can increase the game’s visibility after v0.10. There’s a limited number of games with NTR that have made it to this level of development, yet I never see Nemesis Party mentioned.

I’m hoping that with stability and content increases, as well as a juicy trailer, that will change by the end of Act I.
 

NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
TaraMCUnderwater_5guidinghim.png

December 12 Dev Log:

The new PC is such an improvement I can now see the faint veins on Lily’s titties that I forgot I added over a year ago.

Anyways, my past concern about mixing renders from my old and new PC are unfounded. It’s not breaking immersion as I thought. So I’ll be using the new PC for the remainder of Act I.

This is exciting because it’s one more bottleneck I’ve eliminated:

  • Images: Rendering 1 image has been reduced from 30 minutes to 1.5 minutes.
  • Coding: No more copy-pasting over and over. Less bugs.
  • Workflow: I can write in Ren’py scripts and directly update the game from my phone.

The last major time-consumer is posing scenes. There’s a lot of methods I could use to speed things up, but ultimately this will likely remain the biggest bottleneck.

Anyways, as exciting as this is for me, I know that v0.10 release is the thing everyone is most eager for. And it is coming, soon, very soon.
 

bdsm1011

Newbie
Jul 4, 2017
29
15
View attachment 4325493

December 12 Dev Log:

The new PC is such an improvement I can now see the faint veins on Lily’s titties that I forgot I added over a year ago.

Anyways, my past concern about mixing renders from my old and new PC are unfounded. It’s not breaking immersion as I thought. So I’ll be using the new PC for the remainder of Act I.

This is exciting because it’s one more bottleneck I’ve eliminated:

  • Images: Rendering 1 image has been reduced from 30 minutes to 1.5 minutes.
  • Coding: No more copy-pasting over and over. Less bugs.
  • Workflow: I can write in Ren’py scripts and directly update the game from my phone.

The last major time-consumer is posing scenes. There’s a lot of methods I could use to speed things up, but ultimately this will likely remain the biggest bottleneck.

Anyways, as exciting as this is for me, I know that v0.10 release is the thing everyone is most eager for. And it is coming, soon, very soon.
still waiting unpatiently
 
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NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
IMG_2080.png

December 23 Development Log

Merry Christmas all!

‘Tis the season where everyone is eager about when the new update will release. It is also the season where family festivities eat up all my time, but I’m making things work.

The boring reality is that I didn’t anticipate that the simple act of coding to “show” and “hide” all these new renders takes so long. And because almost every scene has been changed, it hasn’t been quick.

But there’s only one way to devour a whale. One bite at a time, day after day.

Again, because of the volume of work and inconsistency of available time, I can’t really give a good estimate of a release date. At this point I’d be grateful if beta testers had v0.10 in early January. That would put a release in late January.
 

NemesisGames

Nemesis Party
Game Developer
Feb 13, 2022
235
1,158
View attachment trailer4V2_1.webm

















December 29 Development Log:

I may not have v0.10 ready, but I’ve finished the NSFW trailer which proves I haven’t just been holding my dick these past few months. Hopefully it will get you holding yours.

As always, I’m always open to feedback on how to improve it. for the (less compressed) higher quality link.

Happy New Years, Nemesis
 

mario01

Member
Nov 3, 2020
426
2,011
View attachment 4388662

















December 29 Development Log:

I may not have v0.10 ready, but I’ve finished the NSFW trailer which proves I haven’t just been holding my dick these past few months. Hopefully it will get you holding yours.

As always, I’m always open to feedback on how to improve it. for the (less compressed) higher quality link.

Happy New Years, Nemesis
wtf

no comment anymore to say just hope you make a cheat mode or which way I should choose to see different routes grax
 

Rugerrell6

Active Member
Jun 26, 2020
896
1,519
View attachment 4388662

















December 29 Development Log:

I may not have v0.10 ready, but I’ve finished the NSFW trailer which proves I haven’t just been holding my dick these past few months. Hopefully it will get you holding yours.

As always, I’m always open to feedback on how to improve it. for the (less compressed) higher quality link.

Happy New Years, Nemesis
Looks good! But the only question is when the fuck do we get to play it? haha
 
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3.80 star(s) 17 Votes