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Our favorite thicc party guest unwrapping herself.
November 23 Development Log:
For those waiting to bugtest, I’m estimating v0.10 will be ready for testing in the beginning of December. I’ll send you a message with a download link at that time.
For everyone else,
my new rendering PC is being delivered. The era of CPU renders with my ancient integrated graphics card laptop will soon be over… but only once Act II begins in the New Year.
I don’t want a sudden change in “art style” resulting from my renders becoming 1000x better. Imagine you’re having a conversation with Emma when randomly you can see every detail of her down to her pores. It’d break immersion. So the crazy quality increase will come when the story shifts in a big way—Act II.
Until then, I’m at the final “death by a million cuts” stage of a release, where all the big things are finished, it’s just the million tiny tasks that I’m working through.
Thank you for your patience. I know it’s been a longer update, but I’m confident that having taken the time to re-structure the game, future updates will be much quicker to develop from v0.11 onward.