View attachment 4138617
October 16 Development Log:
All v0.10’s scripts are in the game, I’m now hammering through renders for the new scenes. Every morning I wake up, pose those models, setup the renders to queue, and go to work.
It should be noted that some lewd scenes which were the default in v0.09 will become viewable in v0.10 only when that romantic interest is drunk. A more “soft-core” version will be seen when they’re sober.
Why? Widespread feedback has convinced me that Emma’s soccer NTR scenes were too much, too quickly. Therefore, I’ve also adjusted the pacing and foreshadowing to make these scenes more believable. Since I don’t want to
remove content they can still be viewed after offering her a drink.
That said, she and Abbie will be getting a full penetration sex scene after Turn 15 and Turn 17 of v0.10.
I’m aiming for a November release, but we’ll see how things go. A ton of work has been finished, but there’s still a lot to do.
Just my 2 cents:
1) Not a fan of drunk (or drugged) sex in general - if it's not a 'character's decision', then it's always read like some 'what if / fanfic'. With corresponding emotional 'meh'.
2)And not a fan of obscure scene hunting either. "You need to put a Rubik's cube in exactly this position - and you'll get a treat~"
As a result, you always have one good, but short playthrough with some % part of the scenes. And then you get to speedrun through the story for every scene - which kills the 'pacing' worse than the worst writing in the history of humankind could ever have.
But also, maybe it's cos I loved the initial "Shower Scene" way too much.
And don't want it to cheapen with drunkness. Or locked behind some obscure shit.
I mean that scene single-handedly carried 60% of the game for me - and is one of the best-constructed scenes that I saw on this site in general.
Emma's emotional reasoning was a firecracker.
Her "My whole character is about I'm highly competitive, so when I lose I get fkn angry - but also submissively horny in spite of myself" makes a perfect contrast.
And her being even angrier at the Nemesis for trampling on the 2 most important people in her life: both her father and her best friend - again fueling this contrast even more - was just masterfully done.
I have no idea if it was intentional or not, but clashing her
love against lust with a spice of
anger against her submissiveness -
without either side winning - made one of the best scenes that I have ever seen.
And - contrary to what other 'complainers' were saying - IMHO, even the timing was perfect.
Because
you need flow contrast.
(means the contrast between the previous 'important' scene and the next one)
You can't let your 'pacing' just be a straight line on the graph, climbing up at the same angle all the time.
It was an impulse. That she regretted.
That showed her the problem with her character - and now she can spend the whole rest of the game fighting to find a solution to it.
Most of the strong characters in storytelling have that moment at some point in their story - it tells us what the story will be about from now on.
My point is this scene is too important to hide it behind some shit.
At least the shower scene.
Her gazebo scene - while good - is not that important.
That one could be 'just another scene'.
Just my 2 cents, though.