Well snap. They said back then - "we're either going big or we're going home". And the new game just couldn't go big from the get go. Not a surprising outcome but still a sad one.
I guess there'll be a lot of schadenfreude from the guys dissapointed by the Milky Touch rushed ending, or by the "everything-is-NTR" dudes, but still the game had a lot of potential. But to be completely honest what I saw just didn't utilize that potential to the maximum. (Perhaps I'd even write later here or at Discord what disliked in NT and what and how I'd change.)
With Milky Touch I was captivated from the start by its characters - by Claudia and Octavia, and even Karen and Katelyn to an extent. Neon Touch? Not that much. Lauren is an interesting character enough, with an interesting backstory and motivation and all - but IMO she lacks something Claudia had. May be just the novelty. And there was no one, no one in the characters list like Octavia.
But hey - as they say, "don't be sad Neon Touch didn't make it, smile because Milky Touch has happened." I'll always remain thankful to the devs for gifting us with Milky Touch.
PS: Can help but think that I did have an almost guaranteed solution to make everyone happy and bring back some patrons to the studio while reducing the studio's expanses and I even suggested that to the devs - that is, to give proper endings to MT in the form of comics. Not even CYOA stuff, just 3 or 4 regular comics, one per route, each 10-15 pages long. I guess it was just too late for that and they were too far gone into developing NT to make another set of comics after finishing NMGD.