The discussion about the maledom thing brings up an interesting topic IMO.
Basically, the author's vision for the story is clearly femdom-centric.
The maledom thing seems to be mostly included as an extra/afterthought, but there seems to be a lot of people joining with clearly different expectations about what the game is about.
Considering the fact that - like I said - it's one of the few femdom stories (especially western ones) where I enjoy the relationship dynamics between MC and the heroines, I am kind of worried that the author might get railroaded by the audience to write something completely different, because of people who basically don't like femdom content at all.
OTOH, being a switch, I don't mind the Andrea-MC-Skyla relationship at all. I find it fun, actually.
Something clearly needs to be changed, but writing MC as a full-fledged dom could prove to be difficult.
For one, I feel that what Havik describes would only work with a particular type of character. Just as he feels angry at the thought of being railroaded into being a sub, I think - at least in theory, let's not go into evolutionary psychology here - a dominant woman would have the same amount of aversion to him, manhandling her like a little bitch.
Which means, the positive feelings associated with being dominated have to be there, within that character, from the beginning.
I wouldn't mind having one of the characters be submissive, for the MC to realize his dominant side with her, but a full-fledged Dom route would diverge the story into two paths - you can't be in a committed relationship with a Domme while having your own subs without her knowing AND still staying honest with her, which is a must in any D/s relationship, since - as Andrea pointed out - trust is paramount.
Which means that Asmodeus - as I've stated before - would have to write two separate games at the same time. Not only that, but based on your inclinations, you would be missing a large chunk of the content by committing yourself to one of the routes, and commit yourself you would have to, since the Domme route would automatically exclude the option to go full maledom route, and maledom would block you from going into femdom route as well.
You could write it in a way where MC dominates the sub character, then brings her to his Domme, basically establishing the same type of hierarchy that Andrea->MC->Skyla has. But that still is not a full Dom path, which some people seem to want.
Basically, this is an ages-old question of "If the author wants to make a game about X, but there are a lot of people who don't like X, should the author be obligated to humour them, even if it does not fit the vision he had?"
I mean, you probably could realistically write the MC as someone who enjoys subbing/Domming/both, but IMHO that needs to be a conscious choice, done at the beginning of the story. I don't know if it can be smoothly rewritten this far into the story. Same thing with writing one of the female leads as a switch, who enjoy both sides of the coin, with her attitude being dependent on player's choices.
Personally, I would go with just advertising it as a mostly femdom-centric story, with an optional switch route and change the way "dom" options are presented. This clearly seems to be the issue, considering the amount of people coming into the thread about a game clearly concentrated on femdom, who are complaining about said femdom and saying how they like the fact that they can skip all the femdom content. To me, it seems a bit like going into a Hamburger joint and saying "What I really like about hamburgers here, is that they have no meat or buns, and the fried onion is great!"
That's just my three cents, though.
EDIT:
Also, I can see the issue with the description/vision you've posted:
That does make it sound like the MC can go full Dom route, but the way this is structured now, you are still being railroaded into subbing for one of the characters. The last mention of being mentored by the Domme is one, not enough considering the other affirmations about how MC can be a dominant, and two, even if you were being taught by a Domme how to be dominant, that's a different relationship dynamic than subbing for her, especially if you are not a switch. The way you phrase this, makes it sound like the game is 50% about femdom and 50% about maledom, when in reality it's 85% femdom and maybe 15% maledom.
That might be the reason for the misunderstandings.