- Nov 15, 2017
- 346
- 332
So, like many other before her, this greate game, which was one of my favourite, quietly disolved into Oblivion!
Lesson is to never expect anything from these guys.So, like many other before her, this greate game, which was one of my favourite, quietly disolved into Oblivion!
One new post and the ABANDONED status ist away?It is sad. The update was supposed to be released mid july according to his last post on patreon
ExactlyOne new post and the ABANDONED status ist away?
Cope muchMaybe now, HG can have peace to make his job without a lot of spoiled cry babies criticizing his job or complaining for the wait... when themselves are not capable to make something neither similar ....
Good Job HG. Take your time.
Maybe now, HG can have peace to make his job without a lot of spoiled cry babies criticizing his job or complaining for the wait... when themselves are not capable to make something neither similar ....
Good Job HG. Take your time.
If he didn't get a dime on Patreon for his work with NCC, I could understand your reasoning, but that's bullshit. Especially when people pay for it, I can understand the criticism of HoneyGames and its non-delivery.Maybe now, HG can have peace to make his job without a lot of spoiled cry babies criticizing his job or complaining for the wait... when themselves are not capable to make something neither similar ....
Good Job HG. Take your time.
...and Rain.fuuuuck
HG pls come back. Don't let this game die before nailing Tatiana and Rebecca
I totally agree with you Rickster82.If he didn't get a dime on Patreon for his work with NCC, I could understand your reasoning, but that's bullshit. Especially when people pay for it, I can understand the criticism of HoneyGames and its non-delivery.
I get it. When you compare it to other games, the amount of effort that went into making this masterpiece really shines through.The many different paths and combinations are what make New Coral City very interesting but they're also a nightmare to manage, there are so many variables. Many games use a few variables and most choices do not matter much, here every choice has a consequence. I understand that it would be a full time daily job to manage the development of such complexity and release it every few months. I personally could never handle such a task after working all day. That's why many developers abandon or are very slow, it's really difficult to develop a game/VN as an hobby.
Hiring people is expensive and can be done only if you have the finances for that, so big earnings with Patreon or using personal money. That's an impossible road for most.
I think developers should try to establish small teams, to distribute tasks, but that's not simple because you have to find people that share your same vision, that you easily connect with and so on.
Regarding the Abandoned tag, from what I know HG is still working with the game but he encountered difficulties with the new interface of the game and had to get external help. It could be that those issues made him less enthusiast and slowed his work. He probably sought to alter the project in too many different ways and ended up managing an excessive amount of work.