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I just want to give a big thanks for every patreon support, and how you all are helping in the development of the unreal version of new paths.
I’m just awake from old most 2 weeks at my day job and got some free time to work on the game. My programmer have been working hard the time I have been at work.
We are close to a release of the proof of concept and it will be an alpha release with no release number since it’s to show how the game play etc. will be. It will be sent out as soon as it’s ready for every patreon that support this developing. And after some days it will be a public release.
I have started a little project when I need a break from unreal engine to clear my head, and have started a short visual novel with 3d renders with the model of Suzie. It’s short for the moment, but if people want me to continue on the development of it it’s not a problem. The story for the moment is taken from the unreal version further down the path with some modification.
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