Explorer7

Newbie
May 11, 2022
21
17
Sorry not sorry

View attachment 2339003


rockfly
I guess I'll prefer a PM here, just not to flood this topic with these random edits :) As for actual redrawing I think there are still some censored sprites here and there that wasn't fixed by the uncensor which was released here for 1.0.6 if I'm not mistaken.

As for that 0.32 animation there are some good news and some bad news. The good news are I have sources for animation itself. Bad news, however:
- Assembly-Csharp.dll must be edited, so if you'll use custom mods it won't work. There are custom spine controller script which makes new sequences possible.
- I made these animation edits on a later spine version (because at the time it was less prone to crashes), which sometimes cause issues for animation itself - Dlis use a lot of 'bone constraints' which works as intended for version 3.4.02 but not correctly in others. Most notable issues are incorrect leg/chain movements.
- I used wrong spine settings in the past for my edits (lack of knowledge on my side) so I might even need to redo these edits with correct settings on 3.4.02. Much fun, not a lot of time to spare. 'Sigh'.

I'll check some stuff about it later and maybe I'll share spine and code as is, so people can use it for 'future ports' if needed.

Sorry, how do i install and input this mod ?
 

iced_259

Newbie
Sep 25, 2022
15
9
I ran into an annoying glitch at the first level the after defeating the first boss when I pick up the diary the game freeze
Like REALLY, you think the creator of this would've made sure that the first level works
Any help to fix this would be grateful
 
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pentane

Newbie
Nov 8, 2020
88
105
so what is the author up to now, i cant translate the pages for some reason but i cant find any post anywhere after 2022
 

joey64

Newbie
Mar 25, 2019
20
14
I ran into an annoying glitch at the first level the after defeating the first boss when I pick up the diary the game freeze
Like REALLY, you think the creator of this would've made sure that the first level works
Any help to fix this would be grateful
Still having trouble with this. Nobody answered when I asked, so I dunno.
 
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nb097

Newbie
Oct 25, 2019
63
71
I ran into an annoying glitch at the first level the after defeating the first boss when I pick up the diary the game freeze
Like REALLY, you think the creator of this would've made sure that the first level works
Any help to fix this would be grateful
Still having trouble with this. Nobody answered when I asked, so I dunno.
This has been posted many, MANY times in this thread. Don't use the download in the OP that just says Win. Download the one that says Win(Bug Fixed).

This is not an issue with the game developer's original creation. The modified version supplied under the Win links are what is broken (specifically the files modified by users here to remove censoring). This is fixed in the (Bug Fixed) download links while still being uncensored.

If you had searched this thread for "diary bug" or likely many other variations, you would have seen this already.
 

namastesta

Newbie
Sep 1, 2019
30
60
not really, it is possible to edit the combat and certain mechanics but when it comes to putting 100% new things (enemies and animations) we are quite limited.
why is that? what makes modifying mechanics so much easier than adding new enemies & animations other than it seems like more/harder(?) work?
 

Susan Xandera

Active Member
Jul 13, 2017
757
996
why is that? what makes modifying mechanics so much easier than adding new enemies & animations other than it seems like more/harder(?) work?
Are.... are you seriously asking that or just trying to keep the conversation going? Modifying mechanics is simple because of the fact that to can tweak some variables here and there. Adding new enemies and animations takes far more time and effort due the art assets, rigging the bones, creating/finding/syncing the animations. I'm just giving the quick and dirty answer from what I've seen.
 
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Nephilim50

Member
Jul 15, 2022
113
498
why is that? what makes modifying mechanics so much easier than adding new enemies & animations other than it seems like more/harder(?) work?
it's a bit complicated to explain well but basically you can't add something new without overwriting something already existing (at least with animations).

advances have been made as with the BGT level editor but it is still limited what you can do with it.
 

namastesta

Newbie
Sep 1, 2019
30
60
Are.... are you seriously asking that or just trying to keep the conversation going? Modifying mechanics is simple because of the fact that to can tweak some variables here and there. Adding new enemies and animations takes far more time and effort due the art assets, rigging the bones, creating/finding/syncing the animations. I'm just giving the quick and dirty answer from what I've seen.
I am sincerely asking, but I should have asked my question better. I know there is a lot of work going into animation. I've been trying my hand at basic pixel animation and its hard.

But are there any technical limitations with the game that would limit the ability to add new enemies & animation? or is it just the work of actually designing good enemies and animations?
 

Bulbanych

Member
Oct 13, 2020
329
874
I am sincerely asking, but I should have asked my question better. I know there is a lot of work going into animation. I've been trying my hand at basic pixel animation and its hard.

But are there any technical limitations with the game that would limit the ability to add new enemies & animation? or is it just the work of actually designing good enemies and animations?
Nephilim50 answered your question right above you.
 

amgwtfover

Member
Aug 11, 2017
180
628
I'm trying to get the NoReromod running, but I'm having an issue where Bepinex simply refuses to load up?
I have attempted to run as admin, use pixeldrain Bepinex downloads provided in this thread already, tried all 3 of the downloads from the main page but I just cannot get the mod to boot up.

Naturally a bepinex folder is already there with the downloads at the start, but no config file is being made and no console pops up when I run the game.
 

Noidcreid

Member
Oct 6, 2017
309
119
looks like newest tweet was about 11 months ago?
the twitter is on the front page of this thread, and the newest post is on jun 10, so honestly idk how you can see a twitter page whoever it is that last post is 11 months ago, either that or you are just bad at math
 

pentane

Newbie
Nov 8, 2020
88
105
the twitter is on the front page of this thread, and the newest post is on jun 10, so honestly idk how you can see a twitter page whoever it is that last post is 11 months ago, either that or you are just bad at math
maybe because im not signed in? because i dont see that post, gotcha thank you
 

bgtbbb

Newbie
Mar 3, 2021
70
256
I'm trying to get the NoReromod running, but I'm having an issue where Bepinex simply refuses to load up?
I have attempted to run as admin, use pixeldrain Bepinex downloads provided in this thread already, tried all 3 of the downloads from the main page but I just cannot get the mod to boot up.

Naturally a bepinex folder is already there with the downloads at the start, but no config file is being made and no console pops up when I run the game.
It would help if you showed me your folder structure. What is in the root folder and whats in your bepinex folder?
 
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