Well, their opinion is tilted but that's effectively the working definition of an opinion for most of what I've seen.
It's very good as a game and a story. I feel like the story makes rape scenes different in this game; instead of hot porn you can wank to, it actually feels horrific in a way you'd expect rape to be. It juxtaposes "rape" the fantasy, where it's all about the sexual sensations, sounds, and roleplay, versus "rape" the happening, which is a traumatic event. It's pretty unfappable a lot of the time. Yet as a fan of these kinds of
stories, I appreciate the depiction more for it - it feels like
a game with sex in it more than
a game for sex, in that kind of way. Mechanically the gear, customization, and combat is okay. People say it's not as difficult as it can be, though the boss fights actually have structure that feels like a legitimate game boss, more than a lot H-games where the boss feels like a bigger enemy in a room.
That said, if you want the opposite kind of experience - rape for fun, difficult to the point of ludicrous, boss fights that feel cheesy but remain difficult along everything else, try
Pain Re:in. So the latter is a game you play for the sex, and the earlier a game where
you probably don't.
I feel like the combination of "atmosphere of sadness" and "erotic to watch" is a core part of the experience along with the combat flow of attack, dodge, and parry. In that respect the Lutellaria and Setalia games I mentioned earlier in my
post after I remembered them feel most similar. That said, those are futa protagonist games and they involve gunplay a bit more than swordplay, but in the ways these games differ from NoR, they still feel comparably enjoyable.
And frankly NoR missed by a mile with combat difficulty because it's too easy, but
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fixes that well.