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Pif paf

Engaged Member
Feb 5, 2018
2,343
1,104
Such a pity all that work and then gone, i hope someone else can take over and finish it as i enjoyd finding all the different routes.
Not sure how it looks from the law side if someone takeover his abandoned work and he'd return with compensation requests...
 
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DragonsFear

Member
Jan 8, 2022
143
144
Such a pity all that work and then gone, i hope someone else can take over and finish it as i enjoyd finding all the different routes.
problem with this is that without consent of the original developer it can actually give a lot of problems if he/she wants to
 

Saint Blackmoor

Saint and Sinner
Donor
Oct 26, 2017
5,050
15,539
problem with this is that without consent of the original developer, it can actually give a lot of problems if he/she wants to
I have wondered that also. Some abandoned games here could be brought back to life or just finished. Getting permission from some devs might be hard, but just finding them could be very hard.
 

kurosx

Well-Known Member
Oct 1, 2017
1,267
2,893
What happened?
I have no idea. Until August he was posting updates about his progress on chapter 7. Then he was pausing the payments, and when I was looking on his page a few days ago, all was gone.
 

Ferghus

Engaged Member
Aug 25, 2017
2,605
3,994
I never understood the mentality that some other person should "just" finish an abandoned game.

Even if someone else picks up the game, it'll never be the game the dev envisioned. And that's ignoring the fact that the person coming in needs to know how to use the game engine well enough to pick up from where the dev left off, match the original writing and art style of the game as close as they can, and actually finish the game. You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it.

Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game. We shouldn't be encouraging people to swoop in and hijack someone else's hard work and fanbase.
 

lorddarkam

Active Member
Jan 1, 2018
879
767
I never understood the mentality that some other person should "just" finish an abandoned game.

Even if someone else picks up the game, it'll never be the game the dev envisioned. And that's ignoring the fact that the person coming in needs to know how to use the game engine well enough to pick up from where the dev left off, match the original writing and art style of the game as close as they can, and actually finish the game. You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it.

Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game. We shouldn't be encouraging people to swoop in and hijack someone else's hard work and fanbase.
"hijack someone else's hard work and fanbase."

this is the same thing saying no one should adopt a abandoned children, everything else you said is okay
 

NakedSingularity

Active Member
May 17, 2022
980
1,660
I never understood the mentality that some other person should "just" finish an abandoned game.

Even if someone else picks up the game, it'll never be the game the dev envisioned. And that's ignoring the fact that the person coming in needs to know how to use the game engine well enough to pick up from where the dev left off, match the original writing and art style of the game as close as they can, and actually finish the game. You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it.

Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game. We shouldn't be encouraging people to swoop in and hijack someone else's hard work and fanbase.
Well, if they don't want others swooping in and getting their shit hijacked then they better finish what they start. If an AVN gets abandoned then I don't care how it gets finished or by who, only that it does. As a guy the rage quit TV shows after Heroes was canceled after a cliffhanger over a decade ago personally I simply avoid dev's with a reputation of leaving their shit unfinished anyway, particularly when they start a new AVN and simply abandon the old one because it's not making them money fast enough or some other stupid reason (and to me every reason is a stupid reason unless they died or switched priorities due to a cancer diagnosis).
 
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kartolas

Well-Known Member
Apr 10, 2021
1,048
1,640
I never understood the mentality that some other person should "just" finish an abandoned game.

Even if someone else picks up the game, it'll never be the game the dev envisioned. And that's ignoring the fact that the person coming in needs to know how to use the game engine well enough to pick up from where the dev left off, match the original writing and art style of the game as close as they can, and actually finish the game. You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it.

Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game. We shouldn't be encouraging people to swoop in and hijack someone else's hard work and fanbase.
It can be better than "Envisioned".
Yes it needs to learn the engine but it's their time to use for learning. It's their choice.
"You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it", It's a piracy site, the owner has no say in it.
"Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game." - That's your opinion and it counters you previous point about milking.
I will be encouraging people to Finish any Abandoned work and give at least some sort of ending.
 
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dumbass55

Active Member
Jun 23, 2019
501
630
I never understood the mentality that some other person should "just" finish an abandoned game.

Even if someone else picks up the game, it'll never be the game the dev envisioned. And that's ignoring the fact that the person coming in needs to know how to use the game engine well enough to pick up from where the dev left off, match the original writing and art style of the game as close as they can, and actually finish the game. You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it.

Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game. We shouldn't be encouraging people to swoop in and hijack someone else's hard work and fanbase.
If the substitute author gets the original author's permission then it's a good thing. Stories aren't things that magically write themselves when one person out of 8 billion starts holding a pen. If the abridged version clicks with the author, then it's probably as good or better than what he could have come up with.

Besides, the integrity of porn game stories tend to be especially low, so in cases where the guy taking over doesn't get permission and his writing sucks, most people would still prefer he finish the story because they've already gave up on being immersed and caring about the world.
 
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shadow415

Member
Oct 14, 2019
136
236
I never understood the mentality that some other person should "just" finish an abandoned game.

Even if someone else picks up the game, it'll never be the game the dev envisioned. And that's ignoring the fact that the person coming in needs to know how to use the game engine well enough to pick up from where the dev left off, match the original writing and art style of the game as close as they can, and actually finish the game. You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it.

Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game. We shouldn't be encouraging people to swoop in and hijack someone else's hard work and fanbase.
Looking at books and tv and from things that go in the public domain, we can see other people than the author can pick up a story and can tell fantastic stories in a established work.
 

Ferghus

Engaged Member
Aug 25, 2017
2,605
3,994
"hijack someone else's hard work and fanbase."

this is the same thing saying no one should adopt a abandoned children, everything else you said is okay
Are you serious? Those are not remotely close at all.

Well, if they don't want others swooping in and getting their shit hijacked then they better finish what they start. If an AVN gets abandoned then I don;t care how it gets finished or by who, only that it does. As a guy the rage quit TV shows after Heroes was canceled after a cliffhanger over a decade ago personally I simply avoid dev's with a reputation of leaving their shit unfinished anyway, particularly when they start a new AVN and simply abandon the old one because it's not making them money fast enough or some other stupid reason (and to me every reason is a stupid reason unless they died or switched priorities due to a cancer diagnosis).
That has got to be one of the dumbest take on the topic I've heard. You would have to be an absolute parasite to think that's a remotely acceptable way of thinking. And the only reasons you think are acceptable is death or being diagnosed with cancer? Not making enough money to live comfortably isn't a good enough reason to stop? Get the fuck out of here with your starving artist nonsense.

Edit: Didn't Heroes precisely die because the writers went on strike and they couldn't salvage whatever shitty plot they put together without them?
It can be better than "Envisioned".
Yes it needs to learn the engine but it's their time to use for learning. It's their choice.
"You don't want just anyone to add or make changes to the game, and you certainly don't want some asshole to pick up the game just to milk it", It's a piracy site, the owner has no say in it.
"Realistically, anyone talented enough to pick up someone else's game and do a good job is better off making their own game." - That's your opinion and it counters you previous point about milking.
I will be encouraging people to Finish any Abandoned work and give at least some sort of ending.
There's a difference between downloading a game and tying your bank account and legal name to something that's obviously not yours. Between the two, one's obviously much easier to catch and punish.
They're not in contradiction at all. I'm saying that if you're that good, make your own game. That way, you can have all the sex scenes, characters, or whatever you want without worrying if you're staying true to the original writer's vision. And if you don't care about any of that, you have no business picking up the work in the first place.
If you want an ending so bad, I'll give you one: 10 years pass and they live happily ever after. Everyone had twins and found out they're secretly related to each other. The end. That'll be 5 Patreon dollars please. I'm hoping you understand what I'm getting at.
If the substitute author gets the original author's permission then it's a good thing. Stories aren't things that magically write themselves when one person out of 8 billion starts holding a pen. If the abridged version clicks with the author, then it's probably as good or better than what he could have come up with.

Besides, the integrity of porn game stories tend to be especially low, so in cases where the guy taking over doesn't get permission and his writing sucks, most people would still prefer he finish the story because they've already gave up on being immersed and caring about the world.
It doesn't really matter if it's porn or not. If you spent a significant amount of time making something, it's no one else's business messing with it without your say so. I don't really understand the last part of what you're saying. If people don't care about the story, or the world, or quality, why care about the ending? If they don't care about the writing, why care about this game in particular? Why does it matter if someone else makes up an ending versus imagining one yourself? It couldn't possibly be worse than having no ending, by your reasoning. Make it make sense.
 
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Ferghus

Engaged Member
Aug 25, 2017
2,605
3,994
Looking at books and tv and from things that go in the public domain, we can see other people than the author can pick up a story and can tell fantastic stories in a established work.
You mean the ones with high production value, professional experience, and isn't just literally the same story? Because we're not getting any of that by having an abandoned game picked up.
 

Saint Blackmoor

Saint and Sinner
Donor
Oct 26, 2017
5,050
15,539
I never understood the mentality that some other person should "just" finish an abandoned game.
All the counter comments to yours are all legitimate responses. one thing about AVNs is they are done in chapters or versions.
Almost everything we consume in entertainment is finished, not counting Xbox and PS1-type games.
Movies are typically made from short stories, books, and ideas and then given to a scriptwriter to...script. Very few authors script the movies made based on their books, so you could say someone else took over the "story."
I would bet there are games here that have been taken over without anyone even knowing.
There is a whole range of books and movies based on past standalone books and movies, Disney, Wizard of Oz, Star Trex, Star Wars, etc...
We, humans, like to see things finished. It means progress to us.
 

kitsunedawn

Newbie
Aug 17, 2017
88
138
Are you serious? Those are not remotely close at all.


That has got to be one of the dumbest take on the topic I've heard. You would have to be an absolute parasite to think that's a remotely acceptable way of thinking. And the only reasons you think are acceptable is death or being diagnosed with cancer? Not making enough money to live comfortably isn't a good enough reason to stop? Get the fuck out of here with your starving artist nonsense.

Edit: Didn't Heroes precisely die because the writers went on strike and they couldn't salvage whatever shitty plot they put together without them?

There's a difference between downloading a game and tying your bank account and legal name to something that's obviously not yours. Between the two, one's obviously much easier to catch and punish.
They're not in contradiction at all. I'm saying that if you're that good, make your own game. That way, you can have all the sex scenes, characters, or whatever you want without worrying if you're staying true to the original writer's vision. And if you don't care about any of that, you have no business picking up the work in the first place.
If you want an ending so bad, I'll give you one: 10 years pass and they live happily ever after. Everyone had twins and found out they're secretly related to each other. The end. That'll be 5 Patreon dollars please. I'm hoping you understand what I'm getting at.

It doesn't really matter if it's porn or not. If you spent a significant amount of time making something, it's no one else's business messing with it without your say so. I don't really understand the last part of what you're saying. If people don't care about the story, or the world, or quality, why care about the ending? If they don't care about the writing, why care about this game in particular? Why does it matter if someone else makes up an ending versus imagining one yourself? It couldn't possibly be worse than having no ending, by your reasoning. Make it make sense.

So, let me weigh in on this. I work in game development myself. Specifically 3D art. It's actually a common practice in the field, for people to take over the development of a project that was abandoned, or stagnated. It even happens in the work I do (I work using 3ds max 2023). The most common reason developers do this, isn't a 'money' thing. Sure, that sometimes happens with AAA companies, but for indie developers, that's rarely if ever the case.

Typically, when someone looks to pick up an abandoned title, it's because that developer is a fan of the title, or the idea presented in it, and want to see it completed. Taking the previous developer's work allows them to expand on the story, perhaps introduce new ideas or concepts, and in essence, collaborate with the previous developer. They pour more time, sometimes even money, into the project and take it further than what the previous developer had. In many cases, the whole reason a game gets abandoned, comes down to time. Specifically, game development takes quite a bit of time. That is time that many people simply don't have, due to other obligations. There are very few "indie" developers who do development full time. They squeeze work in where they can, while also dealing with their other obligations like work, and family, and such. The free time a developer has to work on a project can fluctuate greatly, meaning that while they may have had time to start a project; by the time they come to the decision for abandoning it, they don't have time to continue it.

That's where a secondary developer, or curator as they're often called in the industry, steps in. The new developer offers more time for development of the project, and keeps it alive. It may not be what the original creator expected for the title, as in many cases the new developer will change aspects of it; but that's not always the case. Very often the original developer will be contacted and future changes discussed with them. The new developer will ask what the story was, what the first developer intended, and then work from there.

Developers don't see this as someone 'piggy backing' or benefiting from their work by another person. Honestly, the majority of developers could care less, but it'd take effort to do so. They want to see their project completed, and if it means someone else steps in and takes over the project? So be it, at least the story gets finished. It may not be in the exact way they pictured it, or the story they had planned out, but it's done, and they have learned a great deal from the process. Information that can be used in later titles.
 

Ferghus

Engaged Member
Aug 25, 2017
2,605
3,994
All the counter comments to yours are all legitimate responses. one thing about AVNs is they are done in chapters or versions.
Almost everything we consume in entertainment is finished, not counting Xbox and PS1-type games.
Movies are typically made from short stories, books, and ideas and then given to a scriptwriter to...script. Very few authors script the movies made based on their books, so you could say someone else took over the "story."
I would bet there are games here that have been taken over without anyone even knowing.
There is a whole range of books and movies based on past standalone books and movies, Disney, Wizard of Oz, Star Trex, Star Wars, etc...
We, humans, like to see things finished. It means progress to us.
I don't really consider Hollywood adaptations, derivatives, or reboots of completed works as being equivalent to some rando of unknown qualifications taking over an incomplete indie project. While I'm not a fan of Hollywood rebooting or making sequel trilogies or whatever, those devs are not afforded the same protections, compensations, etc that comes with having the license sold. If they're not explicitly giving people permission to mess with their project, then that should be respected.
What bothers me the most isn't people taking over a work, it's the attitude that abandoned project should/deserves to be hijacked.
So, let me weigh in on this. I work in game development myself. Specifically 3D art. It's actually a common practice in the field, for people to take over the development of a project that was abandoned, or stagnated. It even happens in the work I do (I work using 3ds max 2023). The most common reason developers do this, isn't a 'money' thing. Sure, that sometimes happens with AAA companies, but for indie developers, that's rarely if ever the case.

Typically, when someone looks to pick up an abandoned title, it's because that developer is a fan of the title, or the idea presented in it, and want to see it completed. Taking the previous developer's work allows them to expand on the story, perhaps introduce new ideas or concepts, and in essence, collaborate with the previous developer. They pour more time, sometimes even money, into the project and take it further than what the previous developer had. In many cases, the whole reason a game gets abandoned, comes down to time. Specifically, game development takes quite a bit of time. That is time that many people simply don't have, due to other obligations. There are very few "indie" developers who do development full time. They squeeze work in where they can, while also dealing with their other obligations like work, and family, and such. The free time a developer has to work on a project can fluctuate greatly, meaning that while they may have had time to start a project; by the time they come to the decision for abandoning it, they don't have time to continue it.

That's where a secondary developer, or curator as they're often called in the industry, steps in. The new developer offers more time for development of the project, and keeps it alive. It may not be what the original creator expected for the title, as in many cases the new developer will change aspects of it; but that's not always the case. Very often the original developer will be contacted and future changes discussed with them. The new developer will ask what the story was, what the first developer intended, and then work from there.

Developers don't see this as someone 'piggy backing' or benefiting from their work by another person. Honestly, the majority of developers could care less, but it'd take effort to do so. They want to see their project completed, and if it means someone else steps in and takes over the project? So be it, at least the story gets finished. It may not be in the exact way they pictured it, or the story they had planned out, but it's done, and they have learned a great deal from the process. Information that can be used in later titles.
I don't have a problem with that kind of compromise. The originl dev in that situation is still involved in development. The issue is that isn't what most people are talking about when they say they want someone else to take over and finish an abandoned game. In case you missed it the first time, these were among the responses I replied to:
Well, if they don't want others swooping in and getting their shit hijacked then they better finish what they start. If an AVN gets abandoned then I don;t care how it gets finished or by who, only that it does.
It's a piracy site, the owner has no say in it.
 
4.00 star(s) 3 Votes