Some feedback on the scenario mode, great!
I thought a way to more quickly and easily replay the game just focusing on a given path was a good thing to add. Do you have any suggestion to make this game mode better, or are you happy with it as it is?
I am thinking about adding some small screen text in between some scenes to tell the player how much time has passed since the last scene and what happened in the story that wasn't shown in that particular scenario. But that has to be done individually for each scene and is a bit of a time consuming and annoying work, so I guess I'll be doing that slowly here and there. Would you consider this an improvement? Or is there something else you'd like to see instead?
A great appreciation for idea and the work done.
I haven't gone through all the scenarios, but in my opinion, they need to be redone... somehow.
There is a lack of synchronization in some places.
2 examples,
- In chapter 5, if you only choose "other men" for Jen, then, why in chapter 6, the continuation of the discussion between MC and Jen has other options not previously chosen?
- In sharing path, Carl is an uninspired choice for Jen. She received over 100 messages and there was no one to correspond? Seriously? 2 criteria were needed, "size matters"
and "dominant enough". And, why not, the exploitation of her affinity for her grandfather, transferred sexually by choosing a mature man, older than MC
. But no way Carl with his submissive personality.
A few words about skills.
Why is exhibitionism honorable and voyeurism cunning? They are antagonists, but from the same class.
Instead, romance can be honorable and adventurous can be cunning. Teasing can be cunning (like silver tongue), not manly.
It would be useful for the skills to be rearranged.
All the best!