Thoughts on
Leane II: Leane of Legitimate Crown
First off, this game does require significantly more effort to get working than your average Unity/RPGM game. It was made in Japan, with Japanese dev tools, originally for a Japanese audience, and requires translation, literal and technical. Like an old-school CRPG, it needs to be fiddled with in order to run in a new environment; thankfully, the tools for this are publicly available. Though I wound up needing to work for 1+ hour to get it working, that was because I ran out of storage and didn't realize I had all the files. Don't be too daunted by the task of getting this thing running! RTFM, experiment, and you'll be okay.
The
literal translation, meanwhile, is provided by one of our fine volunteers at f95. It's such a stellar translation! Not only are there no obviously awkward phrases, it's so well-done that you could forget it wasn't originally written in English!
How's the story? Let me put it this way: this game made me better understand my own kinks.
This game is definitely at "flagship" levels of content and quality. The opening to the game is extremely slow, but not bereft of smut (several times the threat of rape is teased in a really fun way, and you see several of the girls undressed.) The main plot, however, has the quality of a dramatic tragedy; you know what this game is about, you know roughly what's supposed to happen, yet you can do nothing but slowly watch it unfold in an almost Game-of-Thronesian fashion. In its best moments, it plays out like a thriller, tugging your heart into your throat with it's slowly mounting terrors. Of course, when it's not at it's best, the story devolves into a cheap play on a harem anime (although in the intro this is probably intentional) or a cheap Kuroinu-style aggro hentai.
The slow burn gets you acclimated to the characters and makes the NTR all the more impactful, but towards the end of the introduction I found myself skipping ahead through the repetitive harem-anime plot-lines (a half-dozen girls bickering with one another over their obvious desire for the MC.)
That's not to mention how the plot twist which ends the intro is undercut severely by a frankly racist plot twist which only serves to take away the evil allure of the game's Bull.
Mechanically, this game is also pretty mixed. It's an interesting but clunky take on Grand Strategy, with a set of commanders who are theoretically leading armies, but who practically act as single units. Play the early portions of this game save-scumming until you learn the systems. I actually screwed myself over early on and needed to reset. I think it's going to play much better in the latter half of the game, but in the first act it's in a weird in-between space: so deep that it demands you bring your full attention to it, but shallow enough that it can feel either annoyingly punishing or overly easy, depending on what you do.
TL;DR Expect a very long, engrossing introduction. Savescum when it comes to the strategic portions of the game. Engage in after-care after you're finally exposed to the King's harem, because you'll probably need it. Don't be ashamed of grabbing the full save so you can access all the content.