Hey y'all. Ain't gonna lie, I'd have been happier if this didn't drop until tomorrow but as you can tell from the OP I've been on it. Most know that my first steps are to always port over the newest Core mod code (that's applicable to the title), then migrate the old script(s) into new script(s), then I get to actually progressing with analyzing the new content for the dynamic ChoiceGuide & SanchoGallery. Those are the basics with everything else necessary sprinkled in over all those steps intermittently. Even though these DanielsK titles are a bit easier to work with due to lower complexity in choices it still take a bit of time to sort all of it. SanchoMod is a complex bit of code just on its own so there's no shortcuts... they always come back to bite me (remember that botched HardToLove deployment with the wrong scripts packaged at first?).
On the good note, there's only nine choices in this episode so the ChoiceGuide won't take too long. I just need to verify any new variables against old ones for consequences and declare them. This dev never declares his variables until he's ready to use them so I do that automatically in the mod when the VN first fires up each time. I'll slightly rewrite the gallery after that is done and prep everything for public distribution.
Enough yammering. I'll get back to it. I'd chunk out a teaser pic but there's really nothing for me to tease... the GUI is the same it's really just a story update. I'll keep you posted as I get closer to the light at the end of the tunnel.
When? Tonight... maybe. Maybe not. I'll know once I've closer to final integrity testing and have no way to estimate before that to be honest. Anyway, time for that first Crown & Coke and get back to work. Thank you all for your patience. And hope all is well with you and yours.