- Apr 14, 2020
- 1,053
- 953
well said. or it doesn't hit a certain amount of money within a time period, the game will be cancelled.There's a problem with you comparison though, namely that Movie Studios are backed by Producers and companies with money that sponsor the film and expect a return on their investment. That's not what's going on here. At most what your investors get for their money is access to the movie as it's being produced. It's not like they see money back on future sales. Secondly, you're talking about wages, and wages are an expectation of a job working for a boss. But you're self employed when you work on a game. The people who subscribe to you are not obligated to meet what you consider to be a livable wage, they are donating their money in belief of your project.
So again, while it's sad that you aren't at the point where this can be your full time job, it's not the responsibility of your players and patrons to make it so. Donations are not obligations.
It works like this:
You create a game because you want to do it, you ask for money to help fund the creation and earn some money for yourself, but the decision to create it in the first place was yours. So there was no one in the background with money saying "Make this for us".
Which is the opposite of how big game studios or movie studios work. There, the artists are not in control of the project and they're paid by someone else to create it.
You have to stop thinking that you somehow deserve minimum wage for your projects. You are not employed by the Patrons. They don't owe you a set amount. You should be grateful you get anything at all.
Lets look at it from the other side of the coin:
The consumer.
If a patron donates 10 dollars a month to you every month, within 7 months of development they could have bought a major title game from a triple A developer. If your game takes 2 years or more to develop, that's over 240 dollars of their money they've spent on a SINGLE UNFINISHED GAME.
Because not only are they paying to play your game, they're paying the development costs as well.
So when you say you need to reach a certain "per month" amount before starting work on a project, yes, you are holding it hostage for more money. Money no one is obligated to give you and you are setting a restriction on a project only you and your partner are responsible for creating.
If you want to create it, do it. If you don't, then don't.
Do not put it on the players to bribe you enough to do it. If you want to create it, then you'll do it on your own or not at all. It's not up to us, it's up to you.
the game
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