Oh I like that booty, it looks smooth. A bit curious, engines like HS/HS2, allow you to create a model and simulate the actions/movements afterwards, or it is needed to create the visuals on every scene? Basicly like saving the model to be used on newer scenes? And does it request a decent amount of RAM to simulate the models in order to make mods or even a new game?
Also a sidenote if anyone knows, is HS2 the same engine used on Tales from the Unending Void, or is something different/better than that?