Greetings,
This is the writer of ONS. I just wanted to say thank you to everyone who has tried our game (and took the time to leave your thoughts on it.)
A lot of effort was put into making ONS 0.1.
(Junior, in particular, went out of his way to make every single scene look as great as possible.) So, it's really heartwarming and humbling to see all those efforts being appreciated.
We'll do our best to deliver a consistently engaging and entertaining experience throughout the rest of the game.
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In terms of the story/script, my primary goal was to write characters that feel "real enough" and build their relationship in a natural way - that would allow them to do "not-so-real" things, without it feeling too silly.
(I'm sure someone has coined a term for such a style of storytelling, but) I personally like to call it - "Cinematic Realism."
I know it's a tough act to balance those two things - which is why it was extremely important for me to show both Elena and David's sides of the story.
By giving them a strong (and straightforward) reason to do what they do, and by letting the players constantly peek into their thoughts - I thought I could make most of their actions feel natural (or at the least, tolerable.)
So, when I read some of your feedback on how the story/characters felt believable, it really made my day.
Hopefully, I'll be able to keep that feeling intact for the rest of the game as well.
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And that's everything for now. We'll catch you again when we have new info or previews to share.
Once again, thanks to everyone who has tried our game. It really means a lot to us