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Dajose

Newbie
May 8, 2017
75
87
I'm sorry, but an uncaught exception occurred.

While processing the color property of anonymous style:
File "renpy/common/00library.rpy", line 321, in say
who(what, interact=interact, *args, **kwargs)
IndexError: string index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\main.py", line 637, in main
run(restart)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\main.py", line 145, in run
renpy.execution.run_context(True)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\execution.py", line 955, in run_context
context.run()
File "scripts/game_loop.rpyc", line 72, in script call
File "game/tl/english/scripts/chaps/0/chap_0_prologue.rpyc", line 2, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "scripts/game_loop.rpyc", line 72, in script call
File "game/tl/english/scripts/chaps/0/chap_0_prologue.rpyc", line 2, in script
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\ast.py", line 2560, in execute
Say.execute(self)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\exports.py", line 1492, in say
renpy.store.say(who, what, *args, **kwargs)
File "renpy/common/00library.rpy", line 321, in say
who(what, interact=interact, *args, **kwargs)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\character.py", line 1394, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\character.py", line 1045, in do_display
display_say(who,
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\character.py", line 741, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\core.py", line 2688, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\screen.py", line 485, in visit_all
self.child.visit_all(callback, seen=None)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 2 more times]
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 433, in visit_all
callback(self)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\core.py", line 2688, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\text\text.py", line 1897, in per_interact
if self.style.slow_abortable:
File "gen3-static/styleclass.pxi", line 589, in renpy.styledata.styleclass.Style.slow_abortable.__get__
File "style.pyx", line 493, in renpy.style.StyleCore._get
File "style.pyx", line 717, in renpy.style.build_style
File "style.pyx", line 714, in renpy.style.build_style
File "gen3-static/style_functions.pyx", line 323, in style_functions.color_property
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\color.py", line 133, in __new__
if c[0] == '#':
IndexError: string index out of range

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Our Home 2.19.2
Sun Jul 28 12:39:00 2024
 
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Uddu

Newbie
Mar 11, 2022
57
38
I am getting this error when opening the achievements tab.
Are secrets images only in freeroam?



Screenshot 2024-07-28 163525.png
 

troube12345

Newbie
Dec 12, 2023
39
33
I think the version of this game is written incorrectly. It is written as "2.19.2" but there is very little content. It would be much more accurate to write "0.2.19.2" or even "0.02.19.2" as the version. There was very little content for its size. When I saw its size and version, I thought it would be a long game, but I was disappointed.
 

hotdogBD

Member
Sep 21, 2017
391
577
why does my game keep crashing again and again
always getting

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00library.rpy", line 321, in say
    who(what, interact=interact, *args, **kwargs)
AttributeError: 'StoreModule' object has no attribute '_history_list'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/game_loop.rpyc", line 72, in script call
  File "game/tl/english/scripts/chaps/0/chap_0_prologue.rpyc", line 2, in script
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\ast.py", line 2560, in execute
    Say.execute(self)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\ast.py", line 615, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\exports.py", line 1492, in say
    renpy.store.say(who, what, *args, **kwargs)
  File "renpy/common/00library.rpy", line 321, in say
    who(what, interact=interact, *args, **kwargs)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\character.py", line 1392, in __call__
    self.add_history("current", who, what, multiple=multiple)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\character.py", line 1482, in add_history
    history = renpy.store._history_list # type: ignore
AttributeError: 'StoreModule' object has no attribute '_history_list'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Our Home 2.19.2
Sun Jul 28 20:23:05 2024
 

Old Grumpy Wolf

Devoted Member
Jul 17, 2021
8,915
13,628
why does my game keep crashing again and again
always getting

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00library.rpy", line 321, in say
    who(what, interact=interact, *args, **kwargs)
AttributeError: 'StoreModule' object has no attribute '_history_list'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/game_loop.rpyc", line 72, in script call
  File "game/tl/english/scripts/chaps/0/chap_0_prologue.rpyc", line 2, in script
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\ast.py", line 2560, in execute
    Say.execute(self)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\ast.py", line 615, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\exports.py", line 1492, in say
    renpy.store.say(who, what, *args, **kwargs)
  File "renpy/common/00library.rpy", line 321, in say
    who(what, interact=interact, *args, **kwargs)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\character.py", line 1392, in __call__
    self.add_history("current", who, what, multiple=multiple)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\character.py", line 1482, in add_history
    history = renpy.store._history_list # type: ignore
AttributeError: 'StoreModule' object has no attribute '_history_list'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Our Home 2.19.2
Sun Jul 28 20:23:05 2024
Did you use unren? If so, you can't use it. It breaks the game.
 

OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
635
1,898
I think the version of this game is written incorrectly. It is written as "2.19.2" but there is very little content. It would be much more accurate to write "0.2.19.2" or even "0.02.19.2" as the version. There was very little content for its size. When I saw its size and version, I thought it would be a long game, but I was disappointed.
On F95, the versioning system doesn't always follow an intuitive logic for me. Versioning isn't necessarily related to the amount of content a game has but rather to technical aspects. I know many of you are used to a system where 0.0.1 means the game started and 1.0.0 means the game is finished, but that doesn't make sense to me. Determining if my game is really close to the end would be complex, and it could give the wrong perception about the content. There are many games at version 1.0.0 that are much smaller and have fewer hours of content than "Our Home."

That's why I use semantic versioning. This is explained in the game post, but I'm reiterating it here in case you haven't read it yet.


The game is being released using semantic versioning, which means:

  • Whenever there is a bug fix or minor patches, the version will be something like (v1.0.1, v1.0.2).
  • Whenever there is an addition of new content that doesn't impact your save, the version will be something like (v1.1.0, v1.2.0).
  • Whenever there is a big change that might break old saves, the released version will be something like (v2.0.0, v3.0.0).


You can check the content size through the changelog. Sorry for disagreeing with you about the amount of content. I don't think it's that little, but maybe if you're just looking for sex scenes, it really has less. "Our Home" is a game more focused on the story. Sex scenes exist, but they don't happen all the time. The protagonist doesn't have a magic dick where all the women just come to him to fuck. There is a backstory. . I'm assuming that's the kind of content you missed. ( If I'm wrong, I apologize. I'm a bit tired, monitoring the public version wears me out a bit. )


"Our Home" currently has:

  • The game contains 5,602 dialogue blocks, with an average of 11.4 words and 64 characters per block.
  • In this version, we delivered about 2,370 images, a higher number than the previous version, over approximately 7 months. One important thing to highlight is that we create an image for each dialogue. We believe that every character expression is important and that each dialogue should show the player exactly what the character is feeling at that moment. This avoids putting unnecessary feelings or narrations in the game text, which would increase the number of dialogues without really delivering value. We're in a visual novel, not a book; we don't need to use imagination when we can show you an image.
  • The average reading time for this version is about 3 hours, but that varies from player to player. If you skip all the dialogues, it'll obviously be much faster.:LOL:

I believe my commitment here is to keep developing the game despite the challenges. If you have any questions, I'm available.
 
Last edited:

OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
635
1,898
I'm sorry, but an uncaught exception occurred.

While processing the color property of anonymous style:
File "renpy/common/00library.rpy", line 321, in say
who(what, interact=interact, *args, **kwargs)
IndexError: string index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\main.py", line 637, in main
run(restart)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\main.py", line 145, in run
renpy.execution.run_context(True)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\execution.py", line 955, in run_context
context.run()
File "scripts/game_loop.rpyc", line 72, in script call
File "game/tl/english/scripts/chaps/0/chap_0_prologue.rpyc", line 2, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "scripts/game_loop.rpyc", line 72, in script call
File "game/tl/english/scripts/chaps/0/chap_0_prologue.rpyc", line 2, in script
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\ast.py", line 2560, in execute
Say.execute(self)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\exports.py", line 1492, in say
renpy.store.say(who, what, *args, **kwargs)
File "renpy/common/00library.rpy", line 321, in say
who(what, interact=interact, *args, **kwargs)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\character.py", line 1394, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\character.py", line 1045, in do_display
display_say(who,
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\character.py", line 741, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\core.py", line 2688, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\screen.py", line 485, in visit_all
self.child.visit_all(callback, seen=None)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 2 more times]
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\displayable.py", line 433, in visit_all
callback(self)
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\display\core.py", line 2688, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\text\text.py", line 1897, in per_interact
if self.style.slow_abortable:
File "gen3-static/styleclass.pxi", line 589, in renpy.styledata.styleclass.Style.slow_abortable.__get__
File "style.pyx", line 493, in renpy.style.StyleCore._get
File "style.pyx", line 717, in renpy.style.build_style
File "style.pyx", line 714, in renpy.style.build_style
File "gen3-static/style_functions.pyx", line 323, in style_functions.color_property
File "D:\Downloads Browser\Ourhome-2.19.2-pc\renpy\color.py", line 133, in __new__
if c[0] == '#':
IndexError: string index out of range

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Our Home 2.19.2
Sun Jul 28 12:39:00 2024
why does my game keep crashing again and again
always getting

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00library.rpy", line 321, in say
    who(what, interact=interact, *args, **kwargs)
AttributeError: 'StoreModule' object has no attribute '_history_list'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/game_loop.rpyc", line 72, in script call
  File "game/tl/english/scripts/chaps/0/chap_0_prologue.rpyc", line 2, in script
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\ast.py", line 2560, in execute
    Say.execute(self)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\ast.py", line 615, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\exports.py", line 1492, in say
    renpy.store.say(who, what, *args, **kwargs)
  File "renpy/common/00library.rpy", line 321, in say
    who(what, interact=interact, *args, **kwargs)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\character.py", line 1392, in __call__
    self.add_history("current", who, what, multiple=multiple)
  File "D:\Downloads\Ourhome-2.19.2-pc-compressed\Ourhome-2.19.2-pc\renpy\character.py", line 1482, in add_history
    history = renpy.store._history_list # type: ignore
AttributeError: 'StoreModule' object has no attribute '_history_list'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Our Home 2.19.2
Sun Jul 28 20:23:05 2024
Sorry to tag you two, but I wanted to minimize interactions. Could you provide more details about when this error occurred? They are a bit uncommon for me.

If you tried to decrypt or manipulate the game, errors can indeed occur.
 
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OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
635
1,898
I am getting this error when opening the achievements tab.
Are secrets images only in freeroam?



View attachment 3875989
Regarding the secret gallery, most of the images can be obtained in any game mode, either VN or Free-roam, but this happens at specific moments. The VN mode can also be disabled at any time in the game settings menu. So you can complete the story part, and when you finish, you will receive a notification. If you haven't collected all the images, you can switch the game mode and look for them.
 
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Reactions: envyNox and Uddu

OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
635
1,898
Hello, N0madS0uL.

Thank you for taking the time to play and review Our Home. I’d like to address the points you mentioned as negatives, but I will do so privately because what I’m going to say might contain spoilers, and as I was writing, I realized that not everyone needs to know this.

As previously mentioned, Our Home is in development, so some parts of the story are still being built. It’s important to keep up with the game’s progress as the scenes will become clearer as the content develops. At various points in the story, you can see that we are following a defined direction.

Although the game was initially designed as free-roam, this does not compromise the understanding of the plot. You can choose where to focus at each moment, but the main narrative is always present and developing.

I'll explain better in private


The only point I will address openly here is Regarding the dialogues in another language, I apologize for that. We created a feature in the game to report these problems, present in each dialogue and choice. "Our Home" supports many languages, and sometimes errors can occur. In the game post, there is a step-by-step guide on how to handle this issue. This point is already being resolved. Thank you very much once again!
 
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LinkBox88

Member
Feb 22, 2020
192
381
Juliana is a terrible personal trainer! Everytime I go to the gym, she finds some reason to send me home without a workout. The last time, she said I couldn't work out because of the black eye that she gave me. It's pretty awful of her to be working out new clients that I'm bringing her but she can't get around to helping me with my gains.

It's very odd that I'm somehow building up a relationship with my personal trainer without having trained with her even once. Maybe she should focus less on what Karina is doing with her clients and worry more about actually training her own!
 

OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
635
1,898
Juliana is a terrible personal trainer! Everytime I go to the gym, she finds some reason to send me home without a workout. The last time, she said I couldn't work out because of the black eye that she gave me. It's pretty awful of her to be working out new clients that I'm bringing her but she can't get around to helping me with my gains.

It's very odd that I'm somehow building up a relationship with my personal trainer without having trained with her even once. Maybe she should focus less on what Karina is doing with her clients and worry more about actually training her own!
That remark really got me. hahaha, but try to understand her side, poor thing almost got fired, Dylan is one client and she needs more, our hero is going to get strong and fit... I promise.
 

LinkBox88

Member
Feb 22, 2020
192
381
That remark really got me. hahaha, but try to understand her side, poor thing almost got fired, Dylan is one client and she needs more, our hero is going to get strong and fit... I promise.
Haha I was really just going for a laugh. This is not a real complaint!

''This blowjob is nice and all but leg day isn't going to squat itself!!''
 

OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
635
1,898
Scubatropin

Thank you for review, but I'm not going to thank you for playing, because clearly you didn't play. Your review shows you didn't spend more than 15 minutes on the game (The game offers much more than that in terms of playable time. ). Therefore, I don't even know if you're qualified to actually evaluate it, but I still think it's important to mention a few things.

- Honest opinions: My product is not above criticism. If you look at previous reviews, they all point out areas for improvement and strengths. I usually focus on the improvements and give a decent response to each point of improvement, reiterating my commitment to improving what isn't right.

- Sandbox: I think this is a point that's been resolved for a long time. Just play the VN mode, and there's no need to bring it up again since it's a resolved issue.

- Steam: Regarding this, I found your comment rude, especially since the game is mine. I decide whether it should be on Steam or not, so your opinion on this is not something I will consider, because it's my decision, not yours. ( If you think it shouldn't be there, just don't buy it when it's there. )


This isn't directed at you, but to everyone who keeps regularly mentioning the sandbox. It's optional, and that's why I reserve the right to stop responding to reviews that mention the sandbox. It's a resolved issue. If you don't like the sandbox, play the VN mode. The sandbox is empty? Wait until there's content in that part of the game.
 
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Reactions: tmu500

OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
635
1,898
kameohawk

English is the only language that undergoes a more detailed review by a person responsible for doing the proofreading; it doesn't come from the community. The community has the opportunity to point out errors that may have gone unnoticed. I don't have the financial means to do this in all languages.

The proofreader was ignored in the initial part of the game because it is being rewritten, so it would be an unnecessary effort. There is a notice about this in the game for each mission that will be reworked. So, I agree with you that there are some areas that are not great, but they will be addressed.

I don't know if you are referring to this part or other parts of the text, but here's a quick explanation of how this works today;

About trusting the players... well, I don't trust the players, I trust the community. The game is free at regular intervals, and we usually operate at a loss. Things have started to improve for us now. So, considering a 2021 game, mostly developed in financial deficit and not abandoned, and delivering 2300 renders in 7 months... I think you, as a community member, could help point out areas for improvement in the dialogues. Highlighting this in a review only hinders us because people might see it and stop playing, which decreases our chances of success. I'm not saying it's decisive or that we would stop developing the game because of it, but I believe many other developers have stopped developing due to a lack of community support.

I'm not saying that I expect only 5-star reviews either, but if you see something that can be improved and you can help make it better, then help make it better. Include in your review only the things you can't help improve. And for the part you can't resolve, I will do my best to make it better.

About the sandbox, read my comment above
 

OldHiccup

Our Home DEV
Donor
Game Developer
Jan 29, 2021
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N0madS0uL

I looked at your assessment again and noticed other points you mentioned. I sent you a private message, but I believe you chose to ignore me.

  • Some interface buttons dont work e.g., notifications on people can't be dismissed so a red dot stays there constantly, the help button now doesnt work, I cant change the colour of the dialogue on the picker the game throws an error. So yeah some work is needed here...
    • This isn't accurate. Below I have included some GIFs that demonstrate these functions working perfectly. Perhaps you didn't know how to use them:
      • Notification
      • Color Change
      • And you don't need help if you're playing in VN mode, just click and read the text.
        • If you don't have help to give you, this button won't work.
  • Since saving a lot is needed I would prefer having more pages to do so, currently there is only one page and saving on the cloud, but honestly I am not a fan of "online" experience and I am fairly certain many others wont be either.
    • Cloud saving is not mandatory, and it doesn't need pagination because it is a list with INFINITE items. If you don't like online features, just don't use them. This is not something you necessarily need to be against or that is a weak point in the game. In fact, it is a feature that many are using.
    • Additionally, there are normal save pages with an infinite number of slots.
      • I am really confused about this point because, honestly, I am not sure if you are actually playing the same game that you are reviewing.
      • 1722305217476.png
  • This game has also been out a while now and still there are no scenes with what I believe could be the primary love interest of the MC, his crush from childhood. This is actually very disappointing and could be a focal point to drive the romance angle, wasted opportunity IMO.
    • I didn’t quite understand what you meant by this. If you meant specifically sex scenes or regular scenes, Emily is the character with the most content. She has been the focus in six monthly versions compared to any other character; she has had the most participation in the game so far. If it's sex scenes, why would I include any sex scene now? If you understood the story well, Emily is not experiencing a romantic moment right now.
 
Last edited:

binglebangles

Member
Apr 29, 2020
461
438
screenshot0001.png

Had a meeting with Norah. Sent her a text on the phone to find out her address. Left the building. The hint suggests I need to rent an apartment. In VN mode it says things trigger automatically. What's not triggering or what do I need to click on to advance?

Right off the bat, first impression is that this is needlessly complicated for little or no benefit to the player. What am I missing?
 
3.80 star(s) 20 Votes