- Dec 24, 2018
- 3,137
- 6,582
So, my thoughts/reactions on the game (hence, not exactly a review) after trying it out to some extent;
This post is not to bash the dev and his work, but to give honest constructive feedback.
(game was played on VN mode)
The beginning of the game felt promising.
There was a sense of mystery as to who MC's father is, and especially I liked the part there may be corruption in the Police department linking to Norah.
While there were couple of aspects that I wasn't fond of (such as Patreon code appearing in-game, as well as the MC frequently breaking fourth wall) and some remaining sandbox elements felt a bit awkward (one part, I was actually lost what to do and went circles around until I figured it out lol), I was hoping story would keep me engaged.
And I'm sad to say,....... it didn't.
The whole opening chapter starting with MC working at Norah's house, while I felt quite iffy about that I pushed on thinking things will move onto more serious side.
I think I might have seen a glimpse of that when the arc with elderly man and his granddaughter came out.
Emily's family company being in trouble was also something that had me slightly intrigued.
However, what engagement I may have had with the story took a nosedive when I went into Julianna's gym arc.
For the past 2 days, I've been struggling to get through (and still haven't finished it) and this has been dragging the game for me and couldn't finish it.
Now, I'm a player who really loves conflict, drama, conspiracy, mystery, chaos in my games, and love it when my MCs are put through the wringer.
So part of this could be that I may not be the target audience of this game whom may be more into "slice of life."
But honestly, I feel the whole lump-sum LI release approach of storyline reveal (i.e.. Norah → Coffee shop girl and her grandpa → Julianna), is becoming more of detriment to the game than benefit.
For example, with Julianna's gym arc, it seems MC spends at least couple of days with Julianna (and her daughters Ruby and Priscilla it seems), and it feels like his meet with Emily or other characters seem pretty much forgotten.
It gives me the impression that the storylines are......disjointed only in their own little bubbles, instead of being interconnected, even slightly?
Makes me wonder whether the story might have been better felt distributed had I played sandbox mode, but the whole point of me going through it with VN mode was to avoid the grind and just enjoy the story on its own.
So sadly, I'm dropping the game.
Wouldn't say it's the dev's fault though.
As I said before, it could be possible that I'm not the target audience intended.
But yeah.
Regardless, I wish the dev the best of luck with the game.
This post is not to bash the dev and his work, but to give honest constructive feedback.
(game was played on VN mode)
The beginning of the game felt promising.
There was a sense of mystery as to who MC's father is, and especially I liked the part there may be corruption in the Police department linking to Norah.
While there were couple of aspects that I wasn't fond of (such as Patreon code appearing in-game, as well as the MC frequently breaking fourth wall) and some remaining sandbox elements felt a bit awkward (one part, I was actually lost what to do and went circles around until I figured it out lol), I was hoping story would keep me engaged.
And I'm sad to say,....... it didn't.
The whole opening chapter starting with MC working at Norah's house, while I felt quite iffy about that I pushed on thinking things will move onto more serious side.
I think I might have seen a glimpse of that when the arc with elderly man and his granddaughter came out.
Emily's family company being in trouble was also something that had me slightly intrigued.
However, what engagement I may have had with the story took a nosedive when I went into Julianna's gym arc.
For the past 2 days, I've been struggling to get through (and still haven't finished it) and this has been dragging the game for me and couldn't finish it.
Now, I'm a player who really loves conflict, drama, conspiracy, mystery, chaos in my games, and love it when my MCs are put through the wringer.
So part of this could be that I may not be the target audience of this game whom may be more into "slice of life."
But honestly, I feel the whole lump-sum LI release approach of storyline reveal (i.e.. Norah → Coffee shop girl and her grandpa → Julianna), is becoming more of detriment to the game than benefit.
For example, with Julianna's gym arc, it seems MC spends at least couple of days with Julianna (and her daughters Ruby and Priscilla it seems), and it feels like his meet with Emily or other characters seem pretty much forgotten.
It gives me the impression that the storylines are......disjointed only in their own little bubbles, instead of being interconnected, even slightly?
Makes me wonder whether the story might have been better felt distributed had I played sandbox mode, but the whole point of me going through it with VN mode was to avoid the grind and just enjoy the story on its own.
So sadly, I'm dropping the game.
Wouldn't say it's the dev's fault though.
As I said before, it could be possible that I'm not the target audience intended.
But yeah.
Regardless, I wish the dev the best of luck with the game.