Apr 24, 2018
30
26
it doesn't reload ammunition and it doesn't shoot... I've been stuck with a boss and I can't use the weapons, does it happen to anyone else?
 

Chillidoge69

Newbie
Oct 1, 2018
21
13
For you that want to play this game on the phone
1. Download joiplay on google play, after that go through joiplay settings (accessed by 3 dots on the right), then app setting, turn off scoped folder
2. Download the windows version of this game, extract to your desired folder
3. If you playing on 6,3 inch phone like mine you need to do this step otherwise your quest menu will only show black screen, before you added game on joiplay you need to go game folder, then go to www folder -> js -> plugin.js, tap on plugin.js to edit it with text editor
4. After you open your text editor with plugin.js scroll until you find " Quest Data Window " on " Quest Data Window " search for Font Size and change it's value to 18 and then save
5. Add the game to joiplay, and proceed to play View attachment 1609424
Thanks bro<3
 
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Decckar

Member
Aug 24, 2017
175
178
the last content is the general daughter?
If you're asking 'what is the final update going to be,' it's supposed to be the endings that didn't get finished (the two good endings, I believe?), as well as a 'romance' system with some new scenes between Juno and a few of the characters.

If you're asking if the new update is going to include the general's daughter, I don't actually know. It'll probably have her at least be mentioned? Since part of getting the best ending is saving her.
 
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Mchammer22

Member
Jul 30, 2017
436
1,952
Overgrown: Genesis now updated to version 1.02.1!

FINAL ENDING GUIDE
(*updated for 1.02 onward)

Ending A
||The Dryadic / Zara Ending. This involves the world falling under Dryadic enslavement as they emerge as the new apex species. Obtained after picking Zara's route in the University. Gallery unlocks up until the University stage. Does not unlock other endings. ||

Ending B
||The Feinstein Ending. This involves Juno getting enslaved and trapped in a breeding machine as Feinstein achieves his goal of rebirthing the world in a sea of flames. Obtained after picking Feinstein's route in the University, then failing to escape. Gallery unlocks up until the University stage. Does not unlock other endings. ||

Ending C
||The Military Tyranny Ending. This involves the military becoming the tyrannical leaders of a new world order committed to fighting bitterly to the end against Dryadkind using weaponised HAF small arms. Obtained after picking Feinstein's route in the University, then defeating Feinstein, but failing to complete the base upgrades or the Brookside Sanctuary sidequests that strengthens the civilians. Gallery unlocks up until the University stage. Does not unlock other endings. During this ending, the civilian population is enslaved by the military. Juno has a choice of becoming the new leader of the tyrannical regime, or she can refuse and become enslaved as well.||

Ending D
||The Neutral Ending. This involves the military and the civilians working together to commit to fighting bitterly to the end against Dryadkind using weaponised HAF small arms. Obtained after picking Feinstein's route in the University, then defeating Feinstein, and completing the base upgrades (using Base Points only, no Soldier Favours) + the Brookside Sanctuary sidequests that strengthens the civilians. Gallery unlocks up until the University stage. Unlocks all endings. ||

Ending E
||Same as D except the Dryads decide to live with humankind in peace and you get a special postgame area to visit Eva. Requires completing all sidequests (Donny/East Greer, Barton/Hamilton Close, and Thompson/Downtown) and collecting all 8/8 Notes. ||
 

OUndrAnt

Member
May 18, 2021
174
1,167
Patreon post:

Content
Hello again O:G fans! Your long wait is over! Thank you all so much for being so awesomely patient! I present to you - the expanded version 1.02 release!

This version now features more endgame content, and greatly expands the content of existing gameplay while adding a crew of new characters and situations that we have created in response to player feedback and suggestions! Note that there are seven new scenes in total!

As usual a full changelog can be found below! Note that this is the penultimate/second-last update, with only one more update due after this that will add in the last two endgame content scenes (for Barton and Thompson) along with any bugfixes that need to be done for this major update! However we encourage you to play this version as the next update will only be bugfixing and endgame room content!

All new playable content is now in, and so it's worth a new playthrough right now!
We truly hope you enjoy the culmination of our hard work with this polished major update!

DOWNLOAD LINK HERE:

---
CHANGELOG (1.02.1)

* In the expanded area for Hamilton Square, now termed Hamilton Close, a revamped Barton will now offer a sidequest for the area that involves checking in on survivors he used to trade with in the Supermarket and bringing back Barton's Brandy for him. Just doing this task marks the quest as complete and will affect the future outcome of the storyline after Act II, but...

* ... you can also have a drink with him, toast to fallen fellows, and borrow his shower, which leads to a consensual male dom/female sub new scene! Note that if you don't want to, you don't need to trigger the scene, but it won't unlock in the Gallery, and you won't get the second scene at the endgame room either (just in case some players don't want to see the male/fem action).

* The Cold Pines area is now greatly expanded and the storyline heavily revised. The Notes location is now changed. A new character, Kerry, is a big part of this area's story, and she comes with two new scenes! This was also part of a Tier V commission so a shoutout to Ranthe for contributing and going through with this amazing suggestion! (PS: Kerry's concept art is also now added and available to the Art Pack reward)

* Resting now leads to a new scene! Additionally, this scene changes based off Juno's Infection level, which now more clearly explains and visualizes what happens when Infection gets too high! The scene stops being a dangerous/gameover one after you pass Cold Pines, but after that it gets unlocked in the Gallery!

* Introducing a new military-oriented character, Thompson!

* The Downtown area is now greatly expanded and the storyline heavily revised! This includes the way the Hiveling enemies operate! They are now made somewhat vulnerable as they are only invincible as long as their local "mini-Hive" is alive. Killing this vulnerable weak spot will destroy all Hivelings in one area. This is also where Thompson's sidequest will play out! Just doing this task marks the quest as complete, but if you want, you can also...

* ... Unlock a consensual femdom/footjob new scene with Juno x Thompson! Again, this is skippable for those who don't want to see the male/fem action for some reason. But, for those who gave feedback on wanting male xJuno consensual scenes, this and the Barton one are for you!

* CG artwork has been added to Dr. Zara's encounter with the Dryad in the University, which I feel qualifies it as a new scene in its own regard now!

* For those who really went all the way and nabbed Ending E - congrats! You are now being rewarded with a sweet Ending E-exclusive Eva Hawke x Juno new scene!

* Certain endgame victory conditions will now require Thompson and Barton's sidequests to be completed as well as part of the "complete all sidequests" conditional!

* Added a little jump/stunned animation to enemies, which pauses them in their tracks for about 0.5 seconds after a hit by Juno.

* Updated the save log system, which was honestly showing kinda pointless info. Saves will now show the part of the game you're in (ie. Act I, Act II...) and also, if you got to the end it will show you what kind of ending you got! (ie. Epilogue A, B, etc.)

* Removed the Painkiller trading exploit in the Civilian Shelter from Sofia. She now instead gives you an un-sellable unique named Painkiller item.

* Many many more minute changes and corrections and edits that were too numerous to list...
 

Justafap

New Member
Dec 9, 2019
1
0
So i got to Cold Pines, but i'm stuck in front of the building where the fuel is stocked. There seems to be no path toward the building from which you can kill the hounds safely.
stuck.jpg
 
4.20 star(s) 68 Votes