pretty good game so far but im wondering about how often is the upload and time it takes to produce each version that comes out public? im sure many improvements are done or being done but I feel art wise it could have more done in the background and little touch ups here and there for characters? I like how each room looks but they seem empty and besides the inn room I feel that had less as well. not trying to put more work on your lap its great as I know it seems to be fairly new I just played it but if your planning to add more stuff in the future I can say I am happy with how quick it gets the barebones done
I feel it isn't too bare but you have given me a great glimpse in what this game can bring and do
I believe I am one of the fastest devs when it comes to releases with content, you can read the changelog or check my discord's announcements, both contain release dates.
One thing you'll notice in my changelog is that some updates take as little as a week and sometimes contain way more than a 10/11 days build, that happens because I have a job irl (which takes priority) but sometimes also because a feature (which offers little content) takes a bit to make. I never took "too long" to release though, a minimum of two builds a month is something you can easily expect.
Empty rooms are a creative choice I took: I had a bunch of notes from people here on why sandboxes are bad and tried to fix those problems (clicking Momonga's token to know your next objective and so on), simple/empty maps were one of those attempted "fixes";
In a fully furnished room, people would try to click objects that do nothing and waste their time.
I once saw a person having a problem with their eyesight and missing an object in a minigame (in milfy city, I reckon?) where you'd have to click around (again, because of a furnished room with too much stuff), so I have decided to leave the navigation maps as simple as possible while still nice to look at.
There are some exceptions such as the throne room which contains columns and, to avoid making the rooms feel TOO simple, I have decided to also add ground/wall decorations such as windows, carpets, doors, etc. Stuff no one would attempt to click.
Almost all maps have furniture though... If you view a CG in Momonga's or even Albedo's room, you will be able to see the same exact room but with furniture.
Some characters will be redone fairly soon (R17), whereas other things have been improved with the introduction of animations (only a character so far) in R16, plus some misc ones.
R17 builds on that by adding yet another new character with animations and the integration with the gallery.
Some of the things are indeed quite old and need to be redone, however, I do that in little quantities because when given the choice, I prefer to add new content rather than going back to redo old stuff.
I did finish R14 with a run where Albedo was my wife but I didn't find anyway to get Shalltear as a second wife?
It is probably in R15 then, unless you missed the event.
Another requirement is to have killed Clementine, and it is quite hard to find it... Her event is a moment before you resurrect the lizardmen, once you do, the event is gone.
If you have to yet resurrect them and R14 ends there, then it is R15 content.