not sure if anyone else experienced this or not but starting a game seems to just loop....
Yes, happens if you press continue before the game loads. The game resets quests and restarts. Will be removed in next update.
hi. there are a lot of bugs. I play with old saves and new game.
4) Also ABOUT FUCKING CRAFT EVERY FUCKING WEAPON OR TOOL BROOKS AFTER ONE USE WTF DUDE....
Looking into it...
Think I found a bug. Continued from a save, and dildosaber which had no damage on it earlier (or minimum amount perhaps), had changed the durability to full red bar when it wasn't before hand.
Old items from previous save have 0 durability.
Also not sure if a bug but feels like one... When crafting items, at least the armor, you can drag 2 pieces of cloth into the slot but not a third it will kick the third piece back. You have to double click the cloth instead to add it into the crafting slot.
Will look into it.
Drag the same type of items on top of another. Using broken weapons will not repair. Will be changed to minimum of 10%, even when repairing with broken items.
1. I noticed that if you use a weapon while it's durability is zero and then switch to a full durability weapon, the full durability weapon will drop to zero. Same thing with moving a zero durability weapon in your inventory, it will drop your current to zero. Lost so many bone swords that way, to the point I was like fuck it and just used the one handed harvesting tool.
2. just a suggestion, but I would do away with either the action points system or the stamina bar. I do no know if the stamina bar comes into play with more activities other than running but as it is right now it drains waaaay to fast. If the stamina has to stay in, I would suggest making the current sprint speed your normal default speed and then adding in a further boost to the sprint. Also bring back the glowing harvest points. I didn't realize until a few hours that there were stones and plants to be harvested because they were too well hidden. Another suggestion (this one is just personal preference) would be to prevent weapons from breaking while followers have them equipped, especially if we have such limited inventory space and how fast the weapons break.
1. Will look into it
2. Stamina is remnant from an old system, might reduce sprint degeneration, or just remove the bar altogether.
Might implement something else to pop up the nodes.
I can understand how annoying could be for followers, will see. Might add slower degeneration for them. As player will get the same with new crafting talents.
i feel like every update this game goes 2 steps forward, 1 step back.
Oh I know.
Please let me know if anyone else is experiencing weapon durability issues. I'm still searching for solutions.
Will be sending codes for bugs and feedbacks on 0.2a updade, cheers
Good feedbacks will also get a royalty code. As they make the game better.
Cheers