- May 25, 2021
- 5
- 9
So if someone wants to unlock the gallery, I am a novice so this needs to be done individually for each character and you have to get your hands dirty a bit. It is quite straight forward.
1. Download this rpa extraction tool (it's just a 7 mb file)
2. Create a new folder "script" (in the same folder as the script.rpa file) & "move" not "copy" the script.rpa file located in Game Directory/game/script.rpa and the exe file.
3. Drag n drop the script.rpa file onto to the "rpaExtract.exe" file or (
4. This will create around 71 files with 2 versions each .rpy and .rpyc (Do not touch the .rpyc it is a game engine compilation output) we will only work with .rpy
5. Now in this files you only have to tinker with the "replay****.rpy" for eg: "replayRosalind.rpy", "replayMina.rpy".
6. Open the files one by one and ( see image examples below "This should" -> "Look like this" ) & Change this line of code to
Do not copy paste as syntax might not go well with it. All you are doing in this is "removing" Look at image example
if i[0]:
&
else:
imagebutton:
action NullAction()
idle "images/misc/scene replay/"+i[1]+"_locked.png"
tooltip i[4]
Also try not to "format" the code and if you do DO NOT USE "TAB" keyboard key only use "SPACE BARS" as TAB key WILL result in an error Renpy Engine is not compatible with "TAB" key.
Do this for each file and save remember all this should be done in a folder named "script" inside the "game" folder in the same folder as "cache" "saves" "gui".
1. Download this rpa extraction tool (it's just a 7 mb file)
You must be registered to see the links
2. Create a new folder "script" (in the same folder as the script.rpa file) & "move" not "copy" the script.rpa file located in Game Directory/game/script.rpa and the exe file.
3. Drag n drop the script.rpa file onto to the "rpaExtract.exe" file or (
You must be registered to see the links
) Short version showing the clip of the author of rpaex on how to use it.4. This will create around 71 files with 2 versions each .rpy and .rpyc (Do not touch the .rpyc it is a game engine compilation output) we will only work with .rpy
5. Now in this files you only have to tinker with the "replay****.rpy" for eg: "replayRosalind.rpy", "replayMina.rpy".
6. Open the files one by one and ( see image examples below "This should" -> "Look like this" ) & Change this line of code to
Do not copy paste as syntax might not go well with it. All you are doing in this is "removing" Look at image example
if i[0]:
&
else:
imagebutton:
action NullAction()
idle "images/misc/scene replay/"+i[1]+"_locked.png"
tooltip i[4]
Also try not to "format" the code and if you do DO NOT USE "TAB" keyboard key only use "SPACE BARS" as TAB key WILL result in an error Renpy Engine is not compatible with "TAB" key.
Do this for each file and save remember all this should be done in a folder named "script" inside the "game" folder in the same folder as "cache" "saves" "gui".
Last edited: