Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,560
If anyone else plays this... close the game down by using the menu and then wait a few minutes. Check Task Manager and see if a game process is still running. If it is, please report it here and on their site which is linked in the OP. If a task is not shut down, let them know in strong terms that is not cool.
I had other games in the past (not necessary adult games), do the same, but still not cool. It seemed like just a dead ghost process lingering. with no resource use, but still.
 

saltySpeedo

Newbie
Aug 24, 2016
23
73
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/inventories.rpy", line 3, in <module>
  File "game/libs/config_parser/ConfigParser.rpy", line 71, in dict_from_config_file
IOError: [Errno 13] Permission denied: u'C:\\Program Files (x86)\\Patronus\\game\\db\\items.ini'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "inventories.rpyc", line 1, in script
  File "C:\Program Files (x86)\Patronus\renpy\ast.py", line 862, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Program Files (x86)\Patronus\renpy\python.py", line 1888, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/inventories.rpy", line 3, in <module>
  File "game/libs/config_parser/ConfigParser.rpy", line 71, in dict_from_config_file
IOError: [Errno 13] Permission denied: u'C:\\Program Files (x86)\\Patronus\\game\\db\\items.ini'

Windows-8-6.2.9200
Ren'Py 6.99.14.3.3347
Patronus Trunk
Tue Dec 18 22:46:28 2018

I like this game but it wont even run any more. :(

So an I/O error is a read write error on the drive and there's permission denied affix if I were a guessing man running the game as admin or moving the install to somewhere outside of C:\\Program Files might fix your problem.
 

3xpurt

Well-Known Member
Feb 25, 2017
1,210
776
The errors are from missing ini files. The game isn't seeing the ini files in game/db/*.ini. I have the same problem. If you create a blank ini, it will bypass the missing files error, but I don't know the content if the original ini files which are all named *.inixx. There is also a missing config file which needs to be created and placed in one of the folders, as per the readme.
 

Bard

Member
May 1, 2017
231
116
why bother with 32bit, does ANYONE even use that anymore and if so why would you?
well I understand that 64bit system is so needed in heavily complex games like fallout76 (even it still use 12 years old engine) I just dont understand you need 64bits for "picture slideshow". I use my older notebook because it still use me for everything I need - usually for work, watching HD films, playing games from the era that was actually good games.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,560
well I understand that 64bit system is so needed in heavily complex games like fallout76 (even it still use 12 years old engine) I just dont understand you need 64bits for "picture slideshow". I use my older notebook because it still use me for everything I need - usually for work, watching HD films, playing games from the era that was actually good games.
Unreal engine, first show cased in 1998. Does that mean we should claim games run on Unreal for crap running on a 20 year old engine? How about Unity? First released in 2005, so games running unity today run on a 13 year old engine? How about frostbyte? First arrived 2008 for xbox and PS, then from version 1.5 onwards on the PC.

A game engine is like a living organism evolving over time, receive updates and so on. You might not like the engine Bethseda use for their games, but if you still think the current engine version is the same they used 12 years ago, you quite naive at best.
 

Bard

Member
May 1, 2017
231
116
Unreal engine, first show cased in 1998. Does that mean we should claim games run on Unreal for crap running on a 20 year old engine? How about Unity? First released in 2005, so games running unity today run on a 13 year old engine? How about frostbyte? First arrived 2008 for xbox and PS, then from version 1.5 onwards on the PC.

A game engine is like a living organism evolving over time, receive updates and so on. You might not like the engine Bethseda use for their games, but if you still think the current engine version is the same they used 12 years ago, you quite naive at best.
Actually I like engine bethesda for lot of their games - the only problem is this engine didnt evolve for years - same bugs from fallout 3 are in fallout76 - so please dont tell crap about evolving and updating ... I can play oblivion, skyrim, fallout 3 and that engine is good ... what I dont understand ... if I can play on 32 bits OS games like Skyrim ... why is it so that this game need 64bits. My post was about why this game need 64 bits OS. Yes I understand that 99% of current games need 64bits OS because the system requirements change - but can u tell me why this game has that it need 64bits OS when similar games like BB, Milfy city etc. run fast on 32b? Does it use some shaders of next generation? Physics? If i can unren images from this game do I need 64 bits for looking the pictures from this game? No - because its simply jpg/png/etc.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,560
Actually I like engine bethesda for lot of their games - the only problem is this engine didnt evolve for years - same bugs from fallout 3 are in fallout76 - so please dont tell crap about evolving and updating ... I can play oblivion, skyrim, fallout 3 and that engine is good ... what I dont understand ... if I can play on 32 bits OS games like Skyrim ... why is it so that this game need 64bits. My post was about why this game need 64 bits OS. Yes I understand that 99% of current games need 64bits OS because the system requirements change - but can u tell me why this game has that it need 64bits OS when similar games like BB, Milfy city etc. run fast on 32b? Does it use some shaders of next generation? Physics? If i can unren images from this game do I need 64 bits for looking the pictures from this game? No - because its simply jpg/png/etc.
Well this game left a process lingering in my system after closing it down, so I don't really trust it at all :p The game run slow and unresponsive. Like the concept of it, don't like the current execution of it.
 

saltySpeedo

Newbie
Aug 24, 2016
23
73
Actually I like engine bethesda for lot of their games - the only problem is this engine didnt evolve for years - same bugs from fallout 3 are in fallout76 - so please dont tell crap about evolving and updating ... I can play oblivion, skyrim, fallout 3 and that engine is good ... what I dont understand ... if I can play on 32 bits OS games like Skyrim ... why is it so that this game need 64bits. My post was about why this game need 64 bits OS. Yes I understand that 99% of current games need 64bits OS because the system requirements change - but can u tell me why this game has that it need 64bits OS when similar games like BB, Milfy city etc. run fast on 32b? Does it use some shaders of next generation? Physics? If i can unren images from this game do I need 64 bits for looking the pictures from this game? No - because its simply jpg/png/etc.
AFAIK from what the devs have said the game isn't even renpy at this point its been modified to the ass end of what the basic engine is capable of. To compare it to slide shows like milfy city is a rather gross comparison. I can't in any good conscience explain why theyre using 64bit but what I can do is assume there's a good reason for it. Like comon dude use your brain.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,560
AFAIK from what the devs have said the game isn't even renpy at this point its been modified to the ass end of what the basic engine is capable of. To compare it to slide shows like milfy city is a rather gross comparison. I can't in any good conscience explain why theyre using 64bit but what I can do is assume there's a good reason for it. Like comon dude use your brain.
When I saw what they were aiming for in the game. I thought using renpy seemed like a weird choice though.
 

saltySpeedo

Newbie
Aug 24, 2016
23
73
When I saw what they were aiming for in the game. I thought using renpy seemed like a weird choice though.
I mean you're right that it is weird. And I know this goes into sunken cost fallacy and all but you can clearly tell just by looking at this game it wasnt cheap to develop who knows how much has been put into it. For an already slow development cycle doing an engine port could be an absolute disaster for their team. If possible ask these questions. how long could it take to understand that engine? How many things would need overhauling because of said engine after the fact. Is the longterm development contingent on that fact? If I were a guessing man yada yada they dont want to work inside of renpy, but likely are too deep into development to back out of it.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,560
I mean you're right that it is weird. And I know this goes into sunken cost fallacy and all but you can clearly tell just by looking at this game it wasnt cheap to develop who knows how much has been put into it. For an already slow development cycle doing an engine port could be an absolute disaster for their team. If possible ask these questions. how long could it take to understand that engine? How many things would need overhauling because of said engine after the fact. Is the longterm development contingent on that fact? If I were a guessing man yada yada they dont want to work inside of renpy, but likely are too deep into development to back out of it.
Well consider the crashes I got after try train the first slave, and not really experienced much of anything. I don't know how much more the game got to offer so far. I wouldn't really say its high quality, but it more look like they trying to jury-rig the renpy engine into doing something its not necessary good at in the first place. Maybe unity would be a more suitable engine for what they want to achieve.
 
Sep 4, 2017
471
711
I can't install it, it keeps saying "Access denied". I tried non-install version, got two errors.

First one, when I got the first slave and tried to use option "Meet with Fasti in in-game planner:

While running game code:
File "game/engine/main_engine.rpy", line 819, in <module>
File "game/engine/main_engine.rpy", line 706, in main_loop
File "game/engine/day_planner.rpy", line 474, in launch_planner
File "game/engine/day_planner.rpy", line 530, in execute
File "game/engine/day_planner.rpy", line 530, in execute
File "game/engine/day_planner.rpy", line 534, in execute
File "game/engine/day_planner.rpy", line 620, in execute
File "game/engine/day_planner.rpy", line 620, in execute
File "game/engine/day_planner.rpy", line 635, in execute
File "game/engine/day_planner.rpy", line 789, in execute
File "game/engine/day_planner.rpy", line 792, in execute
File "game/engine/day_planner.rpy", line 793, in execute
File "game/engine/day_planner.rpy", line 798, in execute
File "game/engine/day_planner.rpy", line 802, in execute
File "game/engine/day_planner.rpy", line 803, in execute
File "game/engine/day_planner.rpy", line 804, in execute
File "game/engine/day_planner.rpy", line 806, in execute
File "game/engine/day_planner_function.rpy", line 131, in overflow_activity_name
File "game/engine/activities_server.rpy", line 15, in format_activity_string
File "game/engine/tools.rpy", line 25, in __getitem__
File "game/engine/extended_stats.rpy", line 67, in __getitem__
KeyError: u'fasti



Second one when I went to the bath and tried to use "Listen to rumors" option:

While running game code:
File "game/baths.rpy", line 6, in <module>
File "game/engine/day_planner.rpy", line 63, in populate_planner
IndexError: list index out of range


Also, any cheat codes? I suck at spanking minigame.
 

saltySpeedo

Newbie
Aug 24, 2016
23
73
Well consider the crashes I got after try train the first slave, and not really experienced much of anything. I don't know how much more the game got to offer so far. I wouldn't really say its high quality, but it more look like they trying to jury-rig the renpy engine into doing something its not necessary good at in the first place. Maybe unity would be a more suitable engine for what they want to achieve.
Listen man if you don't look at this and see something fifteen steps ahead of its kin then shits thats on you. As far as the broken code goes its an unfortunate problem, some people say like myself they have 0 issues I'm one of them but thats probably because I use windows 10 and 64bit. And yea Unity is likely more suitable but again use your head, how expensive would it be to do something like that? The answer is really god damn expensive. Coding isnt some wacky job where you insert lines places and magic happens. renpy has different calls compared to unity, it would need a complete(guessing probably partial) recode that takes time and money, how much are they making we don't know. Its a multivariate problem that all we can do is guess as to why. Shit if I could get them a small loan of a million dollars to engine swap get more coders I would. But hey im not trumps dad.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,560
Listen man if you don't look at this and see something fifteen steps ahead of its kin then shits thats on you. As far as the broken code goes its an unfortunate problem, some people say like myself they have 0 issues I'm one of them but thats probably because I use windows 10 and 64bit. And yea Unity is likely more suitable but again use your head, how expensive would it be to do something like that? The answer is really god damn expensive. Coding isnt some wacky job where you insert lines places and magic happens. renpy has different calls compared to unity, it would need a complete(guessing probably partial) recode that takes time and money, how much are they making we don't know. Its a multivariate problem that all we can do is guess as to why. Shit if I could get them a small loan of a million dollars to engine swap get more coders I would. But hey im not trumps dad.
There is plenty of games around that use unity. You will find several on this site alone. It doesn't necessary require to cost an arm and legg to use. I'm just saying, for what it look like they intend to do, unity would seem like a better choice. I run Win 10 and 64 bit too. On a Ryzen 7 2700x 32gb ram. My first brush with code was assembler on c64 like 30 years ago. I'm not foreign to the concept of code and how that work. But seeing this game is in a early stage at current time, I would rather redone it in a engine more suitable for intended purpose, just saying.
 

saltySpeedo

Newbie
Aug 24, 2016
23
73
There is plenty of games around that use unity. You will find several on this site alone. It doesn't necessary require to cost an arm and legg to use. I'm just saying, for what it look like they intend to do, unity would seem like a better choice. I run Win 10 and 64 bit too. On a Ryzen 7 2700x 32gb ram. My first brush with code was assembler on c64 like 30 years ago. I'm not foreign to the concept of code and how that work. But seeing this game is in a early stage at current time, I would rather redone it in a engine more suitable for intended purpose, just saying.
So if you infact code you know the going rates for coders isn't cheap. Especially an entire engine conversion. Unless you think hiring people from the third world for 2.25$/hr you are looking at something pretty damn expensive. Christ html5 webdevs cost a god damn fuck ton man now imagine someone that's a specialist for engine conversion. For starters we both know when this thread was added almost a year ago how long was it in development before that, I don't know, so its fair to say there's some heavy coding going on behind the scenes. All these things factor in, We agree that unity would have been and is a better choice but ignoring these things is just gat dang ignant. I cant help but think you're being knowingly dense for no good reason.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,560
So if you infact code you know the going rates for coders isn't cheap. Especially an entire engine conversion. Unless you think hiring people from the third world for 2.25$/hr you are looking at something pretty damn expensive. Christ html5 webdevs cost a god damn fuck ton man now imagine someone that's a specialist for engine conversion. For starters we both know when this thread was added almost a year ago how long was it in development before that, I don't know, so its fair to say there's some heavy coding going on behind the scenes. All these things factor in, We agree that unity would have been and is a better choice but ignoring these things is just gat dang ignant. I cant help but think you're being knowingly dense for no good reason.
Looking at their site and own forum, It doesn't really give the impression its a big studio. I rate it as any other Patreon game out there tbh. There is examples of games on the site here that swapped from Renpy to Unity. Or from RPGM to Renpy, or from qsp to renpy and whatever really. Most common for all these adult games, the payout come when they gain traction and pick up interest. Few of these bankroll these projects on their own. It take place on their spare time.
 
3.40 star(s) 23 Votes