- Mar 6, 2021
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Thank you for your detailed and eloquent review, constructive criticism is always welcome!
Thank you for your detailed and eloquent review, constructive criticism is always welcome!
More so just looking to avoid Kaylyn and pursue everyone else... well, still on the fence about Willow.Kind of plot honestly. The premise is you're partially there to help all of them. Though maybe by the very end, which we have not reached yet, you might be able to focus on one in particular but we haven't see that yet. So the easy answer currently is the plot unless you want to skip a lot of content and only go for one in particular and ignore everything else. Though I don't know if that would trigger all the main story events or not.
your work was not workingThank you for your detailed and eloquent review, constructive criticism is always welcome!
Well, at least you used words, I'll give you that, but otherwise your comment is just as helpful as pim0's!your work was not working
Updated my android port.Updated Android port. Nothing too fancy but let me know if you have any issues.
Version: 0.7
Appreciate my porting? Leave a Tip! You're supporting my efforts, paying for storage, and encouraging more ports!
¯\_(ツ)_/¯You must be registered to see the linksORYou must be registered to see the linksor even MEGA
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This unofficial port/version is not released by the developer, download at your own risk.
PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.
Size 1.21 GiW
Mega
PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.
Size 1.21 GiW
Come find me on Discord:You must be registered to see the links
You must be registered to see the linksYou must be registered to see the links
Hey there, good to hear from you again! And nope, the new release
is not even close to close. The good news is that what progress
has been made has me more excited about the story than any
other release. Things feel sharper, smoother, with what feels to
me like the biggest jump in production value of any update. It's like
putting on glasses.
I do mention this in the "You must be registered to see the links" devlog, but this game
won't see another release until 2024, and I'll go ahead and tell you
now that it won't be coming out in January.
Still, it has been a little while since I've posted, so I'll include a
contextless render from the upcoming release:
So, this is not going to be getting an update in the near future. (Or at the very least it's exceedingly unlikely to be updated in the near future.) Found the following in an updated post about the state of the 0.8 update from January on the game's Itch page and cut to the relevant part of the post update:
--- Updated: 2 January 2024---
Hello and a very happy new year.
Given the unusually lengthy development timeframe of the next release, I thought that some additional news and signs of life for Perfect Pitch might be welcome this time of year. It also serves as a convenient opportunity for me to continue managing expectations.
So, how's the update coming along? In short, it's going very well. The amount of content completed in the period of time since July 2023 when this dev log was first published is substantial. Faster than any other release by a per-event measurement. Even so, the number, average length, and complexity of those events in v0.8 dwarfs those which came before it.
Here is a concrete example to put the difference into perspective without needing to resort to spoilers:
V0.4 featured Lily in a main event series within the Niedermeyer house. This update to the main event series came at a cost of about 50 megabytes of data. And on average, a new release of Perfect Pitch comes out to around 100 - 150mb of new data.
As it stands today, the V0.8 release, which will also be a continuation of the main event series, comprises about 1.5 gigabytes of new data. I expect this number to either double or triple by the time the next update goes live.
Those who have been around for a while know that I am not in the business of offering specific dates and timelines for releases. That's still true. However, I do want to be clear that, for all the great work done so far, the next release is still miles away.
"Not Dead; Just Busy"— I chose the title of this log carefully. It has always been my personal policy to communicate frankly and transparently, without pigeonholing myself into release windows or offering meaningful spoilers. That remains my policy.
So, with that in mind, go ahead and count out this spring, summer, and probably fall, too. I won't even go as far as to promise a 2024 release. There's simply too much work remaining for the update to come out any sooner. I'm proud of what I've completed thus far, and I wouldn't have it in me to do a rush job on the rest of it.
Hopefully this addendum offers some assurance that this project is very much alive, well, and being treated with the utmost care. As a player myself, I wish that more authors would adopt that mindset.
In the meantime, here are a few randomly selected renders from the upcoming release. Here's to a year of steady and quality development.
Yeah that's pretty much how I feel about it too. I went looking in hope that there would be news for the update being soon. While I understand the Dev's desire to get things done well, it's still sad having to wait for a very very long time.