Greetings, all! Our progress is continuing, so I figured I’d update you on how things are going as well as give you guys a glimpse into some new additions to our patreon in the future.
The changes:
- Inventory system - The basic format for items has been created and several have been re-added to the game. However, we are still facing the issue of reworking how our functions handle the new system. Depending on how complex this ends up being, it may not make this release.
- Mall interface - This is being worked on in parallel to the inventory changes. Items are being added to the new stores, but because it is relying on the new inventory, this may get moved to next month if the inventory does.
- Fetish system rework - Done. The survey now gates fetish content while the fetish hypnosis changes how the player character reacts to fetish content.
- Difficulty options and other economy fixes - Basic difficulty settings have been added that affect:
- The teacher’s starting bribe
- The rate of bribe increase
- Chore payouts
Additionally, hard difficulty adds a few gameplay changes:
- Being spanked after failing chores will not result in you being paid, nor will it reset your chore laziness.
- Using the “sleep therapy” suggested by the therapist will result in the player progressing the guardian’s story if it is done at guardian level 3.
Finally, a few items have had their cost rebalanced, chores have been rebalanced, and a new chore has been added to perversion 4 to help smooth the money increase curve.
- Phone UI - It is very unlikely this will be done this month
New content:
- The club basement - These are undergoing editing and are nearly ready for implementation.
- Several incidental scenes - Some of these scenes are in editing, but some are still queued for writing. Since these scenes are small, they should still make the release.
Plus, we will have fixed a number of bugs, including the bug that prevented part-time jobs from showing.
I also want to take the chance to talk about some new tiers we are planning on adding to the patreon. We are calling these “request tiers.” Space in these tiers will be very limited, and the patrons in them will likely change, but they will give patrons the chance to have a direct influence on the games creation.
The first tier we will be adding will be focused around the addition of the club basement. The basement is designed to be a space outside the normal story of Perverted Education where we can explore fantasies and scenarios not normally present in the game. It will be released between patrons and free users in a staggered fashion, with the newest content that month being patron only. After a month has passed, that content will be moved to the free version.
The reason this area is considered “outside the story” is because we will be using it to fulfill commissions from patrons. We have so many requests from fans that we are unable to fulfill them all. However, if you have a scenario you wish for the main character to participate in, signing up for this tier will allow you to essentially commission your scene. The final scene will be between 1200 and 1500 words, and one of our writers will work with you throughout the process to ensure the scene meets your desires. The only limitations are the “hard limits” list and your imagination.
The second tier will likely come once the initial version of the new avatar has been created. This tier will focus around item requests. Patron will be able to commission new items for the game, with only two limitations: it must fit into an existing item category in the game and it must have a usable image. The item will also be commissioned by the artist of the new avatar as well. Again, this tier probably won’t see an addition until the avatar is created.
The pricing of both these tiers will be near our commission cost for the writer or artist, with perhaps a small amount of overhead for the coders.
These tiers, once implemented, will be added each month before the release of the next game version. When the paid post for the monthly release is posted, the patrons who occupy those tiers will be contacted for planning work on their commissions. Those tiers will be deleted, then re-added and the process will repeat.
Again, these commissioned scenes and items will be made available to all patrons on release, and all users a month later, so no one will miss any content. We hope you’re already brainstorming ideas for us.
As always, the end of month means we have to kick work into high gear. We look forward to sharing our new release with you at the end of the month.
~X~