Really, damn i thought the only problem is the storage, and 8gb ram should be enough atleast, well i hope the game keeps being good.
Even if mobiles/smartphones have been getting better, we can't ignore the fact that so have most PC and consoles, plus PC games are made keeping the desktop chipset buildset (vertical segment) in mind. Laptops use processors that are similar (not exact) to Mobiles dubbed as Mobile chipset or Mobile Vertical segments. The two differs in many ways like speed, threads, cache, bus speed etc being a few examples. Hence when a coder/ programmer makes something on PC, they make it in such a way that it can utilize the hardware to it's fullest. I know a fucking iPhone will pop in this conversation but nope, even if they are more powerful than android they are still smartphones, Macbook and iMac are a different story because again they are built with the desktop vertical segment in mind. This is also the reason why most games even from the 2016 can't run on Smartphones, Heck I haven't even see someone run Resident Evil 4 the original PS2(3)/Xbox 360 version on the a smartphone aside from a port that was made for smartphones and was like playing a beta version of the games (as in the graphics quality was not the actual game believe it or not they changed the cutscenes into VN sort of and divided the whole game in segments in which you had to choose the chapter/level from the main menu kinda like arcade games and the graphics were like temple run 1) because the graphics had to be cut down to make it compatible. Most games from the 2000-2010 can work on smartphones (GTA trilogy being an example) but they were not that taxing graphically to begin with. A smartphone will be getting fucked with the amount titty flopping in this game and the pistons that cause them, not to mention the on the spot editing and lighting that needs rendering. I played this on a Laptop and it struggles and lags when I open settings or change my surroundings. The game was primarily made with PC in mind meaning you will need an emulator to run it in the first place on a phone (suppose, because a quick search will show best android emulators on PC not the other way even if search it), which would mean that a smartphone will be pushed to it's extremes even more, I have played Pokemon Sun and Moon on Switch and on an emulator, on switch it ran pretty smooth, on my laptop it lagged in someplaces and on the PC (beefy) it ran similar to switch. The reason behind this was the emulator, an emulator is basically a code/program that makes the app think that you are using it on the system it was intended for or in simple words turns your PC, Laptop etc into a Switch now the problem occurs when the processor has to process the emulator code and the code given/coming through the emulator itself (meaning the game code). Also, a switch is more than capable of running this if the devs make a watered down version for it (which will never happen I mean we are talking about Nintendo) So a smartphone is even more difficult as the game might have to be rewritten to make it compatible.