- May 7, 2019
- 42
- 67
I read that as "Wait, he's black!?" And I was confused why it was a surprising thingWait, he's back?
I read that as "Wait, he's black!?" And I was confused why it was a surprising thingWait, he's back?
Houndoom is one of the two shopkeepers (The other is Umbreon) that you may meet on your dungeon travels.Guys, does anyone have a guide to this game? Or a wiki? I just want to understand who this Houndoom is...
Possibly some brand new, how to know when?I wonder if there’s any further updates for this game
Hmmm.... I still see their account on twitter, but now have a lock beside the name.Update : Ferislycan deleted all his social media accounts.
Finished, it was made for fun in their time, but working on something like a sequel.Could it be this game is abandoned?
Is it going to be the same with features and characters?Finished, it was made for fun in their time, but working on something like a sequel.
A little diferent i remember, correct me if im mistaken, the character is still a Lucario, will be more dungeons (not sure if ambient changes) and a map that shows them, Feris asked for more enemies and ideas a while back, and a Pangoroas a shopkeeper, with extra options. But still is green, only waitsIs it going to be the same with features and characters?
Do you think there go to rework some features like the combat, or pregnancy system, the dev should add this feature like an UI to show your character status and condition, I remember a game from playshapes the shows the character condition like example if my character is pregnant she begins to slow down and can’t jump as high as she wants too then late stage she leans against the wall and struggles to walk until she gives birth or something like that?A little diferent i remember, correct me if im mistaken, the character is still a Lucario, will be more dungeons (not sure if ambient changes) and a map that shows them, Feris asked for more enemies and ideas a while back, and a Pangoroas a shopkeeper, with extra options. But still is green, only waits
On second thoughts never mind on the that function of the pregnancy system maybe just on how many eggs she makes will determine her size or at least if her belly gets to big she could be immobilized or something but the combat system should be changed because how annoying the grid is there be times I’m close finishing the mission only be at a disadvantage or missing my attacks, or times when I don’t have the right move set to fight to finish the dungeon, maybe add if where you charmed enough a enemy or at least if you’re carrying it’s offspring it becomes your ally until the end or etc.Do you think there go to rework some features like the combat, or pregnancy system, the dev should add this feature like an UI to show your character status and condition, I remember a game from playshapes the shows the character condition like example if my character is pregnant she begins to slow down and can’t jump as high as she wants too then late stage she leans against the wall and struggles to walk until she gives birth or something like that?
At least the UI could change, and the status gona persist between dungeon, with some interactions with others characters. I dont think that the pregnant system gonna be something like that, could be cumbersome.Do you think there go to rework some features like the combat, or pregnancy system, the dev should add this feature like an UI to show your character status and condition, I remember a game from playshapes the shows the character condition like example if my character is pregnant she begins to slow down and can’t jump as high as she wants too then late stage she leans against the wall and struggles to walk until she gives birth or something like that?
On second thoughts never mind on the that function of the pregnancy system maybe just on how many eggs she makes will determine her size or at least if her belly gets to big she could be immobilized or something but the combat system should be changed because how annoying the grid is there be times I’m close finishing the mission only be at a disadvantage or missing my attacks, or times when I don’t have the right move set to fight to finish the dungeon, maybe add if where you charmed enough a enemy or at least if you’re carrying it’s offspring it becomes your ally until the end or etc.
Interesting, but maybe would be better a recluitment method, altough is up to FerysOn second thoughts never mind on the that function of the pregnancy system maybe just on how many eggs she makes will determine her size or at least if her belly gets to big she could be immobilized or something but the combat system should be changed because how annoying the grid is there be times I’m close finishing the mission only be at a disadvantage or missing my attacks, or times when I don’t have the right move set to fight to finish the dungeon, maybe add if where you charmed enough a enemy or at least if you’re carrying it’s offspring it becomes your ally until the end or etc.
Don’t get me wrong the game is good and all but the progression and and relying on the shop keeper to buy new moves is tedious.Interesting, but maybe would be better a recluitment method, altough is up to Ferys
Dang that brings back good memories as a kid playing PMD Red Rescue Team and PMD EOS/EOD/EOT and hitting up the Purple Keckleon's stall and praying to find a really good TM for me to buy with my hard-earned Poke coins and hoping that I could teach a new strong/OP TM move for either my team members or use it for myself.relying on the shop keeper to buy new moves