Mudak_777

New Member
Jun 19, 2022
7
10
94
Guys, does anyone have a guide to this game? Or a wiki? I just want to understand who this Houndoom is...
 

Astrolucidity

Newbie
Jan 10, 2019
88
107
72
Guys, does anyone have a guide to this game? Or a wiki? I just want to understand who this Houndoom is...
Houndoom is one of the two shopkeepers (The other is Umbreon) that you may meet on your dungeon travels.
You can game-over to the two of them if you do very specific things to force yourself in an unfavorable position when trading with them.

I think Umbreon asks for levels, and Houndoom inflicts a curse on you... or I'm messing the two up. Whichever it is...
Essentially, you can randomly meet them in the dungeon offering you a boon in exchange for burdening you by level-drain or by curse-attainment.
For Umbreon, if you drop below a certain level (20?? I don't remember) after trading with them, you get their gameover.
For Houndoom, if you have a certain amount of curses (4-5?) after trading with them, you get their gameover.
 

Wolfbitte

New Member
Mar 12, 2023
14
1
79
is there any cheat codes or ways to get loads of money fast, i have been stuck on the first mission because of haunters.
 
Apr 13, 2021
132
64
97
Is it going to be the same with features and characters?
A little diferent i remember, correct me if im mistaken, the character is still a Lucario, will be more dungeons (not sure if ambient changes) and a map that shows them, Feris asked for more enemies and ideas a while back, and a Pangoroas a shopkeeper, with extra options. But still is green, only waits
 

pokefur

Member
Feb 3, 2024
135
41
105
A little diferent i remember, correct me if im mistaken, the character is still a Lucario, will be more dungeons (not sure if ambient changes) and a map that shows them, Feris asked for more enemies and ideas a while back, and a Pangoroas a shopkeeper, with extra options. But still is green, only waits
Do you think there go to rework some features like the combat, or pregnancy system, the dev should add this feature like an UI to show your character status and condition, I remember a game from playshapes the shows the character condition like example if my character is pregnant she begins to slow down and can’t jump as high as she wants too then late stage she leans against the wall and struggles to walk until she gives birth or something like that?
 

pokefur

Member
Feb 3, 2024
135
41
105
Do you think there go to rework some features like the combat, or pregnancy system, the dev should add this feature like an UI to show your character status and condition, I remember a game from playshapes the shows the character condition like example if my character is pregnant she begins to slow down and can’t jump as high as she wants too then late stage she leans against the wall and struggles to walk until she gives birth or something like that?
On second thoughts never mind on the that function of the pregnancy system maybe just on how many eggs she makes will determine her size or at least if her belly gets to big she could be immobilized or something but the combat system should be changed because how annoying the grid is there be times I’m close finishing the mission only be at a disadvantage or missing my attacks, or times when I don’t have the right move set to fight to finish the dungeon, maybe add if where you charmed enough a enemy or at least if you’re carrying it’s offspring it becomes your ally until the end or etc.
 
Apr 13, 2021
132
64
97
Do you think there go to rework some features like the combat, or pregnancy system, the dev should add this feature like an UI to show your character status and condition, I remember a game from playshapes the shows the character condition like example if my character is pregnant she begins to slow down and can’t jump as high as she wants too then late stage she leans against the wall and struggles to walk until she gives birth or something like that?
At least the UI could change, and the status gona persist between dungeon, with some interactions with others characters. I dont think that the pregnant system gonna be something like that, could be cumbersome.
 
Apr 13, 2021
132
64
97
On second thoughts never mind on the that function of the pregnancy system maybe just on how many eggs she makes will determine her size or at least if her belly gets to big she could be immobilized or something but the combat system should be changed because how annoying the grid is there be times I’m close finishing the mission only be at a disadvantage or missing my attacks, or times when I don’t have the right move set to fight to finish the dungeon, maybe add if where you charmed enough a enemy or at least if you’re carrying it’s offspring it becomes your ally until the end or etc.
On second thoughts never mind on the that function of the pregnancy system maybe just on how many eggs she makes will determine her size or at least if her belly gets to big she could be immobilized or something but the combat system should be changed because how annoying the grid is there be times I’m close finishing the mission only be at a disadvantage or missing my attacks, or times when I don’t have the right move set to fight to finish the dungeon, maybe add if where you charmed enough a enemy or at least if you’re carrying it’s offspring it becomes your ally until the end or etc.
Interesting, but maybe would be better a recluitment method, altough is up to Ferys
 

X|Mortis

Bête Noire|Somnium of the Night ☽◯☾
Moderator
GFX Designer
Donor
Jul 16, 2021
3,522
13,300
679
relying on the shop keeper to buy new moves
Dang that brings back good memories as a kid playing PMD Red Rescue Team and PMD EOS/EOD/EOT and hitting up the Purple Keckleon's stall and praying to find a really good TM for me to buy with my hard-earned Poke coins and hoping that I could teach a new strong/OP TM move for either my team members or use it for myself.

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E358700

Member
Aug 28, 2024
194
386
132
Update : Ferislycan deleted all his social media accounts.
So, his BSky account still exists, and is still active, but there's no mention of any game development anywhere, and it seems like he manually purged any mention of whatever it was he was planning/working on. There's not much on his account currently, but considering there *was* at least one post about his remake/sequel/whatever it was, the complete absence of any hint towards its existence unfortunately seems to point toward him not being particularly enthusiastic about making it.
Hopefully I'm either wrong, or this changes, because this game was very good. Fairly basic? Yes, but still very enjoyable.
 
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