How difficult is the game? (0.4)

  • Very Easy

    Votes: 58 8.2%
  • Easy

    Votes: 49 6.9%
  • Medium/just right

    Votes: 347 48.9%
  • Hard

    Votes: 145 20.4%
  • Very Hard

    Votes: 111 15.6%

  • Total voters
    710
  • Poll closed .

Skerv

Newbie
Feb 26, 2021
17
0
Hello, its my first time reply to a game in this site. I really started to like this game, hell is even the only good hentai game of pokemon i seen so far, but the movement of the character is so slow(maybe even lagging) that i can't enjoy the game to his full. There a way to fix it that you can explain or is something you are gonna do on a next update?
 
Last edited:

Karmacc

Pokeich Developer
Game Developer
Aug 14, 2018
160
315
Hello, its my first time reply to a game in this site. I really started to like this game, hell is even the only good hentai game of pokemon i seen so far, but the movement of the character is so slow(maybe even lagging) that i can't enjoy the game to his full. There a way to fix it that you can explain or is something you are gonna do on a next update?
Next update has the entire game remade in unity so all these problems in the current version I can fix by hand

The reason for the slowdown is due to old software not being compatible with newer multi core cpus and/or amd chips not being fully supported

for anyone that is curious the current unity port is going smoothly, core gameplay is finished but other smaller elements of the battle system need to be added still, the art is remade by hand and is raster instead of pixel now and I'm in the process of making scenes animated as I decided if it's going to take a while to get to scenes then they should be high quality animations to make up for time spent along the skill needed to progress
 

WeebLoop

Well-Known Member
Sep 8, 2020
1,966
896
for anyone that is curious the current unity port is going smoothly, core gameplay is finished but other smaller elements of the battle system need to be added still, the art is remade by hand and is raster instead of pixel now and I'm in the process of making scenes animated as I decided if it's going to take a while to get to scenes then they should be high quality animations to make up for time spent along the skill needed to progress
That's good to hear, good luck with the porting
 

Skerv

Newbie
Feb 26, 2021
17
0
Next update has the entire game remade in unity so all these problems in the current version I can fix by hand

The reason for the slowdown is due to old software not being compatible with newer multi core cpus and/or amd chips not being fully supported

for anyone that is curious the current unity port is going smoothly, core gameplay is finished but other smaller elements of the battle system need to be added still, the art is remade by hand and is raster instead of pixel now and I'm in the process of making scenes animated as I decided if it's going to take a while to get to scenes then they should be high quality animations to make up for time spent along the skill needed to progress
Wow, thats a lot of work.Well thank you for the respond, is clearly that this types of games need work and patience(a lot of patience). I have seen all the replys and reviews of the game and the guys who critice the game clearly don't understand that this one hell of a good game. Maybe when you can chance to the Unity port they will eat their words. Luck from Puerto Rico ;).
 

Belphegor007

Active Member
Aug 23, 2016
698
1,321
Next update has the entire game remade in unity so all these problems in the current version I can fix by hand

The reason for the slowdown is due to old software not being compatible with newer multi core cpus and/or amd chips not being fully supported

for anyone that is curious the current unity port is going smoothly, core gameplay is finished but other smaller elements of the battle system need to be added still, the art is remade by hand and is raster instead of pixel now and I'm in the process of making scenes animated as I decided if it's going to take a while to get to scenes then they should be high quality animations to make up for time spent along the skill needed to progress
Do you have an estimate for when you will be done porting the game?
 

hentai charley

Well-Known Member
Oct 17, 2019
1,502
1,020
The queen's going to outlive all of us at the rate she's going though lol
Even when/if she does die, they may just embalm her like Lenin.

"Please, Your Majesty, hang in there! Remember WHO's next in Line!!"

"----. ooooooo. Chuckie's Here?"

"EXACTLY! So don't die yet, ok?"
 

Thoggers26#

New Member
Oct 9, 2021
4
0
Next update has the entire game remade in unity so all these problems in the current version I can fix by hand

The reason for the slowdown is due to old software not being compatible with newer multi core cpus and/or amd chips not being fully supported

for anyone that is curious the current unity port is going smoothly, core gameplay is finished but other smaller elements of the battle system need to be added still, the art is remade by hand and is raster instead of pixel now and I'm in the process of making scenes animated as I decided if it's going to take a while to get to scenes then they should be high quality animations to make up for time spent along the skill needed to progress
Will there be an android port?
 

Sylphark

New Member
Jan 3, 2018
1
0
Oh, it is great to hear that the game has a shining future yet!
For now though, i have a problem : i had the opportunity to speak to Lopunny at the Lentell fountain before she even evolved. Now the quest is stuck at "go talk to lopunny at the fountain" but since i already did it, well, that's kind of impossible.
Is there a way to easily fix this ? Like just changing a variable in the save file ?
Brand new save file, started playing yesterday.
 

Karmacc

Pokeich Developer
Game Developer
Aug 14, 2018
160
315
Oh, it is great to hear that the game has a shining future yet!
For now though, i have a problem : i had the opportunity to speak to Lopunny at the Lentell fountain before she even evolved. Now the quest is stuck at "go talk to lopunny at the fountain" but since i already did it, well, that's kind of impossible.
Is there a way to easily fix this ? Like just changing a variable in the save file ?
Brand new save file, started playing yesterday.
Lopunny used a variable name lopunny love internally but I don't remember what variable number it was labeled as

This game engine doesn't gel well with cheat engine, there is only two options really
1.If you have rpgmaker-xp (unlikely) you can use debug mode to fix the variable
2.Take a gander in the images folder when you're done playing or searching lopunny in there for the scenes


I'm currently fully focusing on unity so unless it was in the will be done anytime soon about it unless someone makes their own patch/mod and releases it
 

toryuuu

Member
Apr 24, 2018
107
165
does the game just not open for anyone else? I double click the executable and nothing happens at all
 

BobCarter

Active Member
Jan 28, 2018
853
610
Lopunny used a variable name lopunny love internally but I don't remember what variable number it was labeled as

This game engine doesn't gel well with cheat engine, there is only two options really
1.If you have rpgmaker-xp (unlikely) you can use debug mode to fix the variable
2.Take a gander in the images folder when you're done playing or searching lopunny in there for the scenes


I'm currently fully focusing on unity so unless it was in the will be done anytime soon about it unless someone makes their own patch/mod and releases it
Just use the translator/debuger tool, it has all the cheats on it.
MTool by AdventCirno
Here's a link to their page, just follow the download links.

 
Dec 25, 2019
67
118
I came looking for porn
And I found a much better,funnier and more challenging pokemon game than the official ones

really 10/10
 

Karmacc

Pokeich Developer
Game Developer
Aug 14, 2018
160
315
I came looking for porn
And I found a much better,funnier and more challenging pokemon game than the official ones

really 10/10
Thanks, the challenges (major battles) are supposed to actually strategies players could use to win if they were locked to that level.
Oh, and if you think that's a challenge you don't want even want to know about my human player-like AI I've been working on for unity... the game will now actually have a true difficulty curve instead of an incline with how I'm making it. Also if anyone's wondering it doesn't read inputs or anything so it can't cheat like the older games
 
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