3.80 star(s) 82 Votes

Crichton

Member
Aug 5, 2018
443
401
Get a Houndour to fight Joey's lvl 16 skarmory. you can even teach it thief to steal the skarmory's leftovers! Wish I knew that before i used the xp share on a fucking wingull and beat all the other trainers...
 
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SINtax EroRR

Member
Game Developer
Jun 21, 2017
497
2,169
Get a Houndour to fight Joey's lvl 16 skarmory. you can even teach it thief to steal the skarmory's leftovers! Wish I knew that before i used the xp share on a fucking wingull and beat all the other trainers...
Finally, someone using the items provided and playing the game as an actual pokemon Trainer.
 
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FedDaBoss

New Member
Oct 19, 2019
1
0
Is it possible to make an Android port, I'm not the most knowledgeable person when it comes to these types of things
 

Crichton

Member
Aug 5, 2018
443
401
Finally, someone using the items provided and playing the game as an actual pokemon Trainer.
It's like knowing what type the next gym is. If you're about to fight the water gym you don't train up a ground type. If a character mentioned that Joey has a skarmory it'd be just like a gym, but then you'd be holding the players hand.
 

Yeetith

Newbie
Oct 29, 2018
20
29
I have already provided many crutches. The PC in your room has 5 potions, you have that super potion, and a vending machine + 3000 Money all from the get go. Right beside said PC is a Leftovers held item.

It really isn't the fault of the game that you as the player don't explore.

EDIT: I'm going to avoid any other comments talking about difficulty. I have answered this particular question a few dozen times already, and it's pretty pointless to repeat myself. If you find the game too difficult, too bad. Git gud. If you want to play the game only for the Hentai, you can always dig around in the game's folder for the artwork. This entire comment thread has people saying the game is too hard, too EASY, and not well balanced. I cannot tailor this game's difficulty to everyone's taste. No matter how I tweak it, people are going to complain. Stop it, get some help.
My guy you have a level 16 ferrothorn on an all steel team guarding the bridge. The difficulty is way too high for a beginning. I have to train a mankey for the first trainer, then a houndour just to reach the first town? You have successfully railroaded Pokemon, congrats?
 

Crichton

Member
Aug 5, 2018
443
401
My guy you have a level 16 ferrothorn on an all steel team guarding the bridge. The difficulty is way too high for a beginning. I have to train a mankey for the first trainer, then a houndour just to reach the first town? You have successfully railroaded Pokemon, congrats?
??? the free Lopunny has a moveset that perfectly counters that. starts at Lvl 20. You don't even need to catch a pokemon for the first trainer, go get the leftovers and use double team twice, use an oran berry if you need to
 

imercenary95

Member
Jul 19, 2017
344
391
It's like knowing what type the next gym is. If you're about to fight the water gym you don't train up a ground type. If a character mentioned that Joey has a skarmory it'd be just like a gym, but then you'd be holding the players hand.
Thats 'git gud' in RPGs for you. Either get lucky, look up the optimal way to play or "just grind moar".
 
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Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
I give up way too hard... I don't have time to grind and level up my pokemons. Why is too hard to ask a game without grind too much and watch some porn scenes?
Maybe you shouldn't play games and try watching pictures only instead.
 

SVen_Krules

Newbie
Aug 14, 2017
70
138
Once you've managed to evolve your starter Pokemon, everything is pretty much a breeze from this point. Your starter is pretty much unbeatable by min-maxing Charm with Calm Mind with your main damage dealing move Drain Kiss and Grand Jete as your backup damage move (which also raises the Def stats), your starter at mid lvl 20s is pretty much able to solo carry you in every single battle. Also, equipping your starter with the item Leftover would help you a lot in the early grind and by the time your starter has evolved into Allerita, you can win every single battle using her alone at full HP.
 

Crichton

Member
Aug 5, 2018
443
401
Bug? Fighting one twin does not set the other to defeated. I spoke to the other twin after the battle only to have to fight them both again.
 

Dhoegh34

Newbie
Mar 26, 2020
22
8
Yep, I'm done with this one. Lost all my starter money and items trying to avoid getting shit on by the first fight due to absolutely horrible rng and in turn lost all interest in the game. Had high hopes and those faded fast.
 

Nobodyinparticular

New Member
Aug 15, 2018
10
26
From the devs comments it feels like this want to be anything but Pokemon. when the whole series is built around picking you favorites, railroading the player into "you must have this and that trained up because I've hard countered everything else available" that's just dickhead design, especially when you can't know what the puzzle you're solving is before you're getting fucked over because preparing for a very specific challenge requires knowing what the challenge is going to be. "Read my mind to know how I want you to solve this puzzle" is hard in the same way that putting an uncatchable level 200 Mega Raquaza in the encounter tables for every route would be hard.
Difficulty in Pokemon game is also one of the things that's really hard to do well because the games are so heavy on attrition, making every NPC trainer a challenge equivalent or stronger than the player in power just leads to tedium when the player needs to do laps back to the heal point after every fight. it's not making the game harder or more fun in any kind of way, it just shows a lack of respect for the players time.
 

Repreive

Member
Oct 19, 2019
291
256
I'll be honest with you. The augmented difficulty was purposeful for three reasons:


1. The starter Pokemon you're provided with has stats and abilities that are overpowered. 600 base stats and custom moves that buff the user with each use. Essentially a psedo legendary with power boosts very early on.
2. To showcase how difficult the rest of the game is meant to be. This is NOT made to be some walk in the park. Once you beat Asha the first time, you are free to start catching and building your own team from the get go, with every area having pokemon that are arguably strong and covering many elemental types.
3. The game needs to be harder so that players will take more time to build teams, explore, and that gives me more time to work on the next update. Art isn't easy to make for this game, and I'm a solo developer with no help aside from my Beta-testers and one person helping to run my discord.
The first two reasons are fair.
The last... Doing that sort of thing won't make players give you the time necessary to work on updates, it's simply not going to work. The time needed is such that most folk, if they seriously have to grind that long and hard, will just ditch the game entirely. It's okay to make things less of a grindy chore to overcome comfortably.
It's okay to just take time to update as is comfortable.
Trying to force others to wait through indirect mechanical means such as this will inevitably just frustrate and annoy the playerbase.

Think of every game which has artificial difficulty such as health sponges, RNG so nutty it can insta-gib, games with absurd pay-to-win that causes the base game's grind to skyrocket... Even if you're not employing the exact same mechanics to the same degrees, it'd be wise to consider just how folks will approach the game if it spits in their face and holds them under heel.
 

Repreive

Member
Oct 19, 2019
291
256
No, the whole point is to try again and git gud. Its not my problem you people need to have your hand held. Also, your opinion is your own. There are numerous players here who agree with, and disagree with you. Your comment is a clear sign you are not part of the target demographic.

"Difficulty in Pokemon game is also one of the things that's really hard to do well"

Funny how you realize that and still expect me to be able to tailor a perfectly balanced game for all players? Pretty contradictory. This game was MADE to be challenging, it is MEANT to be challenging, and I will not budge simply because casual players are whining about it. If you bothered to read other comments, you can see how easily many players have found solutions to beating the game efficiently. From using the Thief TM I provided to steal enemy held items for your own use, to training the right types of pokemon to counter certain enemies, to simply stocking up on medicines to power through a fight.

Its not my problem if you refuse to play by the standards of the game and then whine about it 'being too hard' when in reality all it needs is a bit of brain, patience, and knowing how to utilise the tools I've given you to its fullest. You people have been pampered by the extremely easy mainstream Pokemon games, and it shows.
Sir, I don't think you're using "git gud" in proper terms here.
Do not mistake a challenge of understanding mechanics and skill with artificial difficulty or obtuse, puzzle-RPG-like item gathering and use.
 

hyfka

Active Member
Mar 8, 2021
548
815
Is Faery Dust any good? What for, how long? I usually build my pokemon as unga-bunga hit opponent as hard as possible and ignore all status changing moves. That works in normal games but the starter moveset is clearly not made for that.
It's very good for the scope of the game currently.
Flat damage is better the earlier you get it. It's not affected by your or the enemys stats.
So you should use it until your pokemon is strong enough to reliably do over 20 damage per attack.
 
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3.80 star(s) 82 Votes