Thanks. Each game has it's own share of haters. They are not too many, though. Over 50 people joined my discord in the last few days, and that means a 50% increase. It's pretty good since game is in a very early stage from a playability stand point. Not too much content yet.
Regarding criticism I apply this pattern of thinking:
-> "blunt dialog", "cannot read text", "you need to learn more about lights", "bad engrish" etc -> useful, will be taken into account.
-> "renders suck", "stupid puzzles", "i got jump scare from guy in prison. hard pass" -> pointless for me. It's not like I asked you money for it, so I don't care if you don't find it entertaining.