He hasn't mentioned anything about steam at any point. So while i think it's not likely, he hasn't said no either.
It's not easy to just make a chapter select for this games, because the game keeps records of what scenes and how many times you've done something to clear the chapter. He would have to create the jump in the code and manually put for each chapter the right amount each chapters points should be or it will create problems for that chapter and every chapter forward. He then has to do that for each chapter.
If it was a a game that just played out without objectives like a static novel, that really easy on the other hand. Maybe it's something he could do when he's completely done with the game. A sort of quality of life to add after.
I really like the idea about the chapter name. I'll ask him if he could do that.
No, I guess I didn't explained clearly.
I didn't mean a chapter select option for the gameplay.
In the gallery the only way to navigate each tab is with two arrows that take you one chapter forward or backward at a time, so from opening the gallery to getting to the chapter 12 screen it takes 11 clicks, so instead of the arrows it would be really good to have buttons that go from 1 to 12 and each button would take you to the chapter screen in the gallery.
Now, just to throw shit at the wall and see if it sticks, after everything is said and done it would be good to have an actual chapter select because when all is said and done the only thing you would reload a save is to go to the gallery and while the gallery is cool it's like watching a tv series with an overarching story and multiple call backs in random order, watching a chapter from beguining to end with the events having cohesion is the best experience.
Or maybe he adds repeatable scenes after there is nothing to do that aren't added to the gallery so that there is a point to the sandbox after the courtain call.