HiP1

Active Member
Dec 3, 2023
938
851
Scene 2 of this upcoming update is very long already - Em's scene will be explained there, promise. :)
That scene wasn't out of place in an usual AVN, but in this one it felt a bit off for sure. So I thought that maybe Emilia could have been affected by the disease, or the fact that she was being cured at the same time. it might affect all kinds of hormones. her womb was being reconstructed too. Emotionally, she saw Maria had just been impregnated too, which could induce some subconscious jealousy?
 

Estius

Member
Mar 16, 2023
283
435
Is there any action in the game
I guess that depends on what kind of action you're talking about. Sex scenes, there'a a few, but the game is not really focused on sex. It's all about the great story. Fighting and combat, there are a few scenes. I'd probably say the game is more adventure focused than anything else.
 

cast188x

Newbie
Nov 17, 2017
51
103
Please put more underlying black humor jokes in a way that you cant be cancelled.
The fucking belgian colonialist hat cracked me up i almost cried laughning
This novel has so much potential for history commentary its insane. Looking foward to the Pacific theater and vietnam jokes when our group has to visit the jungle later on.
 

RobLocksley

Member
Oct 7, 2023
133
71
Great game! I usually thought post-apocalyptic stories were a bit too weird, but I think even the great Shannara fantasy novels were technically post-apocalyptic. I like that Price of Power has both Mediaeval-type and science fiction elements, so almost science fantasy with the exception magic might not be real in this game (always fun but doesn't matter).
        Wondering if the programmer/developer made any other games (or will).
 

Elduriel

Engaged Member
Donor
Mar 28, 2021
3,397
5,694
Great game! I usually thought post-apocalyptic stories were a bit too weird, but I think even the great Shannara fantasy novels were technically post-apocalyptic. I like that Price of Power has both Mediaeval-type and science fiction elements, so almost science fantasy with the exception magic might not be real in this game (always fun but doesn't matter).
        Wondering if the programmer/developer made any other games (or will).
I don't know how financially successful the game is, but I see plenty of potential for a sequel once this one is finished. Or even a prequel, there could be lots of stuff to tell, the lore is there.
 

denir

New Member
Dec 12, 2018
8
69
Just finished ch. 22 and I have to say...I felt a lot like an undergrad again going through all of the powerpoint presentations @_@ I felt like I should have been taking notes! Or that I was playing in the world of Dr. Stone...>_>

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:LOL:
 
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jhonatanw

Engaged Member
Jun 21, 2022
2,843
3,036


Happy Saturday everyone! Hope you all are doing well. :) This will be a longer dev update than usual, so you are warned in advance!

I'll start with the most important thing: Chapter 23 is on track for release on July 31st. I'm just past halfway done with rendering scene 5 of 6, so everything is going as expected. :) I've been having more problems with Daz than usual, which have eaten up lots of time (like having to fully uninstall/reinstall, or having to run 60 renders one at a time by hand), but I've managed to get through it all relatively unscathed. If you're ever wondering whether or not you should use Daz for a long-term video game project, the answer is almost assuredly no.

On a personal/professional note - I'm leaving my IRL job at the end of this upcoming week. Since I started work on Price of Power, I've been working a full-time job + game dev on nights and weekends. It's been quite exhausting, especially at the position I've been at for the last ~two years. Two hours of commuting per day, eight hours of work, then squeezing in game development work once home has not been the easiest. 60-70 hour weeks have been the norm for the last three years, and burnout has definitely started to set in over the last few months. So, to fix that, I'm leaving that IRL job...

To do game development full-time! Thanks to your support, I've been able to save up a decent bit of money - enough to let me take a stab at being a full-time game developer (for the near/medium-term). I've got about 24 months to make this all work, so I'm hopeful that you'll all be able and willing to keep supporting me as I try to make this into my one and only job! I know I regularly thank you all for your support already, but I really do appreciate it; without everyone who supports this game, I couldn't even take this chance. So, thank you for enabling this, and I promise to do my best with this opportunity. :)

Once I've taken some time to recover from constant 60-70 hour weeks and waking up at 5 in the damn morning, I'll be working on PoP full-time until I've gotten all 30 chapters done. :) The current development roadmap is still what I'm working towards, but as I get into the groove of working on PoP when I'm not exhausted/sleep-deprived, I may tweak and accelerate it. At the current pace/plan, Chapter 30 should be done in around a year, hopefully less once I get into the hang of things. I don't want to go too aggressive on timelines right now and end up putting out a rushed finale right after I say that I'm focusing on game development. So, no changes to the dev roadmap until I can properly recover, reassess everything, and finish this game off in the way it deserves. :)

I'm sure some of you are wondering what happens after PoP, if I'm doing this full time and only have a year or so left. I don't want to give too much away, but I can confidently say that I've got a game 2 in mind that I'm already deep in the ideation stage of creating. It'll still be 10-12 months until PoP is finished and I can focus on game 2, but I've already got a pretty clear vision of what that'll look like. Let's just say that if you like wholesome fantasy romances (and if you're here, I assume you do), you'll probably like this game. :) I won't be straying from my roots, but I want to do everything I did in PoP better. More player agency, more gameplay mechanics, better renders (hopefully using a better tool than Daz), etc. - it's all on the table and I'll be working towards that as I close PoP out and prepare for the future.

Thanks for reading, and thank you again for making this all possible!
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,103
10,180
The sex-scenes/renders are so boring and unneccessary I would prefer Pandaman rather focus on the story than wasting time.
So - an average of 1 post every 2+ years...

You are really keeping a tight lid on communication. ;)

I actually like the renders and sex scenes - so we disagree, which I am fine with.

I'm glad that the dev can go full time and hope that he gains more $ supporters so that he can better focus on this creation and those that follow.

Cheers!! :coffee:
 

Jhon27

Member
Jul 24, 2024
438
1,192
Chapter 23, The Heist is out now! I hope you're ready to join the group on a heist as they try to uncover long-lost truths about the island and their civilization. Will they succeed? And if they do, what will they discover? Play now and find out!

Patreon:
Steam:

event_header_ch23.png
 
4.20 star(s) 136 Votes