Did what you said with the image.rpy you posted above. Restarted the game and same thing. Go for a walk on beach with Sammie and this happens
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
Exception: Switch could not choose a displayable.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/Reception/BuildersRoom.rpyc", line 13, in script call
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File "game/Reception/BuildersRoom.rpyc", line 13, in script call
���)ɱ*xh����"�0�|�HN#�#]LIW1q�������$�W��&Z�S�T�r��j^��<��YS����-,0�#�'�q��!�H�5KŧlHu4M�R%��-s?p
File "game/UI.rpyc", line 1117, in script call
File "game/UI.rpyc", line 1117, in script call
File "game/UI.rpyc", line 1117, in script call
File "game/UI.rpyc", line 1117, in script call
File "game/Reception/Bedroom.rpyc", line 6, in script call
�}���7�����C����f�ڧ�j��1����j�p��i^�]N�pN�{���#�ýo ���uɭS���t����#�Y���ce�[H����S���<��|�����z�o�A~%���U௹�o���o�o�m-}g�
File "game/Map/Beach.rpyc", line 7, in script
�h�Kl*{%,r����$��z[����@�@��x�xN+�����Ӗ��>6� ���6v��
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\ast.py", line 1907, in execute
self.call("execute")
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\ast.py", line 1895, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\statements.py", line 220, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\exports.py", line 2867, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\core.py", line 2687, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\core.py", line 3171, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\core.py", line 2083, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 516, in renpy.display.render.render_screen
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\transition.py", line 182, in render
surf = renpy.display.render.render(trans, width, height, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\transition.py", line 360, in render
bottom = render(self.old_widget, width, height, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\image.py", line 500, in render
return wrap_render(self.target, width, height, st, at)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\image.py", line 306, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 336, in render
surf = render(self.child, width, height, st, at)
File "render.pyx", line 151, in renpy.display.render.render
File "render.pyx", line 244, in renpy.display.render.render
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 1265, in render
self.update(st, at)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 1252, in update
child, redraw = self.function(st, at, *self.args, **self.kwargs)
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 1323, in condition_switch_show
return condition_switch_pick(switch), None
File "D:\Games\PrivateCommunity-0.1.5-pc\renpy\display\layout.py", line 1319, in condition_switch_pick
raise Exception("Switch could not choose a displayable.")
Exception: Switch could not choose a displayable.
Windows-8-6.2.9200
Ren'Py 7.2.0.424
Private Community 0.1.5
Wed Sep 04 16:54:50 2019