- Jan 21, 2021
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This looks quite impressive for a sex game, like the mgs vibe, but the real question is... how much sex content is in the current version? Only defeat sex/monster rape or also story with cutscenes and other story characters?
For now only defeat / failed struggles against the placeholder monster.This looks quite impressive for a sex game, like the mgs vibe, but the real question is... how much sex content is in the current version? Only defeat sex/monster rape or also story with cutscenes and other story characters?
Don't count on new scenes just yet. The author wants to make a “regular” version of the game first, and the 18+ content will come after everything.This looks quite impressive for a sex game, like the mgs vibe, but the real question is... how much sex content is in the current version? Only defeat sex/monster rape or also story with cutscenes and other story characters?
There's five animations I think, they're long and have some dynamic elementsThis looks quite impressive for a sex game, like the mgs vibe, but the real question is... how much sex content is in the current version? Only defeat sex/monster rape or also story with cutscenes and other story characters?
Great points I've felt myself. I also want to mention I once had an error where my live-action item UI flipped horizontally, effectively becoming unreadable for being too difficult to understand backwards. The menu object was facing away from the camera instead of towards it and stayed like that for the rest of the session.UI suggestion.
In game menu should be darker and not so transparent. Hard to see the text as it blends in with the background game environment and sky very easily during the day or from other bright sources in the background.
Game doesn't seem to pause when pressing Esc to mess with inventory or game settings. If this is intentional for when using the inventory, please separate Game menu and player inventory menu UI so that players can actually pause the game when tweaking game settings and for when the need to be AFK arises.
Interesting.Great points I've felt myself. I also want to mention I once had an error where my live-action item UI flipped horizontally, effectively becoming unreadable for being too difficult to understand backwards. The menu object was facing away from the camera instead of towards it and stayed like that for the rest of the session.
Why not change interface color blue like dead space?this is because the menu is rendered as part of the environment rn, the idea was to have something like the interface in Dead Space, integrated with the world itself...I also agree that its transparency and brightness makes it difficult to read; note this has been brought up many times, it's recognized as a design flaw and will be eventually worked on, in time...on of the issues of being a one man army dev is that things tend to pile up, for now it's functional enough, when the core features will all be done he'll move back fixing these things...
Or, you know, if his Patreon blows up to 10k a month and he'll be able to afford help, stuff will be done quicker...
older iterationshow come she has ponytail in screenshots ?
Now that's a first...try launching the game from the .exe in the binaries folder: ...\OPERATION GROUNDZEROES\ProjectElimination\Binaries\Win64\ProjectElimination-Win64-Shipping.exeWho can help fix this shit? I don't have a hard drive "D"
View attachment 2991198
My ass in flame! (╯ಥДಥ)╯︵ ┻━┻ suka blyat!
I tried running the exe from the specified folder, it didn't help.Now that's a first...try launching the game from the .exe in the binaries folder: ...\OPERATION GROUNDZEROES\ProjectElimination\Binaries\Win64\ProjectElimination-Win64-Shipping.exe
Can you share your hardware specs?
The file path refers to the developer's machine where the application was compiled and not yours.Who can help fix this shit? I don't have a hard drive "D"
View attachment 2991198
My ass in flame! (╯ಥДಥ)╯︵ ┻━┻ suka blyat!
Oh....I feel like:The file path refers to the developer's machine where the application was compiled and not yours.
Did some digging, it is a DirectX compatibility issue, try adding the "-force -dx11" arguments to the game here is a quick and dirty guide on how to do something like that and see if it solves...but honestly your GPU might not even have enough video memory to launch the game...Oh....I feel like:Thank you for explaining.You don't have permission to view the spoiler content. Log in or register now.
I used to play on it, a couple updates ago and as far as I remember it at least worked on that video cardDid some digging, it is a DirectX compatibility issue, try adding the "-force -dx11" arguments to the game here is a quick and dirty guide on how to do something like that and see if it solves...but honestly your GPU might not even have enough video memory to launch the game...