Unreal Engine Project Extermination: Operation GroundZeroes [Phase 2 - 2023-07-16] [MATEYDEV]

4.40 star(s) 21 Votes

DustyX

Member
Jun 16, 2017
240
260
There will be human AI, we've just not seen much of other human NPCs yet.

I don't think corruption would work personally.
Corruption as in "Going from saint to depraved mutant-humping deviant" - I agree, doesn't seem thematically appropriate.

Corruption as in "Susceptibility to virus/es, contagions, etc that make one weaker and/or less effective at resisting [certain types of] enemies" - I think that could totally work. Throw in decontamination stations here n there to uhh... "wash off".

A miasma too perhaps? The longer MC is exposed to it the harder it'll be to fend creatures off perhaps, an extra layer of difficulty in that you could be 360 no-scoping all the enemies but if that pseudo Geiger counter starts peaking and for extended period of time then normally easily disposable enemies may become quite the head (or ass) ache.

/spitball
 

ZonesIntruder

Member
Jun 23, 2022
211
106
I really hope they improved their UI/GUI Design... the interface, specially the inventory and the interaction with chests and such, in the versions I tested so far was so clunky to use I abandoned the game quite quickly.


PS: I've got a 35+ years experience in Graphic Design with at least two decades as a Pro before early retirement {I had enough with mainstream business!} so I know what I'm talking about...
 

Alket

Active Member
Game Developer
Nov 15, 2017
551
1,876
I really hope they improved their UI/GUI Design... the interface, specially the inventory and the interaction with chests and such, in the versions I tested so far was so clunky to use I abandoned the game quite quickly.


PS: I've got a 35+ years experience in Graphic Design with at least two decades as a Pro before early retirement {I had enough with mainstream business!} so I know what I'm talking about...
Here you can see some of the UI elements being polished and remade, the UI not being easy to read / use is a well acknowledged point of attention to Matto, note that the UI on the build here was no where near final, the development is in progress.
 

FTFaceless

Member
Jan 9, 2023
219
368
Not that this community will be interested, since for this release there will be no porn, just gameplay and systems to test, but here's the latest news:

If I'd wanted just porn "in the vacuum", I'd go on porn video hosting sites. At least some of us understand that there will be porn, just later and that's fine.
 

Cashhh

Newbie
Mar 15, 2019
30
83
Not that this community will be interested, since for this release there will be no porn, just gameplay and systems to test, but here's the latest news:

Really? lol I'm much more interested in the gameplay and how the game feels. What did the last build have, like three poses? I'm not hanging around this thread for the "porn".
 
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May 10, 2020
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ngl...i saw the room door the first 4 seconds of video and thought she was getting that good fuck...

after seeing the video then reading the report ... feels good to have a good great game coming... just hope the dev can put this much effort as well in the h mechanics as well...corruption, consequence for multiple captures/fucks, h meters n escapes etc.
 
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Alket

Active Member
Game Developer
Nov 15, 2017
551
1,876
Ps: before someone's brings this up

1000001579.png
Right now it's pretty much only raw mocap, with very little adjustments

So now entering cave requires transition?
Only for major caves/areas, obviously, don't expect anything major just yet, but the transition is required to keep performances in check and allow the dlc/mod to be implemented without it having to override the entire world at once, transitions are not even expected to have loading screens in some cases, but keep your expectations realistic...
 

DustyX

Member
Jun 16, 2017
240
260
Ps: before someone's brings this up

View attachment 3796647
Right now it's pretty much only raw mocap, with very little adjustments


Only for major caves/areas, obviously, don't expect anything major just yet, but the transition is required to keep performances in check and allow the dlc/mod to be implemented without it having to override the entire world at once, transitions are not even expected to have loading screens in some cases, but keep your expectations realistic...
So the transitions would be more for dungeons (I say "dungeon" as a catch-all for complex with winding tunnels, this-that and whatever else.. not like... sex dungeon) and not for like... alcoves or bear (?) caves and the like?
 

mugijos95

Member
Jun 7, 2020
252
229
I'd say that most of the "where porn?" members already left this thread Alket, so thanks for the heads up!

EDIT: I said "most", but would be more like "all of us that understand by this point how will it be handled remain"
 

kwanlier

Member
Oct 26, 2019
449
897
Not that this community will be interested, since for this release there will be no porn, just gameplay and systems to test, but here's the latest news:

Damn, this is like watching a cooking show where every second, I excitingly looking forward to what dev will show next.
For me though, which is probably not related to this update, what I really looking forward the most is how outfit system will look like.
 
4.40 star(s) 21 Votes