Unity Abandoned Project: Virtuality [Combat Demo] [Hakamoru]

Hakamoru

Newbie
Game Developer
Mar 3, 2019
36
109
screen_1600x400_2019-03-10_20-35-07.png

Overview:
Project: Virtuality is high quality adult RPG with lewd gameplay content, interesting choice driven dialogue and exciting open world adventures.​

Thread Updated: 2019-08-26
Release Date: 2019-07-06
Developer: Hakamoru - - -
Censored: No
Version: Combat Demo
OS: Windows, Linux
Language: English
Genre:
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Installation:
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Developer Notes:
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Known Issues:
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DOWNLOAD (COMBAT DEMO)
Win/Linux: - -

Screenshot (21).png Screenshot (13).png Screenshot (11).png Screenshot (18).png

DOWNLOAD (TECH DEMO V3)
Win/Linux: - -

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DOWNLOAD (TECH DEMO V2)
Win/Linux: - -

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RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
5,060
12,549
Considering its open world there's going to be/is more then 1 girl correct?
 
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Shock&Awe

Member
Jun 23, 2018
148
247
I love it when Animations are more dynamic than static (I mean the "secret" scene. All other Animation need alot of work. :D ). Feels much more organic. About the gameplay, it's pretty simple, but with more work this can be quite enjoyable.
 
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Hakamoru

Newbie
Game Developer
Mar 3, 2019
36
109
I love it when Animations are more dynamic than static (I mean the "secret" scene. All other Animation need alot of work. :D ). Feels much more organic. About the gameplay, it's pretty simple, but with more work this can be quite enjoyable.
There's still improvement yet to be implemented regarding the movement and attack animations.

Glad you liked the secret scene ;) It was done with love.
 
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Hakamoru

Newbie
Game Developer
Mar 3, 2019
36
109
Some images of the girl naked or somethng? thx in advice.
I wanted to address this topic, so thanks for bringing it up!

I've posted a couple of clothed pictures of Melissa on Patreon and on my socials and I introduced her as "the shy one". She already has a personality, as well as the other characters who are yet to come. They all have a role in the main game and you'll get to see it when it's ready. I want the characters to stay true to themselves and that's why the "special" scene is the way it is.

I'm not saying that I won't post Melissa naked, but expect more nudes and sexy poses of the more "adventurous" girls.
 
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Hakamoru

Newbie
Game Developer
Mar 3, 2019
36
109
can we get all the girls(harem) or are we forced to choose one?
You won't be forced at all. The player is going to be able to choose whether they want to get intimate with all of the characters or rather skip those who might just not be their cup of tea ¯\_(ツ)_/¯
 

andremk0

New Member
May 9, 2017
8
3
Hey, I'm on linux. I think I ran into a problem you may want to look into.

After talking to the girl with the tainted water and drinking it, I got teleported to the scene. Just after the intro of the scene (the girl telling me to enjoy it) the screen went black and never came back.
 

marridreg

Newbie
Oct 6, 2018
44
44
Hell yes!

There are a lot of girls planned, I'm working on the next one right now.

Follow me on my socials to get all of the updates!
Be careful not to get too caught up in making different girls. Many a dev has fallen into the trap of having 10 different girls with barely any content. Better to have three interesting and fun girls then to have 10 unfinished girls.
 

Qtyaelgar

Newbie
Jan 6, 2018
74
113
Neat idea, keep up the good work! Seeing projects like this and hoping for their eventual completion is what i'm here for.
 
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Winterfire

Forum Fanatic
Respected User
Game Developer
Sep 27, 2018
5,504
8,040
It looks cool but the collisions are weird, I am sure you left most objects without collision on purpose but even those that have a collision can be improved.

Correct me if I am wrong but most if not all of them have a mesh collider, right? For most objects having such accuracy is needless and sometimes counterproductive (other than the fact that they are costly), an example is the staircase: Having a ramp (45° box collider) would make the going up/down stairs smooth without requiring jumping AND it would be less costly.

Same goes for camera collisions, while in some cases I hate them, I think your game is spacious enough to have them as a polished touch (Unless you tested it out already and they are annoying, idk about that).

Another suggestion I would like to give you is to drop the unity launcher and make your settings menu, fully knowing that this is just a demo, a setting menu is basically one of the first things you should do because you can build from there rather than going back and forth on your old stuff and risk of forgetting a thing or two.

The rest is amazing and I cannot wait to see what other updates you will bring :) Good luck on your project!
 
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