- Oct 13, 2020
- 61
- 158
These are the kind of shortstacks i wish the creator added in monster black market.
My version has a strange kind of censorship: dicks are censored, but vaginas are not. Is it the same for you?Is there any way to remove the censorship?
At the moment, we can't choose - we just get adult player character.we can choose adult player character??
I mean in Black Market there are kemonomimi with furry arms and legs, ears and tail but can't make a furry monster girl slave just like the handful of monster males? that's a bit absurd. Project R has a monster female goblin.I mean. There is a number of responses for this one but here's my two.
1. This is more of a point for Monster Black Market atm since Goblins are humanoids so they're not too far outside the realm.
2. The artist will do what they want, it's their game. They'll put what they feel like putting in it. Don't like it, I can't really help you there friend.
i just know that you can turn slave into soldier but it requiare a goblin first in 3 stack then you can add slave, there a bug where enemy coming they freez but actualy not freez but glitch can't attack and vibrateI can explain this one!
The game is actually really, really finicky about where you place them, dropping them on the wooden posts (here) :
View attachment 3871977
works best.
also, contrary to the pic above, don't use Nuns or shortstacks for defence, they are well... really bad at their job.
Shortstacks seem best if you want to pass goblin stats to a human female (via MC)
Nun's are great because they can produce archer offspring (with the MC) that only have 1 deployment cost.
*edit, nvm, seems you do need to drop on top of an existing unit for them to be usable.... lame
I'm not really gonna argue anymore after this but hey. Creator's choice. Don't like what they chose? Find a different game? I dunno man, pick up modding then add it in yourself. And like I mentioned, Goblins aren't really furries. Don't know what to tell you, my dude. I'm not the creator, they draw a line where they draw the line. I don't even know where they specifically state there won't be furries in this game.I mean in Black Market there are kemonomimi with furry arms and legs, ears and tail but can't make a furry monster girl slave just like the handful of monster males? that's a bit absurd. Project R has a monster female goblin.
ye since teamapplepie released concept art of elf and dwarf and the bossSo...you mean there will be a boss character in the near future. as well as two more female characters?
Problem seems to be that characters don't currently regen HP, so if you capture a girl from combat, she'll have 0 HP. Seems like you can only place the starter girls that are healthy on defense atm. Easy to miss that the girls you capture remain at 0 HP and still function as breeders, lol.Also, I did see someone managing to get some slaves on defense and I never even knew that was a thing with how finnicky it is to place them (I tried to put them in a squad too but no dice so probably not intentional unless its just a bug). If its not intentional, then I do hope that there is at least a slave master in the future that essentially issues commands to leashed slaves and/or goblin riders riding on mind-broken slaves.
Apparently, the game expects the system clock to be set to English(USA) standard. Otherwise, it will do strange things like that.What's wrong with those textures ? How can I fix this... from time to time animations are fine, but most of the time characters have blacked animations.
View attachment 3875177
Fear my army of combat babies!You can also place babies in combat and they appear fully grown.
I dunno how you attempted to quote that but it looks odd dude. Leave the text between the Quote and /Quote alone and it'll look normal, just type under it.Just Saying.
This sounds awesome, what if we did combat babies riding chickens into battle, Minecraft Style.Apparently, the game expects the system clock to be set to English(USA) standard. Otherwise, it will do strange things like that.
This is a bug, and it will be fixed eventually.
Fear my army of combat babies!
This is even sillier than my combat chickens from Mad Island.
just deploy deploy till you kill the enemy thats how i pass wave 15Does anyone have any advice for a new player? I can't seem to make it past wave 10 no matter how selective I am about breeding. I've a few questions too. Can you pause the games progress so you have time to manage your settlement, can you heal your settlement and your soliders and is there anyway to delete slaves. My invitory becomes pretty mucky after awhile with slaves that I simply don't need any longer.
As someone else put it, the code to inherit exists but the application of those inherited changes doesn't seem to work.They added traits but haven't implemented the code for monsters/slaves to inherit them?
Either this is a bug or they really just put it there as a test. Either way not much changed in gameplay besides the new 'party' system but really it's just a quick way to mount defenses instead of dragging your monster one by one.
It's the equivalent of loading a mag instead of a single bullet.
See here.So I checked, and the stats are only applied to stat blocks of slaves captured from raids. They are not applied to stat blocks of anyone bred in your facility, goblin or human or shortstack.
It is not clear if this is a purely visual bug, or they are not applied to combat as well.