MisterE9599

Newbie
Aug 24, 2018
38
8
18
The Range is (Mother, Father +1). After checking you have the max or min in the range (which can fail, since you can get a theoretical +1 over the range checked) it checks to make sure the value is a number that isn't zero from both parents. This is the variable a.
Then, it checks if it is randomly uncapped. This is by seeing if the computer rolls a number between 0-100 below the uncap chance. . . which is currently 3 as set in the playsettings.txt file. So you have a slightly smaller than 3% chance if the number

The Default script doesn't have the number, so for now I'm assuming the location is the playsettings.txt file.

Anyway, if you have passed the roll, you get to go into the uncap factor (50, same deal as above) * .01f * absolute(a). This variable is called num2 in the code. Or 50% of the value of a.

So if your number wants to be smaller, like deployment cost or sex time.

Return a-num2.

If bigger is better,

Return a+num2.

So it should always return a number closer to 50% better than the best. It also automatically rounds because it returns an Int.
Ok so will it be possible to ask for a theoretical? Like let's 80% will the formula look like this
Return a+num2
80% + 40= 120?

I feel like this is wrong XD
 

FluffyRaKu

Member
Jan 2, 2023
108
178
143
Is the game still under some updating? I played this like 5 months ago but deleted it. When i downloaded yesterday-ish its like a totally different game... There was supposed to be a tutorial right? I played for a bit but then i cant load my saves.
The game is still in early alpha. The devs are very much still experimenting with different gameplay mechanics and styles while figuring out what works well.
 
  • Like
Reactions: flannan

turtletamer

Newbie
Jan 29, 2020
43
81
77
Ok so will it be possible to ask for a theoretical? Like let's 80% will the formula look like this
Return a+num2
80% + 40= 120?

I feel like this is wrong XD
Take a goblin with +10 health and a woman with +8 health. The offspring would be +8, +9, or +10. If it rolls +10, there's a small chance it can upgrade by about 25% to maybe +12 (it seems fixed, but I don't know the exact upgrade amount). So figure something like 33% chance +8, 33% chance +9, 33% chance +10, maybe 1% chance of +12.

If it's a woman with +90 and a goblin with +100, it's going to be a 10% chance of 90, 91, ... 99, 100, then a small chance of that 100 getting upgraded to maybe 125
 
  • Like
Reactions: flannan

DaniDax

Member
Jun 23, 2020
195
66
152
i was thinking about something neither in monster black market and this game we have threesome, foursome or whatever like that with one girl and many human or many monsters, maybe in this new game dont fit so well because the pregnant mechanic all the time, but in the first one in the top building maybe would have been good have this scenes
 

Krongorka

Well-Known Member
Sep 22, 2017
1,233
3,832
397
i was thinking about something neither in monster black market and this game we have threesome, foursome or whatever like that with one girl and many human or many monsters, maybe in this new game dont fit so well because the pregnant mechanic all the time, but in the first one in the top building maybe would have been good have this scenes
MBM actually have threesome scenes in VVIP rooms (two maids, one client). 2 Females, 1 Male. Public birth rooms and Bestiality Show (horse scene) had "seats" for 3 males (3 clients masturbating). So technically it seems possible to implement. But you'll need some new graphics to be implemented (drawn) for that.

VVIP.png
 
Last edited:
  • Like
Reactions: flannan and Xypster
Jan 6, 2018
236
350
267
Ok so will it be possible to ask for a theoretical? Like let's 80% will the formula look like this
Return a+num2
80% + 40= 120?

I feel like this is wrong XD
Take a goblin with +10 health and a woman with +8 health. The offspring would be +8, +9, or +10. If it rolls +10, there's a small chance it can upgrade by about 25% to maybe +12 (it seems fixed, but I don't know the exact upgrade amount). So figure something like 33% chance +8, 33% chance +9, 33% chance +10, maybe 1% chance of +12.

If it's a woman with +90 and a goblin with +100, it's going to be a 10% chance of 90, 91, ... 99, 100, then a small chance of that 100 getting upgraded to maybe 125
So the max status is +80? Then yes, it would goas such.

If it was 80% instead of 50%, then 40*.8 = 32. So 40+32=72.


This is all based on the assumption that the playsettings.txt is correct.

Here, as a test I'm modifying those numbers (uncap chance and uncap factor) to 100


You don't have permission to view the spoiler content. Log in or register now.

So yes, the base setting is an ~3% chance to get 50% better than the cap if you roll max values. Playsetting.txt does dictate it as of current version (0.6.0.4)

Edit: So if people want to try having super high scaling, just make sure your uncap chance is at least 101. And make the factor massive to not even wait a generation. Just beware, it will become excessively unlikely when the numbers get large fast.
 

DaniDax

Member
Jun 23, 2020
195
66
152
MBM actually have threesome scenes in VVIP rooms (two maids, one client). 2 Females, 1 Male. Public birth rooms and Bestiality Show (horse scene) had "seats" for 3 males (3 clients masturbating). So technically it seems possible to implement. But you'll need some new graphics to be implemented (drawn) for that.

View attachment 5368310
yeah but i mean just 1 girl with 2 or more clients or monsters, the bestiallity one is ok but i meant in one vip room or something like that, one girl with more than 2 clients, i supose you could specify the number, its possible yes but i dont think that fit well in this new game, maybe the game change in the future, because the spam of waves of enemies its a little mess when you have like 30 waves beaten xD, i prefer the firt system of invading territories and then they can attack you and still can get some girls in the attack.

and hope to get more animations scenes per monters or the MC with every girl, in the previous game have 2 in normal state and 2 in depravous state
 

flannan

Engaged Member
Dec 15, 2022
3,379
3,574
377
So in the end you have to breed yourself a new player character? )))
I suggest using some magic to improve player character's stats. But like they have said, in the current version, you are stuck with the player character you have, unless you are willing to edit your save file.
 

MisterE9599

Newbie
Aug 24, 2018
38
8
18
So the max status is +80? Then yes, it would goas such.

If it was 80% instead of 50%, then 40*.8 = 32. So 40+32=72.


This is all based on the assumption that the playsettings.txt is correct.

Here, as a test I'm modifying those numbers (uncap chance and uncap factor) to 100


You don't have permission to view the spoiler content. Log in or register now.

So yes, the base setting is an ~3% chance to get 50% better than the cap if you roll max values. Playsetting.txt does dictate it as of current version (0.6.0.4)

Edit: So if people want to try having super high scaling, just make sure your uncap chance is at least 101. And make the factor massive to not even wait a generation. Just beware, it will become excessively unlikely when the numbers get large fast.
You are a saint and gentleman thank you so much ^^ I am mostly planning a new save with using modded stat value in breeding vs modded mon stats
 

MisterE9599

Newbie
Aug 24, 2018
38
8
18
Here is the script for Version 6.0.4.
Start with added characters and increased stats. You can change the increased stats in the script.
I have tried adding character to existing rooms but it doesn't work. Decided to gave up it and create new rooms with characters.
If anyone wants a try to add character into the existing room, feel free to try. I left the details of the error in the script.

View attachment 5261039 View attachment 5261040
ok I am dumb but how do we use your script?
 
Jan 6, 2018
236
350
267
ok I am dumb but how do we use your script?
This follows for most of them called scripts, but

1. Go to your game location/ProjectR_Data/StreamingAssets/
2. Create a folder named script
3. Unzip or move the .cs file into game location/ProjectR_Data/StreamingAssets/script

Once you load the game, any .cs file inside the folder will run during the 'Script' load segment.
 
  • Like
Reactions: MisterE9599

MisterE9599

Newbie
Aug 24, 2018
38
8
18
This follows for most of them called scripts, but

1. Go to your game location/ProjectR_Data/StreamingAssets/
2. Create a folder named script
3. Unzip or move the .cs file into game location/ProjectR_Data/StreamingAssets/script

Once you load the game, any .cs file inside the folder will run during the 'Script' load segment.
Thank you
 

Belkezar

Newbie
Jun 9, 2024
88
132
111
Dogs were never in though?

I guess dogs are on the table if we ever get some huntress unit that comes with a doggo companion.

If you meant werewolves, those haven't been implemented in any version of ProjectR yet. I'd expect them to be our next monster race. (Unless the new thing being added is how you get centaurs).
 

FluffyRaKu

Member
Jan 2, 2023
108
178
143
Happy to see that both the knight and the horse are capturable. I wonder if the horses are going to be classed as an unplacable "monster" or whether livestock will exist within their own category.
 

QuakeBrok

Newbie
Sep 22, 2019
43
16
171
I have a problem when trying to play in Winlator, when loading the resources it reaches file 43 and does not load anymore, it was there for a while and did not load anymore

Does anyone know what the Winlator settings should be or what I need to do to get it to load?
Same problem, winlator just freezes, anyone knows something?
 
  • Like
Reactions: Lalo27
4.20 star(s) 40 Votes