Best butt? Link to butts --> https://attachments.f95zone.to/2024/02/3342779_0.png

  • Kaylee

    Votes: 64 11.7%
  • SAndrA

    Votes: 107 19.6%
  • Emily

    Votes: 74 13.6%
  • Ashe

    Votes: 240 44.0%
  • Elysra

    Votes: 35 6.4%
  • Ves

    Votes: 26 4.8%

  • Total voters
    546
  • Poll closed .

Classy Lemon

Active Member
Game Developer
Jun 4, 2021
973
6,796
Just like gregers said but if you want just patch it I would add new variable if "emilyShooting" is null and use both. This might not be best clean code but not every player is familiar with using console.

If "emilyShooting" initialized that means she won, if not it means MC so add new variable "emilyShootingFix = "MC won" and just remember to use it both whenever needed.

edit: lol, just check if variable "emilyShooting" is initialized, if not do it and make it "MC won", I don't know why new variable crossed my mind...
What does initialized mean, that's not something I've used before
 

gregers

Forum Fanatic
Dec 9, 2018
4,453
5,636
Honestly I don't trust the average player to understand or care enough to do it. I might just add a quick prompt at the start of 0.7 asking if they won or not
That is probably the better long term solution, mine was more of a quick fix. And make the prompt conditional on the variable currently being None so people who play the fixed script won't see it.
 

crabsinthekitchen

Well-Known Member
Apr 28, 2020
1,550
8,801
Fuck

Well I guess that variable is screwed up for everyone. Anyone got any ideas how to correct that for those who've already played it?
besides replaying (I mean, I don't know why people expect porn game devs to have saves working between updates when )

another way to do it is you can probably ask a player who won when they load a save between shooting and being captured

something like this
Code:
label after_load:

    # If you already got captured there's no point in asking, just assume Emily won
    # This doesn't work if you load a save between shooting and choosing the first planet
    # might want to add a check for Kaylee's 0.3 scene but won't work if you haven't seen it on that save obviously
    # or check total of flirt/witty/friendly/aggressive responses but that's math and I'm too lazy to do it now

    if mission1 is not None and capturedStory is None and emilyShooting is None:
        # block rollback to stop it from being reset by rollback after loading
        $ renpy.block_rollback()

        "Who won?"

        menu:

            "You won":

                $ emilyShooting = "MC won"

            "Emilywon":

                $ emilyShooting = "Emily won"
 

gregers

Forum Fanatic
Dec 9, 2018
4,453
5,636
Just check if variable "emilyShooting" is initialized, if not then do it and make it "MC won". Even more lazy solution will be code change to if "emiliShooting != "Emily won" but not much of clean code since you leave null
I'm afraid v. 0.3 has double equal signs for both outcomes so the lazy solution wouldn't work.
 

gregers

Forum Fanatic
Dec 9, 2018
4,453
5,636
Also, I've only just begun playing chapter 5 and having the characters named Medea and Pelias definitely isn't ominous forewhadowing I'm sure. Nothing bad could happen here.
 

Classy Lemon

Active Member
Game Developer
Jun 4, 2021
973
6,796
besides replaying (I mean, I don't know why people expect porn game devs to have saves working between updates when )

another way to do it is you can probably ask a player who won when they load a save between shooting and being captured

something like this
Code:
label after_load:

    # If you already got captured there's no point in asking, just assume Emily won
    # This doesn't work if you load a save between shooting and choosing the first planet
    # might want to add a check for Kaylee's 0.3 scene but won't work if you haven't seen it on that save obviously
    # or check total of flirt/witty/friendly/aggressive responses but that's math and I'm too lazy to do it now

    if mission1 is not None and capturedStory is None and emilyShooting is None:
        # block rollback to stop it from being reset by rollback after loading
        $ renpy.block_rollback()

        "Who won?"

        menu:

            "You won":

                $ emilyShooting = "MC won"

            "Emilywon":

                $ emilyShooting = "Emily won"
This is probably what I'll do. Fortunately the variable isn't that crucial for now so I won't bother updating this version
 

oidex

Active Member
Jan 9, 2018
682
1,779
Something seems wrong with the code for the Elysra guessing game as well.
You start off with elysraGame = 0 and get +1 for every correct answer.
Max attainable seems to be 6, but you need 9 to win.

I got every one of hers right and she missed one for me, but I still lose.
I'd debug it, but it's 4662 lines of code just for this minigame ...

EDIT:
also, instrument - guitar doesn't give any points
 
Last edited:

crabsinthekitchen

Well-Known Member
Apr 28, 2020
1,550
8,801
Something seems wrong with the code for the Elysra guessing game as well.
You start off with elysraGame = 0 and get +1 for every correct answer.
Max attainable seems to be 6, but you need 9 to win.

I got every one of hers right and she missed one for me, but I still lose.
I'd debug it, but it's 4662 lines of code just for this minigame ...
you definitely can get 8 for a draw. I did it with hobbies, movies, colors and talents. but yeah might be worth having a look
 

oidex

Active Member
Jan 9, 2018
682
1,779
you definitely can get 8 for a draw. I did it with hobbies, movies, colors and talents. but yeah might be worth having a look
I went with hidden talents, hobbies, food, snacks. End result after getting everything right (and her missing one, fear, death) is 6.

EDIT:
instrument - guitar
overcame fear - flying
Neither give any points. That makes 6, or 8 if they gave points as they should. Still only a draw even if you get everything right and she misses one.
 
Last edited:

crabsinthekitchen

Well-Known Member
Apr 28, 2020
1,550
8,801
Anyway Python is weird allowing to initialize variables like that and that IDE didn't catch that in the first place. I'm not a Python guy tho but Java would not allow to mistake like that.
it's initialized in another file with default emilyShooting = "None" so it exists before it's supposed to change. Java would complain that you can't just write a == b without some other words but that's because of some other stuff which I'm too lazy to remember on a weekend
 

Classy Lemon

Active Member
Game Developer
Jun 4, 2021
973
6,796
I went with hidden talents, hobbies, food, snacks. End result after getting everything right (and her missing one, fear, death) is 6.

EDIT:
instrument - guitar
overcame fear - flying
Neither give any points. That makes 6, or 8 if they gave points as they should. Still only a draw even if you get everything right and she misses one.
I have updated this with fixed variables, new links have been added (more coming), thanks for the heads up.

You can get 9 points with the bonus category:

You don't have permission to view the spoiler content. Log in or register now.
 
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ImperialD

Devoted Member
Oct 24, 2019
10,774
10,905
to say the least this game keeps me interested .... amazing the shit ( in every sense of the word ;) ) my MC and crew get into :ROFLMAO:
 
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starkj

Active Member
May 17, 2022
526
709
Does this game need a walkthrough? I've heard someone say it has an in-game one.
 
4.80 star(s) 247 Votes