[v0.8.0 Online Testing Notes]
I haven't played the most recent version yet. I also know that this game is in active development, so apologies if anything I say is outdated/irrelevant.
I have a couple of thoughts and criticisms. Overall, though, I like what's here, and I look forward to seeing what you do or finding out if you already have solutions in mind for some of the things I noticed.
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The clips you choose are usually of good quality, with only one glaring exception. I've unlocked up to Madison so far, and her Doggy clip just has abysmal resolution/quality. There's bound to be a better option somewhere. Besides that, though, I was able to enjoy just about everything you chose. Great choice in ladies, by the way.
The UI is good in some places. The Girls/Studio/Leader menus look good. Where I take issue is that the Inventory/Title menu's pure white background is both blinding and tacky looking. Honestly, the background you use on the Girls/Studio/Leader menus would be fine for both those menus and save our retinas from burning up.
There might be some optimization issues going on with save files and game loading, because after fiddling with save files a bit and exiting/reloading my save a couple times trying to get import/export to work, my browser began to bog down substantially. Imports/Exports also appear to be bugged, which I listed among bugs down below.
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On the gameplay side of things, there's currently no reason not to just use Doggy 2 on every recording. The more a girl cums, the higher the ratings seem to get, and it seems like it's always the move the gets the most orgasm progress. It also seems like when "battling" for more girl capacity, choosing Doggy 2 is also always optimal.
It feels like there needs to be a better calculation for how effective each sexual move will be at any given point in a recording or battle so that players are incentivized to actually think a little bit about what sexual activity to choose. The most obvious thing to do is give diminishing returns for repeat moves and to make the effectiveness of any given stat that influences the scores based on how much of that given stat is already present or in relative size to another stat. For instance, orgasm points/multiplier strength ought to be based on how much foreplay is done, because everyone wants stronger orgasms. Players would have to balance how much time they spend preparing a girl for a good orgasm, and how many orgasms they want in a recording.
That might also save us from the horror of not being able to skip some of the clips. When farming for "cum", the optimal choice is also Doggy 2, but to get the most from it you need to play the rhythm game embedded in some of the choices. That rhythm game thing also seemed like it came out of nowhere, and it's not exactly exciting, though it could provide a nice change of pace if it was made more consistent, more difficult, and had a slightly nicer graphical layout. As it stands, it's just a time sink that forces players to watch the same clips over and over again, which gets old very quickly.
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Like I said, on the whole, I like what's here. I'm a sucker for corruption and maledom/femsub content. You clearly know that you want to do something different from the typical HTML/RenPy textathons, and I'm here for that. I hope you're enjoying the experience of working on this, and wish you the best of luck.
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BUG: Save Import/Export creates corrupted files with no file extension -- adding one does not fix issue.
BUG: Image for Expandor on Leader menu does not load.
BUG: Corruption Handjob video does not play for any girl.