156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,501
I never understood these games. 1) female protag = no seld insert 2) if you're good at the game and don't lose there's no porn?
So a female protagonist is bad because it's not a self insert? What if I don't want a self insert main character?

so based on comments here im guessing this game has progressed 0% in terms of sex content since 2020.
There has been some progress in terms of erotic content, it's just not a lot. A hand full of animations for the player character, and a few of those also ported to work with a female enemy instead that's exclusive to the gallery for now.
 

D.VaBeast

Member
Jan 11, 2020
153
138
Like honestly, the female cop model is amazing, and I love the way Onyx looks like. The music is really good, and the animations for all the enemies looks really good. The combat is good, and I really hope this guy takes this game more seriously and adds more content frequently. If this game ever gets finished, I'd gladly support a full release.
 

Punsat

Newbie
Oct 6, 2018
30
51
April Test Release Details
Tentative Changelog (** indicates items added since the April 17 Inner Circle test release):

  • ** Adding Chain Splicer enemy for combat testing
  • ** Potentially have fixed the issue where enemies slide around after having been knocked down (still testing the fix).
  • ** Added a consumable item for cleaning up Onyx >_>
  • ** Added ability to clean characters off in Gallery Mode
  • ** Characters no longer improperly collide with item pickups
  • ** Improved physics/combat collision masking yields a CPU performance boost.
  • ** H scene bystanders should no longer stand on top of each other
  • ** Revamped AI combat zones system. Instead of constructing AI zones of engagement via code, they now use collider shapes similar to hitboxes.
  • ** Enemies now properly use their internal "reaction time" parameter, and now have a "post-nudge wait timer" (causes them to wait to make a decision -- important for difficulty / balancing)
  • Added Femcop vs Street Lord Wraxe "Lift" H scene to the gallery.
  • Added bodysuit variants of FemCop H scenes to the gallery.
  • Added Brum's character/object reflection FX system.
  • Added Reflection FX on/off toggle and quality settings to Options menu.
  • Splicer Thug + Runt double team scene now adds liquid to Onyx's head zone (it's complete overkill and will be split up later :D)
  • Improved FemCop booty/genitals textures
  • Improved FemCop's genitals rigging / more fixes to rig in general
  • The game no longer lags when enemies spawn.
  • Fixed an issue where pressing "skip animation" at the last phase of a scene in Gallery Mode (during fade to black) would instead loop the animation.
  • Actors' debug information no longer appears above them in Gallery Mode, and it's been disabled so it can't be accidentally toggled.
  • Fixed reversed camera zoom input in Gallery Mode
  • Gallery camera zoom speed is now the same as in stage.
  • Improved processing for Gallery scene activation/deactivation and handling for stage UI toggling.
  • Skeleton swap is now properly concealed behind the white flash when grapple scenes / H scenes begin.
  • H animation desync issues have been resolved.
  • Runt will no longer face the opposite direction during H scenes (we think; we haven't seen it in testing and APL's revamp should have fixed it)
  • It's now possible to play multiple H scenes simultaneously (there are no events set up for this to happen yet, just flexing >_>)
  • Animations in H scenes can now loop independently of the main scene (will be very useful for upcoming multi-team scenes).
 

henkkml

New Member
May 14, 2020
13
12
Combat got a good base though it can be a bit unresponsive at times, would have been convenient if there's a wide move that can also touch enemy below and above you, overally i think this game has potential
 
  • Like
Reactions: rammby

GastonX

Member
Jul 22, 2017
110
70
The combat is way too unresponsive, input delay is off the charts. And not being able to configure the graphics much at all is a major problem; this game completely maxes out an RTX 3080 that's running OC'd way beyond stock at well over 2GHz.

That makes this game pretty much unplayable without serious lag with a mid or low end system which there is no excuse for. This game should easily run on a low end system, there must be some crappy 0-optimization settings running or something.
 

Nirolten

Member
Nov 12, 2020
148
70
is there a way to strip her clothing/ costume/ armor? I mean fight around naked?
Go some pages back, the ressources files without the clothing meshes have been shared with the instruction to install it and no it is impossible in game for now (I suppose it would change if the dev still work on the game in some years regarding the gear modification system.)
 

TheNextOne

Member
Apr 21, 2020
435
547
this game completely maxes out an RTX 3080 that's running OC'd way beyond stock at well over 2GHz.

That makes this game pretty much unplayable without serious lag with a mid or low end system which there is no excuse for. This game should easily run on a low end system, there must be some crappy 0-optimization settings running or something.
The gam... demo runs fine for me on my 10 year old (give or take) PC with GTX660 TI, no oc. Looks like the problem is on your end somewhere, maybe?
 

Jimmeh

Member
Jun 20, 2017
204
454
I'm pretty sure I've seen that character model before last year probably and the post didn't specifically say coming soon or whatever so don't hold your breath
You are correct.

They've shown off a good few characters, yet haven't been implemented any.

There's a doggo, wasps, this dude, female splicer, gross looking worm, heavy units, mecha robot, a flying tentacle ball.

Games been in development since 2019 and we have 4 animations, 2 new enemy types.
 

Tau_Iota

Member
Aug 22, 2018
458
1,904
You are correct.

They've shown off a good few characters, yet haven't been implemented any.

There's a doggo, wasps, this dude, female splicer, gross looking worm, heavy units, mecha robot, a flying tentacle ball.

Games been in development since 2019 and we have 4 animations, 2 new enemy types.
2018 I believe, although a comment from 2018 claims " Are you guys seriously telling me they haven't updated their project in 2 years yet still make almost 6k a month?? "

So who knows, but minimum 2018 ¯\_(ツ)_/¯
 
2.80 star(s) 76 Votes