Cmann

Active Member
Donor
Feb 7, 2019
517
752
The post recommending it was like not at all specific and I for one aint re-reading 30 pages of comments XD if its a viable patch the dev or mods should probably be updating the original post.
Its the first 4 lines of the post.
It is from the devs. If you feel like reading a bit, developer repo is , and discussion about the .
Hi guys !
Atm you try to deal with an unpatched version... I have not try to download it (why should I ?^^).
But there is two files who gonna resolve a lot of your problems the db content must replace the old db folder.
As for the files inside of game.rar you can put them directly in the same name folder and erase the old duplicated files... And it should work xD.
Attached files: db.rar + game.rar

There's probably other minor fixes scattered throughout page 24 to 32, I don't remember at this point. Customized way too much with the help of some friendly forum members.
 
Last edited:

Rambo99

Member
Apr 1, 2018
148
54
Sorry. But some bug -

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/core/characters/mc/profile.rpy", line 14, in script
$ result = ui.interact()
File "game/code/core/characters/mc/profile.rpy", line 14, in <module>
$ result = ui.interact()
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 167, in execute
vbox:
File "game/code/core/items/transfer.rpy", line 171, in execute
frame:
File "game/code/core/items/transfer.rpy", line 175, in execute
button:
File "game/code/core/items/transfer.rpy", line 175, in keywords
button:
File "game/code/core/items/transfer.rpy", line 184, in keywords
if len(selection[1]) == 1:
File "game/code/core/items/transfer.rpy", line 186, in keywords
else:
AttributeError: 'InvLocation' object has no attribute 'nickname'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/code/core/characters/mc/profile.rpy", line 14, in script
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ast.py", line 896, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\!_BURN_DVD\PyTFall\renpy\python.py", line 1929, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/core/characters/mc/profile.rpy", line 14, in <module>
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 434, in per_interact
self.update()
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 167, in execute
vbox:
File "game/code/core/items/transfer.rpy", line 171, in execute
frame:
File "game/code/core/items/transfer.rpy", line 175, in execute
button:
File "game/code/core/items/transfer.rpy", line 175, in keywords
button:
File "game/code/core/items/transfer.rpy", line 184, in keywords
if len(selection[1]) == 1:
File "game/code/core/items/transfer.rpy", line 186, in keywords
else:
File "<screen language>", line 187, in <module>
AttributeError: 'InvLocation' object has no attribute 'nickname'
 

Shinsal

Newbie
Sep 8, 2018
23
5
Can't they add low tier buildings that need guards and other classes that you don't ever use in the early game? I've been playing the .70 version so I don't know what changes have been made for this; it's just frustrating when i finally needed maids and barmaids for the bar in my fourth building that they ended up being useless and reducing my fame since they weren't high leveled
 

Cryingbanshee

Newbie
Dec 7, 2017
42
10
Sorry. But some bug -

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/core/characters/mc/profile.rpy", line 14, in script
$ result = ui.interact()
File "game/code/core/characters/mc/profile.rpy", line 14, in <module>
$ result = ui.interact()
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 167, in execute
vbox:
File "game/code/core/items/transfer.rpy", line 171, in execute
frame:
File "game/code/core/items/transfer.rpy", line 175, in execute
button:
File "game/code/core/items/transfer.rpy", line 175, in keywords
button:
File "game/code/core/items/transfer.rpy", line 184, in keywords
if len(selection[1]) == 1:
File "game/code/core/items/transfer.rpy", line 186, in keywords
else:
AttributeError: 'InvLocation' object has no attribute 'nickname'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/code/core/characters/mc/profile.rpy", line 14, in script
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ast.py", line 896, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\!_BURN_DVD\PyTFall\renpy\python.py", line 1929, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/core/characters/mc/profile.rpy", line 14, in <module>
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 434, in per_interact
self.update()
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 167, in execute
vbox:
File "game/code/core/items/transfer.rpy", line 171, in execute
frame:
File "game/code/core/items/transfer.rpy", line 175, in execute
button:
File "game/code/core/items/transfer.rpy", line 175, in keywords
button:
File "game/code/core/items/transfer.rpy", line 184, in keywords
if len(selection[1]) == 1:
File "game/code/core/items/transfer.rpy", line 186, in keywords
else:
File "<screen language>", line 187, in <module>
AttributeError: 'InvLocation' object has no attribute 'nickname'
Try the bug fix in the post above yours.
 

Ralen

Newbie
Jun 1, 2017
41
7
Is it just me or is at the character creation the most left and right Origin not available?
 

Rambo99

Member
Apr 1, 2018
148
54
Thank you, I try.
I tried and the program in the arena gave this:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/core/items/chars_equipment.rpy", line 93, in script
$ result = ui.interact()
File "game/code/core/items/chars_equipment.rpy", line 93, in <module>
$ result = ui.interact()
File "game/code/core/items/chars_equipment.rpy", line 373, in execute
screen char_equip():
File "game/code/core/items/chars_equipment.rpy", line 373, in execute
screen char_equip():
File "game/code/core/items/chars_equipment.rpy", line 418, in execute
if not isinstance(eqtarget, PytGroup):
File "game/code/core/items/chars_equipment.rpy", line 421, in execute
use group_equip_left_frame()
File "game/code/core/items/chars_equipment.rpy", line 633, in execute
screen group_equip_left_frame():
File "game/code/core/items/chars_equipment.rpy", line 633, in execute
screen group_equip_left_frame():
File "game/code/core/items/chars_equipment.rpy", line 689, in execute
use char_equip_right_frame()
File "game/code/core/items/chars_equipment.rpy", line 691, in execute
screen char_equip_right_frame():
File "game/code/core/items/chars_equipment.rpy", line 691, in execute
screen char_equip_right_frame():
File "game/code/core/items/chars_equipment.rpy", line 842, in execute
frame:
File "game/code/core/items/chars_equipment.rpy", line 846, in execute
has vbox spacing 1 xalign .5
File "game/code/core/items/chars_equipment.rpy", line 847, in execute
hbox:
File "game/code/core/items/chars_equipment.rpy", line 850, in execute
button:
File "game/code/core/items/chars_equipment.rpy", line 850, in keywords
button:
File "game/code/core/characters/groups.rpy", line 92, in __getitem__
return self._defer(arr=[d[k] for d in self.lst])
File "game/code/core/characters/groups.rpy", line 55, in _defer
renpy.error("%s\n%s\n%s" % (at, str(typical), str(arr)))
Exception: inventory.final_sort_filter[]
<type 'basestring'>
[u'id', u'amount', u'id']

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/code/core/items/chars_equipment.rpy", line 93, in script
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ast.py", line 896, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\!_BURN_DVD\PyTFall\renpy\python.py", line 1929, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/core/items/chars_equipment.rpy", line 93, in <module>
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 434, in per_interact
self.update()
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/code/core/items/chars_equipment.rpy", line 373, in execute
screen char_equip():
File "game/code/core/items/chars_equipment.rpy", line 373, in execute
screen char_equip():
File "game/code/core/items/chars_equipment.rpy", line 418, in execute
if not isinstance(eqtarget, PytGroup):
File "game/code/core/items/chars_equipment.rpy", line 421, in execute
use group_equip_left_frame()
File "game/code/core/items/chars_equipment.rpy", line 633, in execute
screen group_equip_left_frame():
File "game/code/core/items/chars_equipment.rpy", line 633, in execute
screen group_equip_left_frame():
File "game/code/core/items/chars_equipment.rpy", line 689, in execute
use char_equip_right_frame()
File "game/code/core/items/chars_equipment.rpy", line 691, in execute
screen char_equip_right_frame():
File "game/code/core/items/chars_equipment.rpy", line 691, in execute
screen char_equip_right_frame():
File "game/code/core/items/chars_equipment.rpy", line 842, in execute
frame:
File "game/code/core/items/chars_equipment.rpy", line 846, in execute
has vbox spacing 1 xalign .5
File "game/code/core/items/chars_equipment.rpy", line 847, in execute
hbox:
File "game/code/core/items/chars_equipment.rpy", line 850, in execute
button:
File "game/code/core/items/chars_equipment.rpy", line 850, in keywords
button:
File "<screen language>", line 854, in <module>
File "game/code/core/characters/groups.rpy", line 92, in __getitem__
return self._defer(arr=[d[k] for d in self.lst])
File "game/code/core/characters/groups.rpy", line 55, in _defer
renpy.error("%s\n%s\n%s" % (at, str(typical), str(arr)))
File "C:\!_BURN_DVD\PyTFall\renpy\exports.py", line 2390, in error
_error_handlers[-1](msg)
File "C:\!_BURN_DVD\PyTFall\renpy\exports.py", line 2367, in _error
raise Exception(msg)
Exception: inventory.final_sort_filter[]
<type 'basestring'>
[u'id', u'amount', u'id']

Windows-7-6.1.7601-SP1
Ren'Py 7.2.1.457
PyTFall 0.72 and take their shit...
Sat May 25 03:56:15 2019
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,564
7,088
did you try to redownload the game file and patch?
this might be a simple case of a corrupted file, did you upgrade a previous installation or did you make a fresh installation?
 

byran47

Member
Jun 8, 2017
454
660
There is a tag for group sex pictures and what not but I cannot find out how to even trigger any of these events in the first place. How do you do them?
 

Cmann

Active Member
Donor
Feb 7, 2019
517
752
There is a tag for group sex pictures and what not but I cannot find out how to even trigger any of these events in the first place. How do you do them?
There's named skills for BDSM and group with several scene calls excluding "rape", "bdsm", "group" and "forced". Guessing its currently work in progress.
 

Rambo99

Member
Apr 1, 2018
148
54
did you try to redownload the game file and patch?
this might be a simple case of a corrupted file, did you upgrade a previous installation or did you make a fresh installation?
Yes, this error occasionally repeats after re-downloading the game and patch. All installations were carried out on a "clean", no upgrade from previous versions.
 

-GG-

Newbie
Apr 30, 2019
65
42
Please guys when you encountering a bug can you provide :
- traceback
- savegame
- a quick explanation of the action creating the bug

I don't know if I'am gonna have time to help you fix all of thoses, but at least I am not gonna have to play a little "guess what" game before helping you... Because let's be honest : I don't want to play.

A new version gonna come soon. So in the future if the uploader read this thread can he : wait for official release when he don't know what he is doing ? Or if he still want to share the game at some random moment : ask the devs first to be sure he gonna have a decent version ?

I remind him that it's a free game and accordingly there is no reason to act like a pirate.

Thank you.
 
Last edited:
Feb 24, 2019
259
77
Noticed an rare error occuring when trying to "remove" the Garden from the "Small House on the far Outskirts of City" property..not sure if it occurs on other properties as well
 

caju

Well-Known Member
Oct 5, 2017
1,228
1,191
I don't know if I'am gonna have time to help you fix all of those
I would be delighted if someone just wrote a basic guide of the actual quests in game and what is required to trigger them.
It seems, the longer I play, that I randomly stumble across "hidden" quests that I have no idea how to trigger and cant find the next time I play.
 

podds

New Member
Mar 29, 2018
10
0
Sorry. But some bug -

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/code/core/characters/mc/profile.rpy", line 14, in script
$ result = ui.interact()
File "game/code/core/characters/mc/profile.rpy", line 14, in <module>
$ result = ui.interact()
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 167, in execute
vbox:
File "game/code/core/items/transfer.rpy", line 171, in execute
frame:
File "game/code/core/items/transfer.rpy", line 175, in execute
button:
File "game/code/core/items/transfer.rpy", line 175, in keywords
button:
File "game/code/core/items/transfer.rpy", line 184, in keywords
if len(selection[1]) == 1:
File "game/code/core/items/transfer.rpy", line 186, in keywords
else:
AttributeError: 'InvLocation' object has no attribute 'nickname'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/code/core/characters/mc/profile.rpy", line 14, in script
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ast.py", line 896, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\!_BURN_DVD\PyTFall\renpy\python.py", line 1929, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/core/characters/mc/profile.rpy", line 14, in <module>
$ result = ui.interact()
File "C:\!_BURN_DVD\PyTFall\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 2690, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 534, in visit_all
d.visit_all(callback, seen)
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "C:\!_BURN_DVD\PyTFall\renpy\display\core.py", line 3074, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 434, in per_interact
self.update()
File "C:\!_BURN_DVD\PyTFall\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 67, in execute
screen items_transfer(it_members):
File "game/code/core/items/transfer.rpy", line 167, in execute
vbox:
File "game/code/core/items/transfer.rpy", line 171, in execute
frame:
File "game/code/core/items/transfer.rpy", line 175, in execute
button:
File "game/code/core/items/transfer.rpy", line 175, in keywords
button:
File "game/code/core/items/transfer.rpy", line 184, in keywords
if len(selection[1]) == 1:
File "game/code/core/items/transfer.rpy", line 186, in keywords
else:
File "<screen language>", line 187, in <module>
AttributeError: 'InvLocation' object has no attribute 'nickname'
SO do i :>
 
4.50 star(s) 2 Votes