I'm 63. Will the update hit before or after, I get soc sec?
Yes.I'm 63. Will the update hit before or after, I get soc sec?
Yeah, but any release date should be taken with a giant salt lick worth of salt at this point.Didn't they say 3rd latest?
Nothing about the game is radiant tbh, but I'd assume the title is to be connected to the plot and not as a descriptive of the projects quality..I have one question about this game... Aside from the delays, missed due dates, etc.
Why did they call it "Radiant"? What about this storyline is particularly radiant?
Polarity didn't seem to relate to the plot. I think that's just a SirD thing.Nothing about the game is radiant tbh, but I'd assume the title is to be connected to the plot and not as a descriptive of the projects quality..
This is by the same person who does polarity? What is it with devs and working on multiple things before finishing one??Polarity didn't seem to relate to the plot. I think that's just a SirD thing.
According to Discord the game is already in the hands of upper tier patrons. Someone also mentioned it already being leaked but I'm not sure where.
In my opinion, when spending a long time on one project, especially creative ones, you can hit roadblocks or end up finding inspiration down different paths. In my experience, I find it easier to either take a break, or explore the new path so I don't burn out. I imagine if you combine this with monetization you should have a good recipe to capitalize from avoiding burnout.This is by the same person who does polarity? What is it with devs and working on multiple things before finishing one??
I would imagine in most cases involving a project you're being paid to do you cannot just take a break. Much less pursue a second paid project on the same time.In my opinion, when spending a long time on one project, especially creative ones, you can hit roadblocks or end up finding inspiration down different paths. In my experience, I find it easier to either take a break, or explore the new path so I don't burn out. I imagine if you combine this with monetization you should have a good recipe to capitalize from avoiding burnout.
For these devs specifically I feel they may have bitten off more than they could chew. Especially given world and personal events.I would imagine in most cases involving a project you're being paid to do you cannot just take a break. Much less pursue a second paid project on the same time.
I believe some do, knowing it's going to end up here anyway.It's not the devs who put their game on this site.