- Jun 16, 2017
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*nods* I get this. Estimated times don't always pan out in the way we'd hope.I never understand how you can give "content time" for that reason: in almost every type of game it will completely depend more on the players. I guess it is just a way trying to have some objective facts to measure update quality. But like with renders alone, or lines of dialogue, it does not measure "quality" at all (which is somewhat subjective anyway). It would be easy to create a looooooong update by having a character monologue about the health effects of different foods or why Wikipedia is not to be trusted (both real examples from games on F95, one from a game I consider really good otherwise, one from a game I consider extremely shitty) but it would not be the same as using the same time for meaningful character development.
I know some people read faster than others while others try to put a voice on dialogue in their heads. Doesn't change that there's a legion of people that seem to do nought but complain like they have dominion on the opinions of others.
Finding the right balance between dialogue and renders is always a tricky thing to accomplish.
What two games are you referring to, btw?