- Rolex's special is essentially Shizu's "White Destruction Beam", even way stronger with all the 8x bonuses.
I mean, sure, it's cool as fuck, but holy shit, that's maybe some bullshit.
And about as uninspired as it gets. Lazy hacks. And really, you just don't go there, into white destruction beam territory with some random drunk asshole (great char, btw. not as badass as rick, but still...).
On the bright side, Oluores special ("Zengita-Style Spreadfire") is very cool, very useful and fun to use (sniping out enemy snipers - all of them,
gahahaha). Btw. the game is easily "broken" by putting your ninja's like him right where the enemies spawn; they almost never will attack you and just move ahead, fucking retards.
Gahahaha.
Man, this piece of a shit game would be so much better, if only each char had a set of interesting skills and tools to play with (and slowly build up in the first place). But no, hoverfart bullshit it is. I just don't get it how you can fuck this up so hard. Dumb gooks.
Oh, and here's another major point of critique: the fuck is up with the lack of proper boss enemies? Sure, there was the flower girl, coincidentally the same fight where Nagi shows up, which of course both is very nice. But other than that? WHERE ARE ALL THE COOL BOSS ENEMIES TO FIGHT? No Leylu. No Ruberan. Rolex/Oluores as enemies? Nah, that would be way too cool. I get that we didn't get to fight Nero, faggot is excused. But come the fuck on, you can't do all the cool boss shit as visual novel only. Fucking hell. Or what about all the cool allies? Why not a map where you fight side by side with Cream, Amitos, or what not (without you getting to control them). Plenty of cool shit you could pull off, yet there is pretty much none of that. You get to fight a Gunagan and a dinosaur under free battles. That's it.
This is just sad, you know?