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Hi folks! A couple of things I care a lot about are updating the game regularly, and also making sure those updates are as tidy as possible.
We often get new content finished just
after a build begins, and we now have considerably more people playing the game - which is also great for catching niche circumstances that our elite playtesting team might not. To make the most of that, I am enshrining a new development cycle for the runup to completion:
We will spend
three weeks working on each update, and then put together an additional enhancement build
one week after that. The enhancement build will contain any new content that didn't quite make the cut of the main build, as well as fixes for any bugs that have been reported. This cycle will repeat every four weeks, so you get a couple of updates every month!
This comes with the usual caveat that H-dev is a chaotic beast at the best of times, and we will occasionally have to delay builds due to problems found in playtesting (or in the hard-working havoc before a major plot update). But hopefully that works as well for you as it does for us!
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